Player Matchup

Achilles
Achilles
AXLHETFIELD13
Achilles
Level 144
God Stats
14W - 11L
1,568 SR
Queue Stats
966W - 1,069L
1,398 Elo+
Solo
Sobek
Sobek
Floppy2
Sobek
Level 156
God Stats
6W - 2L
1,673 SR
Queue Stats
250W - 188L
1,550 Elo+
Party 2
Hel
Hel
Ickythumbz
Hel
Level 159
God Stats
2W - 1L
1,467 SR
Queue Stats
311W - 196L
1,663 Elo+
Party 2
Vamana
Vamana
m0j0Risin007
Vamana
Level 128
God Stats
11W - 10L
1,386 SR
Queue Stats
797W - 741L
1,573 Elo+
Party 2
Ares
Ares
zSw1ft
Ares
Level 155
God Stats
1W - 2L
1,160 SR
Queue Stats
183W - 153L
1,596 Elo+
Party 2
Team Averages
Level 148
1,451 SR
1,556 Elo+

VS

Team Averages
Level 113
1,417 SR
1,463 Elo+
Scylla
Scylla
Acheron25
Scylla
Level 124
God Stats
1W - 4L
1,372 SR
Queue Stats
248W - 296L
1,503 Elo+
Party 1
Mulan
Mulan
DR_GOLDSTANDARD
Mulan
Level 108
God Stats
2W - 3L
1,544 SR
Queue Stats
270W - 263L
1,430 Elo+
Solo
Apollo
Apollo
GigabyteBat
Apollo
Level 140
God Stats
6W - 6L
1,453 SR
Queue Stats
841W - 873L
1,412 Elo+
Solo
Ishtar
Ishtar
Habibinator777
Ishtar
Level 69
God Stats
0W - 3L
1,215 SR
Queue Stats
139W - 157L
1,461 Elo+
Party 1
Yemoja
Yemoja
MumeñRider
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 116L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AXLHETFIELD13
Achilles
15
7 / 3 / 10
10,207
851
6,862
25,679
27,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
Floppy2
Sobek
14
1 / 3 / 15
9,300
775
11,293
20,338
25,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
8 / 1 / 14
10,963
914
14,094
10,907
7,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
17
5 / 3 / 16
10,599
883
14,668
26,379
28,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
zSw1ft
Ares
16
4 / 2 / 15
10,018
835
15,093
20,353
22,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acheron25
Scylla
15
3 / 7 / 4
8,726
727
8,635
10,633
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 5
8,411
701
15,188
18,600
14,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
13
3 / 4 / 6
7,902
659
9,067
11,071
5,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 8
8,062
672
12,521
12,307
6,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
2 / 4 / 6
8,605
717
9,983
14,640
17,444
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
41
25
Kills
12
12
Deaths
26
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
AXLHETFIELD13
Achilles
7
3
10
4
L
Scylla
Acheron25
Scylla
3
7
4
0.71
L
3
6
5
0.92
W
Sobek
Floppy2
Sobek
1
3
15
2.83
L
Apollo
3
4
6
1.5
L
1
5
8
1
W
8
1
14
15
L
Yemoja
2
4
6
1.25
W
Vamana
5
3
16
4.33
W
Ares
zSw1ft
Ares
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,010
Damage
55,394
103,656
Taken
67,251
111,944
Mitigated
47,892
55,062
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AXLHETFIELD13
Achilles
6,862
897
3,892
9,407
25,679
27,608
1,468
3,899
21,780
1,599
11,920
L
Scylla
Acheron25
Scylla
8,635
883
0
0
10,633
4,655
0
6,492
4,141
16,850
0
L
15,188
4,742
757
5,851
18,600
14,052
0
9,589
9,011
0
19,545
W
Sobek
Floppy2
Sobek
11,293
993
771
4,778
20,338
25,909
1,239
2,890
17,448
21,687
0
L
Apollo
9,067
3,174
912
1,509
11,071
5,279
0
7,104
3,967
0
14,962
L
12,521
5,829
0
1,826
12,307
6,462
0
8,931
3,376
0
26,149
W
14,094
723
14,579
5,791
10,907
7,065
2,373
3,478
7,429
42,670
0
L
Yemoja
9,983
2,312
6,079
2,397
14,640
17,444
0
8,904
5,736
17,683
0
W
Vamana
14,668
7,302
3,139
8,210
26,379
28,910
955
4,441
21,778
0
28,647
W
Ares
zSw1ft
Ares
15,093
535
1,398
3,097
20,353
22,452
1,424
3,910
16,443
18,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,087
Gold Earned
41,706
123
Minions Killed
87
0
Camps Cleared
0
1,159,322
Distance Traveled
907,196
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,207
851
14
1
0
199,994
0
L
Scylla
8,726
727
20
2
0
190,770
0
L
Mulan
8,411
701
4
0
0
185,821
0
W
Sobek
9,300
775
17
1
0
228,955
0
L
Apollo
7,902
659
8
1
0
188,013
0
L
Ishtar
8,062
672
30
3
0
190,321
1
W
Hel
10,963
914
60
5
0
246,889
0
L
Yemoja
8,605
717
25
2
0
152,271
0
W
Vamana
10,599
883
25
2
0
248,356
0
W
Ares
10,018
835
7
1
0
235,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role