Player Matchup

Bakasura
Bakasura
InsertJokeName
Bakasura
Level 48
God Stats
4W - 4L
1,396 SR
Queue Stats
77W - 92L
1,327 Elo+
Solo
Ullr
Ullr
PaarthurnaxCrips
Ullr
Level 35
God Stats
1W - 4L
1,430 SR
Queue Stats
9W - 17L
1,488 Elo+
Party 2
Xbalanque
Xbalanque
Quetzalgang
Xbalanque
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 40L
1,150 Elo+
Solo
Sol
Sol
Syony
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
bigborre3
Sylvanus
Level 118
God Stats
2W - 2L
1,479 SR
Queue Stats
201W - 215L
1,413 Elo+
Solo
Team Averages
Level 52
1,461 SR
1,376 Elo+

VS

Team Averages
Level 54
1,576 SR
1,464 Elo+
Ra
Ra
AbdulGoatLover
Ra
Level 17
God Stats
4W - 2L
1,536 SR
Queue Stats
31W - 16L
1,529 Elo+
Party 1
Osiris
Osiris
JimJamm69
Osiris
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,461 Elo+
Solo
Bakasura
Bakasura
Jonirenicus77
Bakasura
Level 122
God Stats
9W - 7L
1,730 SR
Queue Stats
262W - 296L
1,321 Elo+
Solo
Izanami
Izanami
WinnieThePIo
Izanami
Level 63
God Stats
3W - 1L
1,616 SR
Queue Stats
82W - 79L
1,503 Elo+
Party 1
Ares
Ares
phucknigers
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 6 / 2
7,821
521
4,737
12,797
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 1
6,670
445
7,104
14,898
5,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Quetzalgang
Xbalanque
14
6 / 3 / 1
8,922
595
12,620
13,521
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Syony
Sol
10
0 / 7 / 3
6,475
432
7,268
12,124
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
bigborre3
Sylvanus
9
0 / 7 / 1
6,152
410
7,863
18,145
13,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 7
9,554
637
14,626
12,718
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
JimJamm69
Osiris
14
5 / 4 / 6
9,029
602
10,373
16,001
11,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Jonirenicus77
Bakasura
16
6 / 1 / 5
9,907
660
6,768
12,797
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
WinnieThePIo
Izanami
13
5 / 1 / 8
8,344
556
14,169
12,004
4,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 13
9,266
618
10,820
13,105
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
8
Kills
29
29
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Bakasura
1
6
2
0.33
W
Osiris
JimJamm69
Osiris
5
4
6
2
W
Bakasura
Jonirenicus77
Bakasura
6
1
5
8.5
L
1
6
1
0.25
L
Xbalanque
Quetzalgang
Xbalanque
6
3
1
2.17
L
Sol
Syony
Sol
0
7
3
0.21
W
Izanami
WinnieThePIo
Izanami
5
1
8
9
L
Sylvanus
bigborre3
Sylvanus
0
7
1
0.07
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,592
Damage
56,756
71,485
Taken
66,625
34,196
Mitigated
42,717
15,925
Healing
26,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,626
2,830
2,321
6,859
12,718
6,532
0
2,245
10,385
84,130
0
L
Bakasura
4,737
3,523
0
1,865
12,797
5,022
0
3,467
9,250
0
44,083
W
Osiris
JimJamm69
Osiris
10,373
4,945
0
4,116
16,001
11,763
1,756
1,966
13,977
0
53,469
W
Bakasura
Jonirenicus77
Bakasura
6,768
5,854
0
4,150
12,797
6,497
0
2,369
10,428
0
79,440
L
7,104
2,927
0
680
14,898
5,867
0
7,030
7,794
0
33,198
L
Xbalanque
Quetzalgang
Xbalanque
12,620
7,415
0
5,991
13,521
5,275
1,578
3,193
10,148
0
58,140
L
Sol
Syony
Sol
7,268
2,049
0
2,446
12,124
4,767
183
5,773
6,219
31,975
3,539
W
Izanami
WinnieThePIo
Izanami
14,169
10,168
0
4,647
12,004
4,951
2,018
2,927
8,994
0
67,089
L
Sylvanus
bigborre3
Sylvanus
7,863
3,095
1,408
3,535
18,145
13,265
0
5,983
12,087
26,798
0
W
10,820
767
0
4,287
13,105
12,974
264
5,066
8,009
25,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
46,100
314
Minions Killed
495
0
Camps Cleared
0
1,325,872
Distance Traveled
1,524,415
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,554
637
127
8
0
290,884
4
L
Bakasura
7,821
521
89
6
0
303,471
4
W
Osiris
9,029
602
89
6
0
301,055
1
W
Bakasura
9,907
660
144
10
0
344,870
6
L
Ullr
6,670
445
45
3
0
275,045
0
L
Xbalanque
8,922
595
83
6
0
257,774
3
L
Sol
6,475
432
54
4
0
249,548
0
W
Izanami
8,344
556
120
8
0
278,914
2
L
Sylvanus
6,152
410
43
3
0
240,034
2
W
Ares
9,266
618
15
1
0
308,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role