Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bh4zku3s
Da Ji
Level 124
God Stats
1W - 2L
1,224 SR
Queue Stats
110W - 116L
1,458 Elo+
Solo
Ymir
Ymir
Luvs2bLuvd
Ymir
Level 65
God Stats
15W - 26L
1,354 SR
Queue Stats
95W - 126L
1,428 Elo+
Party 2
Ra
Ra
XxtomyKBxX
Ra
Level 160
God Stats
2W - 2L
1,957 SR
Queue Stats
194W - 129L
1,636 Elo+
Solo
Team Averages
Level 123
1,507 SR
1,504 Elo+

VS

Team Averages
Level 47
1,460 SR
1,359 Elo+
Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DonkBoiledEgg
Danzaburou
Level 27
God Stats
4W - 15L
1,274 SR
Queue Stats
30W - 48L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
PooopyPantsuwu
Nu Wa
Level 16
God Stats
0W - 2L
1,702 SR
Queue Stats
10W - 14L
1,382 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Super Sanic65
Cu Chulainn
Level 104
God Stats
3W - 6L
1,548 SR
Queue Stats
11W - 19L
1,273 Elo+
Party 1
Janus
Janus
Zappy98
Janus
Level 58
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 11L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 1 / 10
8,796
800
10,383
7,525
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
 
Bellona
16
4 / 1 / 5
8,727
793
11,421
14,428
14,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Bh4zku3s
Da Ji
16
6 / 1 / 5
9,095
827
7,581
8,731
4,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 7
8,637
785
2,636
11,620
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 0 / 5
9,815
892
15,773
7,512
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 2 / 0
7,090
645
4,939
10,262
4,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
DonkBoiledEgg
Danzaburou
14
1 / 3 / 1
8,047
732
7,422
10,716
4,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 6 / 2
7,755
705
9,588
10,917
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Super Sanic65
Cu Chulainn
14
2 / 2 / 1
7,927
721
9,808
14,078
9,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Zappy98
Janus
14
0 / 5 / 0
7,452
677
3,034
10,676
4,716
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
3
3
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
10
6
W
Bellona
 
Bellona
4
1
5
6.5
L
Pele
 
Pele
0
2
0
0
W
Da Ji
Bh4zku3s
Da Ji
6
1
5
8.5
L
Danzaburou
DonkBoiledEgg
Danzaburou
1
3
1
0.5
W
1
0
7
4.5
L
0
6
2
0.17
L
Cu Chulainn
Super Sanic65
Cu Chulainn
2
2
1
1.25
W
6
0
5
8.5
L
Janus
Zappy98
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,794
Damage
34,791
49,816
Taken
56,649
37,019
Mitigated
28,160
11,508
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,383
3,226
0
475
7,525
3,356
3,566
2,361
5,164
43,092
0
W
Bellona
 
Bellona
11,421
2,843
0
3,181
14,428
14,230
480
3,972
10,456
0
27,169
L
Pele
 
Pele
4,939
585
0
116
10,262
4,238
0
6,659
3,603
0
21,259
W
Da Ji
Bh4zku3s
Da Ji
7,581
2,107
0
250
8,731
4,692
0
2,268
6,463
0
25,424
L
Danzaburou
DonkBoiledEgg
Danzaburou
7,422
1,641
0
2,250
10,716
4,726
15
6,269
4,447
0
28,570
W
2,636
266
0
2,514
11,620
10,779
352
3,211
8,409
10,736
0
L
9,588
1,267
0
868
10,917
4,978
0
4,961
5,956
29,088
0
L
Cu Chulainn
Super Sanic65
Cu Chulainn
9,808
1,052
0
0
14,078
9,502
0
6,684
7,394
4,578
25,269
W
15,773
592
2,085
3,003
7,512
3,962
476
1,872
5,640
62,706
0
L
Janus
Zappy98
Janus
3,034
556
0
602
10,676
4,716
200
4,219
6,457
20,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,070
Gold Earned
38,271
270
Minions Killed
200
0
Camps Cleared
0
1,238,565
Distance Traveled
1,143,649
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,796
800
70
6
0
219,570
2
W
Bellona
8,727
793
35
3
0
260,249
3
L
Pele
7,090
645
39
4
0
262,975
2
W
Da Ji
9,095
827
38
3
0
249,549
2
L
Danzaburou
8,047
732
46
4
0
216,905
1
W
Ymir
8,637
785
13
1
0
242,965
1
L
Nu Wa
7,755
705
43
4
0
191,052
1
L
Cu Chulainn
7,927
721
38
3
0
256,333
3
W
Ra
9,815
892
114
10
0
266,232
2
L
Janus
7,452
677
34
3
0
216,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role