Player Matchup

Jing Wei
Jing Wei
Gallegher
Jing Wei
Level 29
God Stats
2W - 0L
1,743 SR
Queue Stats
120W - 118L
1,619 Elo+
Party 1
Thoth
Thoth
M3M3MASTER8243
Thoth
Level 48
God Stats
5W - 2L
1,683 SR
Queue Stats
56W - 53L
1,355 Elo+
Solo
Ymir
Ymir
TheMexicanD
Ymir
Level 86
God Stats
5W - 0L
1,740 SR
Queue Stats
20W - 27L
1,446 Elo+
Party 1
Loki
Loki
mrminihan
Loki
Level 143
God Stats
4W - 7L
1,264 SR
Queue Stats
211W - 225L
1,573 Elo+
Party 1
Achilles
Achilles
purpuraaaaaa
Achilles
Level 42
God Stats
7W - 4L
1,443 SR
Queue Stats
49W - 73L
1,344 Elo+
Solo
Team Averages
Level 70
1,574 SR
1,467 Elo+

VS

Team Averages
Level 64
1,366 SR
1,460 Elo+
Izanami
Izanami
EhKryptek
Izanami
Level 11
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Ghostlyotto
Sylvanus
Level 119
God Stats
7W - 5L
1,449 SR
Queue Stats
196W - 197L
1,542 Elo+
Solo
Tyr
Tyr
KamakuraKuroe
Tyr
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
154W - 160L
1,505 Elo+
Solo
Ah Puch
Ah Puch
RuthlessCarl
Ah Puch
Level 99
God Stats
2W - 4L
1,506 SR
Queue Stats
294W - 338L
1,418 Elo+
Party 2
Thor
Thor
半岛铁盒F
Thor
Level 41
God Stats
5W - 7L
1,090 SR
Queue Stats
80W - 100L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gallegher
Jing Wei
18
10 / 0 / 5
11,526
576
21,847
19,509
8,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 1 / 7
9,736
487
9,907
8,032
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 7
8,792
440
5,074
16,655
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
17
7 / 1 / 3
10,580
529
15,652
15,067
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
purpuraaaaaa
Achilles
17
0 / 2 / 4
10,177
509
9,561
20,614
19,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EhKryptek
Izanami
12
1 / 8 / 0
8,005
400
9,104
14,980
4,883
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Ghostlyotto
Sylvanus
11
0 / 4 / 4
7,804
390
5,035
16,969
18,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 3
10,125
506
13,781
21,477
24,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
RuthlessCarl
Ah Puch
15
2 / 3 / 1
9,499
475
8,904
13,700
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 4
9,163
458
9,665
18,990
8,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
19
Kills
8
8
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
EhKryptek
Izanami
1
8
0
0.13
W
Jing Wei
Gallegher
Jing Wei
10
0
5
12.5
L
Sylvanus
Ghostlyotto
Sylvanus
0
4
4
0.5
L
2
1
3
3.5
W
2
1
7
5.5
L
Ah Puch
RuthlessCarl
Ah Puch
2
3
1
0.83
W
0
4
7
0.88
W
Loki
7
1
3
8.5
W
Achilles
purpuraaaaaa
Achilles
0
2
4
1
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,041
Damage
46,489
79,877
Taken
86,116
51,534
Mitigated
63,589
29,307
Healing
26,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EhKryptek
Izanami
9,104
5,484
0
1,326
14,980
4,883
0
1,105
13,875
0
55,311
W
Jing Wei
Gallegher
Jing Wei
21,847
19,633
0
12,092
19,509
8,054
2,742
4,032
15,477
0
97,130
L
Sylvanus
Ghostlyotto
Sylvanus
5,035
1,329
1,879
4,849
16,969
18,826
0
6,885
10,084
21,453
0
L
13,781
1,656
0
7,777
21,477
24,958
138
1,339
20,138
112
74,053
W
9,907
551
0
1,950
8,032
3,317
519
1,618
6,414
77,890
0
L
Ah Puch
RuthlessCarl
Ah Puch
8,904
1,192
0
3,276
13,700
6,281
56
2,231
11,469
86,476
0
W
5,074
879
0
1,986
16,655
14,901
120
4,155
12,500
32,326
0
W
Loki
15,652
4,689
0
6,822
15,067
6,070
0
4,043
10,744
31
102,283
W
Achilles
purpuraaaaaa
Achilles
9,561
3,432
0
6,457
20,614
19,192
480
595
20,019
0
72,238
L
9,665
1,573
0
7,804
18,990
8,641
0
3,452
15,538
0
63,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,811
Gold Earned
44,596
581
Minions Killed
480
0
Camps Cleared
0
1,915,528
Distance Traveled
1,828,551
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,005
400
78
4
0
315,261
5
W
Jing Wei
11,526
576
141
7
0
399,341
4
L
Sylvanus
7,804
390
37
2
0
375,447
6
L
Tyr
10,125
506
123
6
0
408,629
0
W
Thoth
9,736
487
134
7
0
358,451
3
L
Ah Puch
9,499
475
146
7
0
368,125
1
W
Ymir
8,792
440
41
2
0
355,695
5
W
Loki
10,580
529
141
7
0
444,376
3
W
Achilles
10,177
509
124
6
0
357,665
2
L
Thor
9,163
458
96
5
0
361,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role