Player Matchup

Thoth
Thoth
Manstinitar
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,193 Elo+
Solo
Susano
Susano
PetrifiedGhoul0
Susano
Level 67
God Stats
5W - 9L
1,413 SR
Queue Stats
50W - 87L
1,287 Elo+
Solo
Sun Wukong
Sun Wukong
l CIII l
Sun Wukong
Level 145
God Stats
2W - 6L
1,351 SR
Queue Stats
642W - 495L
1,617 Elo+
Solo
Team Averages
Level 106
1,421 SR
1,366 Elo+

VS

Team Averages
Level 121
1,699 SR
1,480 Elo+
Ishtar
Ishtar
JohnnyBend32
Ishtar
Level 124
God Stats
13W - 19L
1,401 SR
Queue Stats
121W - 227L
1,178 Elo+
Solo
Raijin
Raijin
NikaFruit
Raijin
Level 160
God Stats
2W - 1L
1,897 SR
Queue Stats
290W - 147L
1,659 Elo+
Party 1
Ganesha
Ganesha
lethalg7201983
Ganesha
Level 79
God Stats
20W - 10L
1,800 SR
Queue Stats
559W - 387L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 2
10,408
743
5,117
12,746
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 5 / 5
8,873
634
7,119
14,432
3,459
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
l CIII l
Sun Wukong
12
2 / 4 / 4
8,648
618
13,595
19,558
18,470
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 6 / 8
8,816
630
3,970
10,457
4,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
NikaFruit
Raijin
17
15 / 2 / 1
11,778
841
27,406
12,024
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 1 / 15
10,843
775
9,918
12,935
16,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
16
16
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
6
8
0.83
L
5
7
2
0.86
W
Raijin
NikaFruit
Raijin
15
2
1
7.75
L
2
5
5
0.9
L
Sun Wukong
l CIII l
Sun Wukong
2
4
4
1
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,831
Damage
41,294
46,736
Taken
35,416
25,160
Mitigated
27,288
6,111
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
3,970
2,371
0
309
10,457
4,567
622
1,710
8,747
0
15,889
L
5,117
870
0
20
12,746
3,231
0
11,176
1,570
23,714
0
W
Raijin
NikaFruit
Raijin
27,406
4,027
0
1,814
12,024
5,805
701
2,064
9,960
63,032
0
L
7,119
1,016
0
822
14,432
3,459
0
12,508
1,924
0
26,748
L
Sun Wukong
l CIII l
Sun Wukong
13,595
2,469
318
4,951
19,558
18,470
0
14,079
5,479
319
32,162
W
9,918
1,545
0
2,429
12,935
16,916
0
2,182
10,753
27,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,929
Gold Earned
31,437
134
Minions Killed
150
5
Camps Cleared
7
690,446
Distance Traveled
686,838
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,816
630
52
4
2
200,191
5
L
Thoth
10,408
743
51
4
0
213,505
1
W
Raijin
11,778
841
86
6
5
219,530
1
L
Susano
8,873
634
45
3
5
235,700
5
L
Sun Wukong
8,648
618
38
3
0
241,241
3
W
Ganesha
10,843
775
12
1
0
267,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role