Player Matchup

Jormungandr
Jormungandr
Apophis202
Jormungandr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,362 Elo+
Party 2
Ravana
Ravana
BlueSkies413
Ravana
Level 144
God Stats
0W - 2L
1,333 SR
Queue Stats
114W - 120L
1,472 Elo+
Solo
Terra
Terra
C-DUBBLE-DUB
Terra
Level 109
God Stats
0W - 5L
1,334 SR
Queue Stats
36W - 38L
1,439 Elo+
Party 2
Chronos
Chronos
KILLER_CHRIS17
Chronos
Level 149
God Stats
0W - 1L
1,472 SR
Queue Stats
91W - 95L
1,475 Elo+
Party 2
Merlin
Merlin
luisp32003
Merlin
Level 126
God Stats
0W - 5L
1,359 SR
Queue Stats
135W - 135L
1,534 Elo+
Party 2
Team Averages
Level 117
1,399 SR
1,456 Elo+

VS

Team Averages
Level 114
1,617 SR
1,460 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DarkGlacierFox
Sylvanus
Level 155
God Stats
16W - 7L
1,622 SR
Queue Stats
367W - 396L
1,440 Elo+
Party 1
Nemesis
Nemesis
HerobrineR6
Nemesis
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 47L
1,393 Elo+
Solo
Chang'e
Chang'e
UhFizza
Chang'e
Level 41
God Stats
3W - 4L
1,965 SR
Queue Stats
80W - 83L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apophis202
Jormungandr
8
0 / 1 / 0
4,712
471
2,692
7,019
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
10
0 / 3 / 0
5,502
550
2,649
6,878
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 1
5,037
504
2,673
7,229
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 0
5,128
513
4,011
9,489
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
luisp32003
Merlin
9
0 / 3 / 1
5,474
547
1,894
4,621
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
5 / 0 / 0
7,186
719
6,440
4,318
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
 
Cernunnos
9
0 / 0 / 1
5,643
564
5,870
4,550
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
9
1 / 1 / 0
5,395
540
4,109
6,880
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
HerobrineR6
Nemesis
10
2 / 1 / 4
5,954
595
3,647
5,228
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
UhFizza
Chang'e
12
1 / 0 / 2
6,847
685
5,445
6,639
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
0
5
W
Cernunnos
 
Cernunnos
0
0
1
0.5
L
Jormungandr
Apophis202
Jormungandr
0
1
0
0
L
Ravana
0
3
0
0
L
0
0
1
0.5
W
Sylvanus
1
1
0
1
W
Nemesis
HerobrineR6
Nemesis
2
1
4
4
L
1
2
0
0.5
W
Chang'e
UhFizza
Chang'e
1
0
2
2
L
Merlin
luisp32003
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,919
Damage
25,511
35,236
Taken
27,615
15,414
Mitigated
11,557
10,438
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,440
439
0
500
4,318
1,879
0
1,308
3,010
54,614
0
W
Cernunnos
 
Cernunnos
5,870
3,328
0
776
4,550
1,748
1,132
2,661
1,889
0
38,268
L
Jormungandr
Apophis202
Jormungandr
2,692
844
0
845
7,019
3,854
0
4,891
2,128
26,535
0
L
Ravana
2,649
1,131
0
3,028
6,878
2,618
0
1,844
5,034
0
40,338
L
2,673
208
230
1,279
7,229
4,345
0
2,299
4,930
12,135
0
W
Sylvanus
4,109
1,604
1,167
3,070
6,880
3,642
284
3,857
3,023
19,826
7,171
W
Nemesis
HerobrineR6
Nemesis
3,647
2,008
0
397
5,228
1,764
0
812
4,416
0
28,257
L
4,011
1,700
0
4,291
9,489
2,815
0
2,985
6,504
36,480
0
W
Chang'e
UhFizza
Chang'e
5,445
983
43
4,878
6,639
2,524
586
2,632
4,007
46,216
0
L
Merlin
luisp32003
Merlin
1,894
74
0
765
4,621
1,782
0
3,044
1,577
31,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
31,025
286
Minions Killed
358
0
Camps Cleared
0
969,613
Distance Traveled
995,029
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,186
719
103
10
0
195,390
3
W
Cernunnos
5,643
564
67
7
0
169,647
0
L
Jormungandr
4,712
471
39
4
0
178,623
1
L
Ravana
5,502
550
81
8
0
227,463
2
L
Terra
5,037
504
24
2
0
211,167
0
W
Sylvanus
5,395
540
38
4
0
161,021
3
W
Nemesis
5,954
595
47
5
0
259,131
4
L
Chronos
5,128
513
67
7
0
168,985
2
W
Chang'e
6,847
685
103
10
0
209,840
5
L
Merlin
5,474
547
75
8
0
183,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role