Player Matchup

Scylla
Scylla
WlCKeD Dreams
Scylla
Level 140
God Stats
15W - 13L
1,461 SR
Queue Stats
124W - 143L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
asxtic
Sun Wukong
Level 69
God Stats
1W - 3L
1,766 SR
Queue Stats
35W - 32L
1,473 Elo+
Party 1
Ymir
Ymir
doge1234355
Ymir
Level 14
God Stats
1W - 2L
1,493 SR
Queue Stats
3W - 7L
1,222 Elo+
Party 1
Chernobog
Chernobog
gummy_G363
Chernobog
Level 105
God Stats
13W - 7L
1,514 SR
Queue Stats
50W - 43L
1,467 Elo+
Party 1
Anhur
Anhur
moomerson
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
362W - 352L
1,452 Elo+
Solo
Team Averages
Level 83
1,547 SR
1,394 Elo+

VS

Team Averages
Level 67
1,535 SR
1,319 Elo+
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DevilsPrincess--
Fenrir
Level 122
God Stats
2W - 3L
1,674 SR
Queue Stats
159W - 189L
1,393 Elo+
Party 2
Yu Huang
Yu Huang
Lucasninjado-_-
Yu Huang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
994 Elo+
Party 2
Mulan
Mulan
SerenityStone
Mulan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,429 Elo+
Solo
Neith
Neith
Stronger_FoKA
Neith
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 21L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 7
11,060
553
10,733
10,946
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
asxtic
Sun Wukong
16
3 / 1 / 2
10,633
532
6,351
9,037
6,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 0 / 9
11,160
558
6,841
10,587
11,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
gummy_G363
Chernobog
19
8 / 0 / 5
11,819
591
16,469
7,309
3,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
moomerson
Anhur
15
0 / 4 / 11
9,902
495
6,821
16,742
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 6 / 2
6,955
348
4,106
15,110
10,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 2 / 2
10,368
518
9,946
18,432
9,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yu Huang
14
1 / 11 / 1
8,568
428
4,563
13,479
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 2
9,673
484
6,404
11,706
8,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 0
7,411
371
1,761
7,652
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
24
Kills
9
9
Deaths
24
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
2
0.17
L
6
2
2
3.5
L
Yu Huang
1
11
1
0.14
L
2
1
2
3
L
0
4
0
0
W
8
4
7
2.88
W
Sun Wukong
asxtic
Sun Wukong
3
1
2
4
W
5
0
9
9.5
W
Chernobog
gummy_G363
Chernobog
8
0
5
10.5
W
Anhur
moomerson
Anhur
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,215
Damage
26,780
54,621
Taken
66,379
33,136
Mitigated
37,059
15,613
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,106
703
0
1,565
15,110
10,049
0
4,495
10,551
31,548
0
L
9,946
894
0
3,424
18,432
9,502
0
3,154
15,192
0
90,742
L
Yu Huang
4,563
713
0
0
13,479
5,879
0
8,729
4,174
41,507
0
L
6,404
1,108
0
4,619
11,706
8,473
0
136
11,570
0
74,898
L
1,761
247
0
930
7,652
3,156
0
334
7,318
0
42,565
W
10,733
967
0
1,232
10,946
4,847
1,532
4,052
6,894
65,302
0
W
Sun Wukong
asxtic
Sun Wukong
6,351
919
0
1,577
9,037
6,291
792
0
9,037
0
65,649
W
6,841
2,427
0
1,715
10,587
11,711
489
3,275
7,312
49,158
0
W
Chernobog
gummy_G363
Chernobog
16,469
10,883
0
2,380
7,309
3,457
1,022
840
6,469
0
108,507
W
Anhur
moomerson
Anhur
6,821
2,513
0
8,709
16,742
6,830
774
873
15,869
0
74,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,574
Gold Earned
42,975
581
Minions Killed
509
0
Camps Cleared
0
1,925,195
Distance Traveled
1,795,654
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,955
348
86
4
0
349,324
6
L
Fenrir
10,368
518
121
6
0
447,564
7
L
Yu Huang
8,568
428
74
4
0
308,684
1
L
Mulan
9,673
484
155
8
0
333,182
3
L
Neith
7,411
371
73
4
0
356,900
3
W
Scylla
11,060
553
121
6
0
329,759
5
W
Sun Wukong
10,633
532
142
7
0
405,268
3
W
Ymir
11,160
558
57
3
0
401,651
1
W
Chernobog
11,819
591
146
7
0
441,107
3
W
Anhur
9,902
495
115
6
0
347,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role