Player Matchup

Artemis
Artemis
Bleby
Artemis
Level 159
God Stats
13W - 7L
1,790 SR
Queue Stats
402W - 443L
1,527 Elo+
Party 1
Anubis
Anubis
Plxtinum
Anubis
Level 127
God Stats
0W - 2L
1,302 SR
Queue Stats
293W - 298L
1,536 Elo+
Solo
Mercury
Mercury
Scytrope
Mercury
Level 69
God Stats
163W - 89L
1,707 SR
Queue Stats
274W - 213L
1,586 Elo+
Solo
Cthulhu
Cthulhu
SixxLight
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
morokeii
Guan Yu
Level 160
God Stats
1W - 1L
1,827 SR
Queue Stats
98W - 73L
1,682 Elo+
Solo
Team Averages
Level 128
1,625 SR
1,562 Elo+

VS

Team Averages
Level 130
1,536 SR
1,557 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BorealFurnace
Bacchus
Level 160
God Stats
6W - 4L
1,549 SR
Queue Stats
265W - 280L
1,465 Elo+
Solo
Chiron
Chiron
DmBrandonsVictim
Chiron
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 70L
1,748 Elo+
Solo
Apollo
Apollo
Kata7yst
Apollo
Level 100
God Stats
10W - 7L
1,629 SR
Queue Stats
305W - 298L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bleby
Artemis
14
0 / 5 / 2
8,718
415
5,371
14,529
5,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Plxtinum
Anubis
16
2 / 5 / 4
10,656
507
15,062
16,733
9,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Scytrope
Mercury
16
4 / 2 / 2
10,317
491
11,653
17,325
7,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SixxLight
Cthulhu
12
1 / 3 / 5
8,465
403
8,090
18,593
18,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
morokeii
Guan Yu
13
0 / 5 / 2
9,175
437
10,811
22,501
27,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 0 / 2
13,016
620
13,324
7,115
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
 
Bakasura
19
1 / 1 / 6
12,057
574
12,499
19,191
11,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
14
2 / 3 / 8
10,194
485
7,041
20,131
26,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 1 / 8
11,873
565
24,683
14,485
6,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Kata7yst
Apollo
17
4 / 2 / 5
10,938
521
10,524
18,738
7,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
7
Kills
20
20
Deaths
7
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
2
9
W
Bakasura
 
Bakasura
1
1
6
4
L
Artemis
Bleby
Artemis
0
5
2
0.2
W
Bacchus
2
3
8
2
W
5
1
8
9
W
Apollo
Kata7yst
Apollo
4
2
5
3.25
L
Anubis
Plxtinum
Anubis
2
5
4
0.8
L
Mercury
Scytrope
Mercury
4
2
2
2.5
L
Cthulhu
SixxLight
Cthulhu
1
3
5
1.17
L
Guan Yu
morokeii
Guan Yu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,987
Damage
68,071
89,681
Taken
79,660
68,735
Mitigated
56,317
17,387
Healing
22,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,324
1,058
195
3,446
7,115
3,180
1,585
2,433
4,682
115,362
0
W
Bakasura
 
Bakasura
12,499
8,096
0
8,939
19,191
11,507
0
4,618
14,573
0
99,366
L
Artemis
Bleby
Artemis
5,371
2,239
0
3,094
14,529
5,723
0
4,328
9,885
0
64,934
W
Bacchus
7,041
771
0
2,234
20,131
26,991
29
8,836
11,034
27,714
2,218
W
24,683
10,606
1,152
5,355
14,485
6,920
2,032
2,976
11,509
0
104,945
W
Apollo
Kata7yst
Apollo
10,524
4,823
0
1,200
18,738
7,719
0
4,289
14,449
0
98,336
L
Anubis
Plxtinum
Anubis
15,062
1,049
0
6,616
16,733
9,749
0
4,607
11,541
108,174
0
L
Mercury
Scytrope
Mercury
11,653
5,321
0
718
17,325
7,175
0
1,918
14,700
0
86,804
L
Cthulhu
SixxLight
Cthulhu
8,090
953
1,280
1,754
18,593
18,960
0
3,952
13,335
26,765
0
L
Guan Yu
morokeii
Guan Yu
10,811
1,558
1,062
2,863
22,501
27,128
48
5,220
16,326
0
75,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
58,078
585
Minions Killed
693
0
Camps Cleared
0
2,095,971
Distance Traveled
2,244,709
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,016
620
211
10
0
427,293
7
W
Bakasura
12,057
574
199
9
0
477,466
7
L
Artemis
8,718
415
102
5
0
351,005
10
W
Bacchus
10,194
485
29
1
0
421,220
6
W
Chiron
11,873
565
137
7
0
413,344
1
W
Apollo
10,938
521
117
6
0
505,386
3
L
Anubis
10,656
507
177
8
0
367,512
5
L
Mercury
10,317
491
128
6
0
537,179
3
L
Cthulhu
8,465
403
41
2
0
434,068
3
L
Guan Yu
9,175
437
137
7
0
406,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role