Player Matchup

Cupid
Cupid
CloudsRule
Cupid
Level 141
God Stats
3W - 0L
1,948 SR
Queue Stats
39W - 29L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
HenryLikeOrange
Guan Yu
Level 106
God Stats
4W - 0L
1,580 SR
Queue Stats
15W - 17L
1,412 Elo+
Party 2
Thor
Thor
SumFrys
Thor
Level 149
God Stats
3W - 1L
1,513 SR
Queue Stats
62W - 45L
1,536 Elo+
Party 2
Zeus
Zeus
slickcalf
Zeus
Level 16
God Stats
1W - 0L
1,686 SR
Queue Stats
25W - 11L
1,425 Elo+
Party 2
Horus
Horus
urrrrmad2
Horus
Level 107
God Stats
4W - 1L
2,043 SR
Queue Stats
73W - 59L
1,511 Elo+
Party 2
Team Averages
Level 104
1,754 SR
1,476 Elo+

VS

Team Averages
Level 85
1,551 SR
1,511 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Gel1t4n
King Arthur
Level 76
God Stats
1W - 1L
1,779 SR
Queue Stats
3W - 3L
1,494 Elo+
Party 1
Ullr
Ullr
HomelessDrunk
Ullr
Level 154
God Stats
3W - 5L
1,672 SR
Queue Stats
35W - 30L
1,609 Elo+
Party 1
Khepri
Khepri
Kulgoth
Khepri
Level 99
God Stats
0W - 1L
1,306 SR
Queue Stats
7W - 5L
1,458 Elo+
Party 1
Skadi
Skadi
S0VERE1GNN
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
8 / 3 / 8
9,976
554
19,015
15,948
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 0 / 9
9,364
520
6,527
13,531
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
SumFrys
Thor
18
9 / 2 / 7
10,917
607
17,297
15,581
8,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
14
2 / 7 / 8
8,453
470
12,479
11,200
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
urrrrmad2
Horus
15
4 / 0 / 15
10,093
561
11,587
17,290
20,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
0 / 6 / 4
7,288
405
7,024
21,899
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Gel1t4n
King Arthur
12
3 / 4 / 2
8,139
452
8,565
15,128
17,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 5 / 3
9,599
533
17,294
17,304
8,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
Kulgoth
Khepri
12
1 / 5 / 6
8,050
447
4,551
25,086
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
11
3 / 6 / 2
8,006
445
9,751
12,123
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
26
Kills
12
12
Deaths
26
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
6
4
0.33
W
Cupid
8
3
8
4
L
King Arthur
Gel1t4n
King Arthur
3
4
2
1
W
3
0
9
7.5
L
5
5
3
1.3
L
Khepri
Kulgoth
Khepri
1
5
6
0.8
L
Skadi
3
6
2
0.67
W
Thor
SumFrys
Thor
9
2
7
6.25
W
Zeus
2
7
8
0.86
W
Horus
urrrrmad2
Horus
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,905
Damage
47,185
73,550
Taken
91,540
53,773
Mitigated
54,555
30,277
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,024
2,336
0
6,225
21,899
7,388
0
2,301
19,598
58,868
0
W
Cupid
19,015
12,466
296
7,093
15,948
7,439
3,660
2,534
13,414
0
67,718
L
King Arthur
Gel1t4n
King Arthur
8,565
1,164
0
620
15,128
17,647
0
1,430
13,698
0
37,398
W
6,527
1,213
2,006
5,344
13,531
12,956
618
3,459
10,072
600
38,426
L
17,294
6,422
0
1,892
17,304
8,371
312
3,071
14,233
0
81,770
L
Khepri
Kulgoth
Khepri
4,551
555
397
5,737
25,086
17,322
0
4,034
21,052
18,481
0
L
Skadi
9,751
4,884
0
1,081
12,123
3,827
0
1,824
10,299
0
38,248
W
Thor
SumFrys
Thor
17,297
5,892
0
5,298
15,581
8,569
0
1,736
13,845
0
93,804
W
Zeus
12,479
534
0
195
11,200
4,674
406
1,011
10,189
64,274
0
W
Horus
urrrrmad2
Horus
11,587
3,966
2,160
7,885
17,290
20,135
338
2,835
14,455
0
55,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,803
Gold Earned
41,082
456
Minions Killed
313
0
Camps Cleared
0
1,667,451
Distance Traveled
1,724,827
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,288
405
75
4
0
373,269
3
W
Cupid
9,976
554
103
6
0
303,439
2
L
King Arthur
8,139
452
42
2
0
332,040
5
W
Guan Yu
9,364
520
61
3
0
326,822
0
L
Ullr
9,599
533
119
7
0
333,810
0
L
Khepri
8,050
447
24
1
0
345,977
2
L
Skadi
8,006
445
53
3
0
339,731
4
W
Thor
10,917
607
135
8
0
374,491
0
W
Zeus
8,453
470
90
5
0
305,719
1
W
Horus
10,093
561
67
4
0
356,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role