Player Matchup

Thor
Thor
Diamond II
 
Thor
Diamond II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
 
Ares
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond I
JhønCønstantine
Neith
Diamond I
Level 67
God Stats
12W - 10L
1,747 SR
Queue Stats
204W - 183L
2,560 MMR
Party 2
Ne Zha
Ne Zha
Masters
Rayquаzа
Ne Zha
Masters
Level 156
God Stats
6W - 8L
1,631 SR
Queue Stats
80W - 49L
2,731 MMR
Solo
Ah Puch
Ah Puch
Diamond IV
WolverWarrior
Ah Puch
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 103L
2,525 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,576 SR
2,163 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,544 SR
2,175 MMR
Cupid
Cupid
Diamond I
 
Cupid
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
 
Susano
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
AshvinTheGreat
Sylvanus
Masters
Level 102
God Stats
3W - 3L
1,563 SR
Queue Stats
206W - 180L
2,527 MMR
Party 1
Hel
Hel
Masters
Bayleafe
Hel
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 106L
2,601 MMR
Party 1
Atlas
Atlas
Diamond I
Cruseid
Atlas
Diamond I
Level 160
God Stats
60W - 53L
1,659 SR
Queue Stats
224W - 187L
2,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 4 / 0
6,656
475
5,896
12,279
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
 
Ares
9
1 / 3 / 3
5,996
428
5,378
12,020
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 6 / 0
6,685
478
4,845
9,304
2,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Rayquаzа
Ne Zha
13
0 / 3 / 0
7,073
505
7,034
13,914
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
11
0 / 3 / 2
6,707
479
10,236
9,795
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
LokiHou YiCliodhnaYu Huang

VS

Bans
Ah Muzen CabShivaGuan YuHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 1 / 2
9,033
645
8,040
9,131
3,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Susano
 
Susano
15
8 / 0 / 2
8,567
612
8,450
11,402
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
15
2 / 0 / 2
8,633
617
10,259
10,936
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 3 / 5
7,756
554
8,165
11,909
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Cruseid
Atlas
13
3 / 0 / 9
8,403
600
8,850
9,789
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
19
19
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
0
0.5
L
Ares
 
Ares
1
3
3
0.83
W
Cupid
 
Cupid
4
1
2
5
W
Susano
 
Susano
8
0
2
9
W
Sylvanus
2
0
2
3
W
2
3
5
1.5
W
Atlas
Cruseid
Atlas
3
0
9
7.5
L
1
6
0
0.17
L
Ne Zha
Rayquаzа
Ne Zha
0
3
0
0
L
Ah Puch
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,389
Damage
43,764
57,312
Taken
53,167
26,602
Mitigated
30,383
16,022
Healing
23,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,896
1,494
0
3,788
12,279
4,977
0
3,355
8,924
0
46,912
L
Ares
 
Ares
5,378
683
0
2,123
12,020
7,637
0
7,039
4,981
14,185
0
W
Cupid
 
Cupid
8,040
5,021
93
4,802
9,131
3,352
195
1,164
7,967
0
74,449
W
Susano
 
Susano
8,450
3,189
0
920
11,402
4,936
0
3,432
7,970
0
75,635
W
Sylvanus
10,259
2,564
661
5,878
10,936
6,332
1,032
246
9,784
55,882
13,608
W
8,165
272
2,609
5,878
11,909
5,628
0
6,572
5,289
77,888
0
W
Atlas
Cruseid
Atlas
8,850
4,453
0
2,662
9,789
10,135
0
4,200
5,589
27,349
0
L
4,845
975
0
678
9,304
2,968
0
1,138
8,166
0
51,281
L
Ne Zha
Rayquаzа
Ne Zha
7,034
2,345
0
6,983
13,914
7,466
0
7,446
6,468
0
58,293
L
Ah Puch
10,236
1,162
0
2,450
9,795
3,554
0
7,204
2,591
54,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
42,392
406
Minions Killed
555
0
Camps Cleared
0
1,325,655
Distance Traveled
1,413,905
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,656
475
92
7
0
279,664
2
L
Ares
5,996
428
15
1
0
265,871
5
W
Cupid
9,033
645
139
10
0
276,763
0
W
Susano
8,567
612
112
8
0
324,509
1
W
Sylvanus
8,633
617
127
9
0
237,905
4
W
Hel
7,756
554
151
11
0
278,033
8
W
Atlas
8,403
600
26
2
0
296,695
4
L
Neith
6,685
478
98
7
0
262,749
2
L
Ne Zha
7,073
505
102
7
0
264,388
4
L
Ah Puch
6,707
479
99
7
0
252,983
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role