Player Matchup

Sylvanus
Sylvanus
GameDev TTV
Sylvanus
Level 128
God Stats
1W - 3L
1,473 SR
Queue Stats
9W - 10L
1,181 Elo+
Party 2
Hercules
Hercules
Katiekat0226
Hercules
Level 54
God Stats
0W - 3L
1,158 SR
Queue Stats
3W - 6L
1,181 Elo+
Party 2
Neith
Neith
SonicXxFuryxX
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 66
1,377 SR
1,287 Elo+

VS

Team Averages
Level 126
1,401 SR
1,388 Elo+
Sun Wukong
Sun Wukong
VengfulAzula
Sun Wukong
Level 154
God Stats
7W - 8L
1,500 SR
Queue Stats
373W - 608L
1,402 Elo+
Party 1
Thanatos
Thanatos
VileNDefile
Thanatos
Level 108
God Stats
8W - 10L
1,494 SR
Queue Stats
171W - 268L
1,407 Elo+
Party 1
Hades
Hades
ZoroXp69
Hades
Level 117
God Stats
2W - 0L
1,209 SR
Queue Stats
16W - 24L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GameDev TTV
Sylvanus
16
5 / 5 / 1
13,146
692
16,801
22,974
21,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
Katiekat0226
Hercules
13
2 / 5 / 4
10,616
559
10,661
33,389
32,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 7 / 6
10,318
543
8,227
15,141
5,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
VengfulAzula
Sun Wukong
17
5 / 0 / 12
12,682
667
15,341
13,533
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
VileNDefile
Thanatos
18
12 / 1 / 4
13,585
715
26,357
16,325
8,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
ZoroXp69
Hades
15
0 / 6 / 15
11,519
606
19,176
21,981
13,363
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
17
17
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GameDev TTV
Sylvanus
5
5
1
1.1
L
Hercules
Katiekat0226
Hercules
2
5
4
0.8
L
0
7
6
0.43
W
Sun Wukong
VengfulAzula
Sun Wukong
5
0
12
11
W
Thanatos
VileNDefile
Thanatos
12
1
4
14
W
Hades
ZoroXp69
Hades
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,689
Damage
60,874
71,504
Taken
51,839
59,480
Mitigated
35,660
28,449
Healing
29,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GameDev TTV
Sylvanus
16,801
3,789
5,459
8,676
22,974
21,735
0
7,348
14,978
45,690
0
L
Hercules
Katiekat0226
Hercules
10,661
4,122
309
13,111
33,389
32,322
0
8,513
23,988
0
20,736
L
8,227
4,263
0
894
15,141
5,423
0
4,298
10,550
0
29,304
W
Sun Wukong
VengfulAzula
Sun Wukong
15,341
3,007
1,285
4,592
13,533
13,625
492
5,106
8,427
0
41,435
W
Thanatos
VileNDefile
Thanatos
26,357
8,567
261
15,022
16,325
8,672
1,147
5,638
10,687
0
61,675
W
Hades
ZoroXp69
Hades
19,176
2,831
759
8,031
21,981
13,363
225
6,861
15,120
48,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
37,786
88
Minions Killed
187
2
Camps Cleared
9
903,197
Distance Traveled
1,049,733
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,146
692
40
2
2
298,428
4
L
Hercules
10,616
559
6
0
0
340,810
6
L
Neith
10,318
543
42
2
0
263,959
0
W
Sun Wukong
12,682
667
48
3
2
379,065
0
W
Thanatos
13,585
715
74
4
5
410,211
5
W
Hades
11,519
606
65
3
2
260,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role