Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
JAMM3Y DODG3R
Ymir
Level 37
God Stats
1W - 2L
1,715 SR
Queue Stats
8W - 12L
1,418 Elo+
Party 4
Vamana
Vamana
MickeyMouse2518
Vamana
Level 39
God Stats
7W - 4L
1,950 SR
Queue Stats
156W - 177L
1,413 Elo+
Party 3
Janus
Janus
SWIENTY2003
Janus
Level 102
God Stats
3W - 7L
1,300 SR
Queue Stats
156W - 177L
1,413 Elo+
Party 3
Baron Samedi
Baron Samedi
xKiller0007x
Baron Samedi
Level 42
God Stats
10W - 8L
1,564 SR
Queue Stats
19W - 22L
1,474 Elo+
Solo
Team Averages
Level 53
1,606 SR
1,444 Elo+

VS

Team Averages
Level 75
1,538 SR
1,488 Elo+
Charybdis
Charybdis
Arckaes
Charybdis
Level 86
God Stats
20W - 24L
1,451 SR
Queue Stats
264W - 266L
1,487 Elo+
Solo
Bellona
Bellona
Méphistoh
Bellona
Level 128
God Stats
1W - 2L
1,807 SR
Queue Stats
62W - 52L
1,361 Elo+
Party 1
Vulcan
Vulcan
Plasmolyse
Vulcan
Level 48
God Stats
8W - 0L
1,691 SR
Queue Stats
231W - 164L
1,536 Elo+
Party 2
Neith
Neith
Pomdeter04
Neith
Level 86
God Stats
2W - 2L
1,241 SR
Queue Stats
404W - 355L
1,521 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Uniquisimo
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
2 / 6 / 3
6,206
443
5,501
10,240
3,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 3
6,275
448
4,324
14,749
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 3
8,190
585
9,007
16,863
8,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 1
7,334
524
7,620
7,974
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
xKiller0007x
Baron Samedi
13
1 / 2 / 1
7,439
531
7,684
13,153
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arckaes
Charybdis
12
0 / 1 / 4
7,319
523
7,243
8,999
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Méphistoh
Bellona
14
11 / 3 / 2
8,885
635
10,475
11,731
9,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Plasmolyse
Vulcan
13
3 / 2 / 6
7,726
552
9,606
7,691
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
13
2 / 2 / 8
7,831
559
9,381
9,407
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Uniquisimo
Kumbhakarna
11
1 / 1 / 13
7,505
536
5,996
12,989
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
17
17
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
6
3
0.58
W
Charybdis
Arckaes
Charybdis
0
1
4
2
L
0
4
3
0.38
L
4
2
3
2.75
W
Bellona
Méphistoh
Bellona
11
3
2
4
W
Vulcan
Plasmolyse
Vulcan
3
2
6
3
W
Neith
2
2
8
3
L
2
3
1
0.83
W
Kumbhakarna
Uniquisimo
Kumbhakarna
1
1
13
7.5
L
Baron Samedi
xKiller0007x
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,136
Damage
42,701
62,979
Taken
50,817
33,479
Mitigated
30,289
21,256
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,501
3,596
0
1,501
10,240
3,367
357
3,355
6,885
0
30,382
W
Charybdis
Arckaes
Charybdis
7,243
4,860
0
4,767
8,999
3,707
1,355
4,878
4,121
0
48,372
L
4,324
603
0
1,981
14,749
11,025
0
3,512
11,237
22,858
0
L
9,007
6,011
0
6,792
16,863
8,974
0
3,402
13,461
0
57,521
W
Bellona
Méphistoh
Bellona
10,475
3,046
0
1,582
11,731
9,933
493
2,665
8,930
0
48,470
W
Vulcan
Plasmolyse
Vulcan
9,606
3,225
0
1,894
7,691
3,291
0
3,887
3,446
58,827
0
W
Neith
9,381
3,169
0
4,126
9,407
4,271
831
3,477
5,830
0
62,170
L
7,620
510
200
2,487
7,974
3,313
429
3,832
4,142
52,285
0
W
Kumbhakarna
Uniquisimo
Kumbhakarna
5,996
805
760
2,788
12,989
9,087
133
3,917
8,862
17,800
3,815
L
Baron Samedi
xKiller0007x
Baron Samedi
7,684
714
234
8,061
13,153
6,800
145
724
12,429
65,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,444
Gold Earned
39,266
401
Minions Killed
358
0
Camps Cleared
0
1,283,705
Distance Traveled
1,452,523
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,206
443
56
4
0
236,296
1
W
Charybdis
7,319
523
72
5
0
279,615
0
L
Ymir
6,275
448
35
3
0
259,006
3
L
Vamana
8,190
585
104
7
0
290,323
3
W
Bellona
8,885
635
78
6
0
322,002
3
W
Vulcan
7,726
552
89
6
0
291,464
0
W
Neith
7,831
559
99
7
0
251,910
4
L
Janus
7,334
524
106
8
0
257,205
2
W
Kumbhakarna
7,505
536
20
1
0
307,532
8
L
Baron Samedi
7,439
531
100
7
0
240,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role