Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Guyucci
Lancelot
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,623 Elo+
Party 1
Chiron
Chiron
No Thumbs1791
Chiron
Level 128
God Stats
7W - 12L
1,445 SR
Queue Stats
54W - 46L
1,503 Elo+
Party 1
Ganesha
Ganesha
PPBUT
Ganesha
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,545 Elo+
Party 2
Ishtar
Ishtar
ReIish
Ishtar
Level 87
God Stats
2W - 4L
1,537 SR
Queue Stats
43W - 28L
1,620 Elo+
Party 2
Team Averages
Level 105
1,497 SR
1,558 Elo+

VS

Team Averages
Level 96
1,521 SR
1,471 Elo+
Chiron
Chiron
BlackFantasyKush
Chiron
Level 86
God Stats
2W - 2L
1,447 SR
Queue Stats
153W - 130L
1,538 Elo+
Solo
Arachne
Arachne
FrAnKdUke89
Arachne
Level 128
God Stats
103W - 98L
1,611 SR
Queue Stats
801W - 859L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
IsekaiSlime
Ao Kuang
Level 7
God Stats
8W - 10L
1,470 SR
Queue Stats
9W - 12L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Tbearblitz
Baron Samedi
Level 114
God Stats
6W - 3L
1,557 SR
Queue Stats
42W - 49L
1,371 Elo+
Solo
Ymir
Ymir
TheGeneticGecko
Ymir
Level 144
God Stats
2W - 2L
1,521 SR
Queue Stats
62W - 75L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 5 / 5
9,990
666
13,461
17,829
7,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Guyucci
Lancelot
18
3 / 4 / 1
10,958
731
17,400
23,088
16,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 5 / 1
11,385
759
9,666
16,093
6,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
PPBUT
Ganesha
16
0 / 4 / 6
10,777
718
11,956
18,679
24,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
ReIish
Ishtar
16
1 / 5 / 1
9,561
637
17,970
13,373
6,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 8
12,407
827
15,211
12,556
6,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
FrAnKdUke89
Arachne
18
6 / 2 / 11
11,665
778
10,937
18,079
12,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
IsekaiSlime
Ao Kuang
20
9 / 1 / 9
13,536
902
18,769
27,068
29,025
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Tbearblitz
Baron Samedi
19
3 / 1 / 12
11,957
797
24,354
18,265
11,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 3 / 12
11,190
746
10,268
26,731
33,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
8
Kills
23
23
Deaths
8
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
5
0.7
W
4
1
8
8
W
Arachne
FrAnKdUke89
Arachne
6
2
11
5.75
L
Lancelot
Guyucci
Lancelot
3
4
1
0.88
W
Ao Kuang
IsekaiSlime
Ao Kuang
9
1
9
13.5
L
3
5
1
0.7
L
Ganesha
PPBUT
Ganesha
0
4
6
0.75
L
Ishtar
ReIish
Ishtar
1
5
1
0.3
W
Baron Samedi
Tbearblitz
Baron Samedi
3
1
12
9
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,453
Damage
79,539
89,062
Taken
102,699
61,409
Mitigated
92,612
15,436
Healing
48,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,461
5,230
0
4,973
17,829
7,102
0
11,430
6,294
35,260
0
W
15,211
3,655
1,892
4,265
12,556
6,582
2,636
4,313
8,243
0
71,829
W
Arachne
FrAnKdUke89
Arachne
10,937
6,824
0
7,457
18,079
12,044
3,489
4,630
13,449
0
39,782
L
Lancelot
Guyucci
Lancelot
17,400
2,830
0
4,012
23,088
16,876
0
14,301
8,362
70
40,892
W
Ao Kuang
IsekaiSlime
Ao Kuang
18,769
6,079
1,540
10,343
27,068
29,025
4,395
4,158
22,910
59,724
0
L
9,666
2,845
544
3,898
16,093
6,627
1,428
8,507
7,443
0
61,162
L
Ganesha
PPBUT
Ganesha
11,956
1,258
0
1,543
18,679
24,621
0
10,234
7,994
28,556
0
L
Ishtar
ReIish
Ishtar
17,970
11,712
0
466
13,373
6,183
0
7,744
5,456
0
43,806
W
Baron Samedi
Tbearblitz
Baron Samedi
24,354
2,432
3,106
10,817
18,265
11,535
1,215
4,348
13,917
51,236
0
W
10,268
2,215
2,929
6,332
26,731
33,426
409
8,038
18,693
19,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
60,755
315
Minions Killed
309
0
Camps Cleared
0
1,470,219
Distance Traveled
1,599,536
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,990
666
40
3
0
277,860
2
W
Chiron
12,407
827
138
9
0
323,099
2
W
Arachne
11,665
778
37
2
0
345,853
1
L
Lancelot
10,958
731
62
4
0
334,676
2
W
Ao Kuang
13,536
902
54
4
0
347,093
3
L
Chiron
11,385
759
120
8
0
287,784
1
L
Ganesha
10,777
718
13
1
0
308,844
0
L
Ishtar
9,561
637
80
5
0
261,055
1
W
Baron Samedi
11,957
797
57
4
0
313,846
1
W
Ymir
11,190
746
23
2
0
269,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role