Player Matchup

Merlin
Merlin
Iamriccky
Merlin
Level 148
God Stats
3W - 8L
1,339 SR
Queue Stats
246W - 255L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
astuto240lince
Cu Chulainn
Level 120
God Stats
217W - 182L
1,544 SR
Queue Stats
736W - 673L
1,506 Elo+
Solo
Ne Zha
Ne Zha
jec128
Ne Zha
Level 128
God Stats
11W - 8L
1,723 SR
Queue Stats
331W - 308L
1,542 Elo+
Solo
Medusa
Medusa
shad0w2104097
Medusa
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,478 Elo+
Party 1
Serqet
Serqet
spiritgore
Serqet
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,459 Elo+
Party 1
Team Averages
Level 111
1,521 SR
1,503 Elo+

VS

Team Averages
Level 108
1,517 SR
1,528 Elo+
Hou Yi
Hou Yi
Loaded_SZVT
Hou Yi
Level 105
God Stats
137W - 138L
1,599 SR
Queue Stats
268W - 263L
1,538 Elo+
Solo
Ymir
Ymir
Medusa Scum
Ymir
Level 86
God Stats
0W - 1L
1,392 SR
Queue Stats
6W - 5L
1,554 Elo+
Solo
The Morrigan
The Morrigan
Rayformed
The Morrigan
Level 145
God Stats
3W - 5L
1,393 SR
Queue Stats
142W - 143L
1,531 Elo+
Solo
Achilles
Achilles
SekihaTenkyokens
Achilles
Level 101
God Stats
5W - 9L
1,474 SR
Queue Stats
519W - 524L
1,470 Elo+
Solo
Fenrir
Fenrir
SpaceDonkey888
Fenrir
Level 105
God Stats
5W - 3L
1,728 SR
Queue Stats
137W - 115L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Iamriccky
Merlin
13
2 / 0 / 4
7,679
591
8,813
8,477
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
astuto240lince
Cu Chulainn
13
0 / 2 / 0
7,912
609
6,481
12,088
7,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
jec128
Ne Zha
10
2 / 1 / 4
7,073
544
4,236
10,988
8,209
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 0 / 1
6,796
523
2,740
3,609
1,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
spiritgore
Serqet
12
3 / 0 / 1
7,172
552
2,625
8,108
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 1 / 0
5,792
446
1,401
4,921
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
6,015
463
2,285
9,874
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
Rayformed
The Morrigan
11
0 / 3 / 0
6,124
471
4,220
6,721
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 0 / 1
7,377
567
6,712
10,286
8,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 2 / 0
6,866
528
5,228
14,036
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
3
3
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Iamriccky
Merlin
2
0
4
4
L
Hou Yi
0
1
0
0
L
0
1
1
0.5
L
The Morrigan
Rayformed
The Morrigan
0
3
0
0
L
1
0
1
1.5
L
2
2
0
1
W
Cu Chulainn
astuto240lince
Cu Chulainn
0
2
0
0
W
Ne Zha
jec128
Ne Zha
2
1
4
4
W
0
0
1
0.5
W
Serqet
spiritgore
Serqet
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,895
Damage
19,846
43,270
Taken
45,838
23,758
Mitigated
25,905
15,320
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Iamriccky
Merlin
8,813
431
0
2,791
8,477
3,228
594
1,963
6,514
63,917
0
L
Hou Yi
1,401
366
0
1,517
4,921
1,513
0
0
4,921
0
30,001
L
2,285
213
476
1,618
9,874
7,072
0
1,896
7,978
22,544
0
L
The Morrigan
Rayformed
The Morrigan
4,220
826
0
375
6,721
2,531
0
2,855
3,723
46,783
3,072
L
6,712
1,902
0
4,648
10,286
8,914
0
0
10,286
0
56,149
L
5,228
2,102
0
8,765
14,036
5,875
0
4,062
9,974
0
43,107
W
Cu Chulainn
astuto240lince
Cu Chulainn
6,481
1,122
0
4,629
12,088
7,709
0
0
12,088
0
63,717
W
Ne Zha
jec128
Ne Zha
4,236
633
0
2,785
10,988
8,209
274
1,419
9,569
91
24,047
W
2,740
805
0
1,279
3,609
1,385
915
1,026
2,583
0
42,086
W
Serqet
spiritgore
Serqet
2,625
630
0
3,836
8,108
3,227
0
904
7,204
0
43,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
32,174
419
Minions Killed
350
0
Camps Cleared
0
1,363,832
Distance Traveled
1,137,154
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,679
591
118
9
0
250,889
1
L
Hou Yi
5,792
446
57
4
0
188,939
0
L
Ymir
6,015
463
34
3
0
252,268
5
L
The Morrigan
6,124
471
81
6
0
225,870
5
L
Achilles
7,377
567
99
8
0
239,637
1
L
Fenrir
6,866
528
79
6
0
230,440
2
W
Cu Chulainn
7,912
609
118
9
0
244,915
3
W
Ne Zha
7,073
544
30
2
0
282,781
3
W
Medusa
6,796
523
71
5
0
266,709
3
W
Serqet
7,172
552
82
6
0
318,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role