Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
GreatFame01
Khepri
Silver II
Level 67
God Stats
7W - 9L
1,505 SR
Queue Stats
68W - 89L
1,211 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
jorni95
Tsukuyomi
Gold IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,379 MMR
Solo
Tiamat
Tiamat
Gold V
vinay0608
Tiamat
Gold V
Level 146
God Stats
5W - 2L
1,746 SR
Queue Stats
334W - 369L
1,364 MMR
Solo
Ares
Ares
Bronze II
黑暗眷属
Ares
Bronze II
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
506W - 539L
311 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,550 SR
1,153 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,530 SR
1,025 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
B0shyWashy
Chiron
Silver I
Level 46
God Stats
3W - 2L
1,700 SR
Queue Stats
20W - 20L
1,458 MMR
Solo
Sol
Sol
Bronze I
Presumida
Sol
Bronze I
Level 80
God Stats
24W - 19L
1,569 SR
Queue Stats
96W - 124L
341 MMR
Solo
Thanatos
Thanatos
Silver V
gokumaster18
Thanatos
Silver V
Level 83
God Stats
5W - 6L
1,379 SR
Queue Stats
83W - 128L
393 MMR
Solo
Geb
Geb
Gold V
pr1smact
Geb
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 1
6,550
468
8,202
9,504
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
9
0 / 1 / 0
6,176
441
3,670
9,686
7,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
jorni95
Tsukuyomi
12
2 / 3 / 0
6,977
498
6,714
11,904
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
vinay0608
Tiamat
13
1 / 3 / 0
7,885
563
2,815
9,521
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 7 / 0
6,084
435
4,331
16,554
9,024
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
XbalanqueLancelotNe ZhaCupid

VS

Bans
MerlinCliodhnaAthenaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 0 / 1
9,241
660
8,040
6,376
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
B0shyWashy
Chiron
14
1 / 0 / 2
8,509
608
9,107
10,090
3,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 2
9,694
692
17,165
13,244
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
gokumaster18
Thanatos
13
4 / 1 / 1
7,939
567
3,457
12,680
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 2
7,576
541
3,053
8,738
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
16
16
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
W
Discordia
 
Discordia
3
0
1
3.5
W
Chiron
B0shyWashy
Chiron
1
0
2
2
L
Khepri
0
1
0
0
W
7
1
2
8
W
Thanatos
gokumaster18
Thanatos
4
1
1
4.5
L
Tsukuyomi
jorni95
Tsukuyomi
2
3
0
0.67
W
1
1
2
2
L
Tiamat
vinay0608
Tiamat
1
3
0
0.33
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,732
Damage
40,822
57,169
Taken
51,128
29,290
Mitigated
21,937
18,349
Healing
29,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,202
3,034
0
1,791
9,504
4,157
0
1,079
8,425
0
55,996
W
Discordia
 
Discordia
8,040
725
0
804
6,376
2,581
0
2,476
3,900
89,055
0
W
Chiron
B0shyWashy
Chiron
9,107
3,443
345
3,818
10,090
3,888
0
1,379
8,711
0
74,411
L
Khepri
3,670
576
2,770
3,568
9,686
7,601
0
2,189
7,497
15,475
0
W
17,165
8,676
0
8,850
13,244
5,779
4,260
4,315
8,929
75,870
10,253
W
Thanatos
gokumaster18
Thanatos
3,457
502
0
13,346
12,680
4,755
0
1,635
11,045
0
44,858
L
Tsukuyomi
jorni95
Tsukuyomi
6,714
2,221
0
4,458
11,904
4,841
0
2,842
9,062
0
57,197
W
3,053
620
0
2,271
8,738
4,934
0
1,011
7,727
17,186
5,602
L
Tiamat
vinay0608
Tiamat
2,815
206
0
3,064
9,521
3,667
41
7,324
2,197
53,698
0
L
4,331
162
0
2,698
16,554
9,024
169
11,756
4,798
31,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
42,959
373
Minions Killed
528
0
Camps Cleared
0
1,379,518
Distance Traveled
1,378,498
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,550
468
92
7
0
249,845
5
W
Discordia
9,241
660
157
11
0
267,987
7
W
Chiron
8,509
608
141
10
0
260,252
1
L
Khepri
6,176
441
24
2
0
309,669
5
W
Sol
9,694
692
110
8
0
238,411
2
W
Thanatos
7,939
567
85
6
0
307,339
3
L
Tsukuyomi
6,977
498
102
7
0
320,465
0
W
Geb
7,576
541
35
3
0
304,509
6
L
Tiamat
7,885
563
110
8
0
255,347
0
L
Ares
6,084
435
45
3
0
244,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role