Player Matchup

Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bleby
Ishtar
Level 159
God Stats
7W - 14L
1,303 SR
Queue Stats
402W - 443L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
Rvby1
Yu Huang
Level 77
God Stats
3W - 1L
1,472 SR
Queue Stats
83W - 97L
1,467 Elo+
Solo
Anubis
Anubis
SixxLight
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,459 Elo+
Party 2
Fenrir
Fenrir
simplewombology
Fenrir
Level 44
God Stats
15W - 15L
1,591 SR
Queue Stats
39W - 45L
1,551 Elo+
Solo
Team Averages
Level 99
1,473 SR
1,499 Elo+

VS

Team Averages
Level 111
1,567 SR
1,403 Elo+
Ares
Ares
 
Ares
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BlueShirtDude
Tyr
Level 157
God Stats
0W - 5L
1,246 SR
Queue Stats
32W - 43L
1,446 Elo+
Party 1
Arachne
Arachne
MOOSExCABOOSE
Arachne
Level 116
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Skadi
Skadi
Shermannn
Skadi
Level 109
God Stats
1W - 1L
1,734 SR
Queue Stats
61W - 68L
1,469 Elo+
Party 1
Merlin
Merlin
jellox93
Merlin
Level 128
God Stats
7W - 7L
1,621 SR
Queue Stats
10W - 10L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 2 / 6
7,274
560
9,000
10,612
10,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Bleby
Ishtar
12
1 / 1 / 3
7,444
573
3,464
5,627
2,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Rvby1
Yu Huang
12
2 / 0 / 2
6,951
535
4,844
3,500
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
SixxLight
Anubis
11
4 / 1 / 7
7,027
541
7,574
9,250
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 5
7,916
609
7,252
9,940
7,213
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 2 / 0
5,629
433
2,987
9,468
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 2
6,445
496
5,625
13,647
12,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
9
2 / 4 / 0
5,943
457
5,292
12,571
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Shermannn
Skadi
11
0 / 3 / 0
5,936
457
3,547
7,448
2,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
jellox93
Merlin
9
0 / 4 / 1
5,782
445
4,089
7,766
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
3
4
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
2
6
2
L
Ares
 
Ares
0
2
0
0
W
Ishtar
Bleby
Ishtar
1
1
3
2.5
L
1
3
2
0.67
L
Arachne
2
4
0
0.5
W
Yu Huang
Rvby1
Yu Huang
2
0
2
3
L
Skadi
Shermannn
Skadi
0
3
0
0
W
Anubis
SixxLight
Anubis
4
1
7
7.5
L
Merlin
jellox93
Merlin
0
4
1
0.13
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,134
Damage
21,540
38,929
Taken
50,900
26,252
Mitigated
28,437
14,282
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,000
4,276
0
4,285
10,612
10,950
35
262
9,760
0
50,955
L
Ares
 
Ares
2,987
275
0
1,934
9,468
6,425
0
2,684
6,784
11,347
0
W
Ishtar
Bleby
Ishtar
3,464
2,047
0
2,156
5,627
2,043
244
764
4,824
0
59,036
L
5,625
1,320
0
4,409
13,647
12,607
0
1,926
11,721
0
34,057
L
Arachne
5,292
3,498
0
4,279
12,571
4,471
0
3,912
8,659
0
35,333
W
Yu Huang
Rvby1
Yu Huang
4,844
315
0
458
3,500
1,471
0
1,094
2,406
43,722
0
L
Skadi
Shermannn
Skadi
3,547
2,095
0
1,013
7,448
2,418
0
0
7,448
0
56,047
W
Anubis
SixxLight
Anubis
7,574
260
0
4,748
9,250
4,575
372
2,543
6,626
46,949
0
L
Merlin
jellox93
Merlin
4,089
41
0
542
7,766
2,516
0
3,896
3,870
44,766
0
W
7,252
1,878
0
2,635
9,940
7,213
0
2,413
7,450
0
20,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
29,735
388
Minions Killed
312
0
Camps Cleared
0
1,195,080
Distance Traveled
1,213,127
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,274
560
87
7
0
225,602
2
L
Ares
5,629
433
21
2
0
256,072
2
W
Ishtar
7,444
573
112
9
0
216,738
2
L
Tyr
6,445
496
63
5
0
235,902
6
L
Arachne
5,943
457
59
5
0
278,108
4
W
Yu Huang
6,951
535
84
6
0
248,810
6
L
Skadi
5,936
457
94
7
0
229,118
0
W
Anubis
7,027
541
90
7
0
235,449
3
L
Merlin
5,782
445
75
6
0
213,927
4
W
Fenrir
7,916
609
15
1
0
268,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role