Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SkullCape
Sobek
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 222L
1,519 Elo+
Solo
Thanatos
Thanatos
TheScarIet-Witch
Thanatos
Level 117
God Stats
5W - 3L
1,592 SR
Queue Stats
141W - 145L
1,433 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,490 Elo+

VS

Team Averages
Level 97
1,463 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LotusSunSs
Chernobog
Level 115
God Stats
1W - 5L
1,289 SR
Queue Stats
495W - 552L
1,533 Elo+
Solo
Yu Huang
Yu Huang
LuckGirl
Yu Huang
Level 59
God Stats
1W - 4L
1,177 SR
Queue Stats
82W - 96L
1,447 Elo+
Solo
Loki
Loki
Thiefflame
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
YUNG_ZeTToN
Gilgamesh
Level 22
God Stats
2W - 8L
1,850 SR
Queue Stats
37W - 47L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 0
4,855
971
699
3,123
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
 
Chang'e
10
1 / 0 / 0
4,551
910
3,638
2,759
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
 
Scylla
9
0 / 1 / 2
4,350
870
3,229
2,976
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
SkullCape
Sobek
9
0 / 0 / 1
4,538
908
2,772
7,401
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 1 / 0
4,020
804
3,676
3,111
1,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
4,237
847
4,312
3,007
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
LotusSunSs
Chernobog
6
0 / 0 / 0
3,740
748
0
0
0
Yu Huang
LuckGirl
Yu Huang
8
0 / 2 / 0
3,966
793
1,099
3,983
1,487
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 0
4,378
876
2,527
4,136
1,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
YUNG_ZeTToN
Gilgamesh
10
1 / 0 / 1
4,538
908
4,279
6,264
3,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
2
2
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
W
Chang'e
 
Chang'e
1
0
0
1
W
Scylla
 
Scylla
0
1
2
1
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Chernobog
LotusSunSs
Chernobog
0
0
0
0
L
Yu Huang
LuckGirl
Yu Huang
0
2
0
0
W
Sobek
SkullCape
Sobek
0
0
1
0.5
W
0
1
0
0
L
1
0
0
1
L
Gilgamesh
YUNG_ZeTToN
Gilgamesh
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,014
Damage
12,217
19,370
Taken
17,390
9,736
Mitigated
7,754
9,636
Healing
1,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
699
194
71
859
3,123
1,241
125
1,149
1,974
0
18,078
W
Chang'e
 
Chang'e
3,638
450
1,643
1,605
2,759
804
0
1,089
1,670
19,660
0
W
Scylla
 
Scylla
3,229
293
0
284
2,976
974
26
555
2,421
9,813
0
L
Nu Wa
 
Nu Wa
4,312
2,151
0
229
3,007
1,160
0
2,206
788
14,470
0
L
Chernobog
LotusSunSs
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
LuckGirl
Yu Huang
1,099
96
0
21
3,983
1,487
0
2,273
1,582
6,588
0
W
Sobek
SkullCape
Sobek
2,772
308
177
3,107
7,401
5,438
0
1,921
5,480
7,397
0
W
3,676
382
0
1,890
3,111
1,279
0
697
2,414
0
6,742
L
2,527
393
0
202
4,136
1,452
0
2,385
1,656
0
9,467
L
Gilgamesh
YUNG_ZeTToN
Gilgamesh
4,279
932
0
1,257
6,264
3,655
0
2,409
3,725
0
11,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,314
Gold Earned
20,859
119
Minions Killed
75
0
Camps Cleared
0
585,044
Distance Traveled
431,557
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,855
971
30
6
0
108,818
1
W
Chang'e
4,551
910
44
9
0
121,199
0
W
Scylla
4,350
870
20
4
0
122,735
3
L
Nu Wa
4,237
847
17
3
0
105,603
1
L
Chernobog
3,740
748
0
0
0
0
0
L
Yu Huang
3,966
793
12
2
0
92,053
2
W
Sobek
4,538
908
12
2
0
120,575
1
W
Thanatos
4,020
804
13
3
0
111,717
1
L
Loki
4,378
876
22
4
0
121,743
3
L
Gilgamesh
4,538
908
24
5
0
112,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role