Player Matchup

Baron Samedi
Baron Samedi
Bloodcraft101
Baron Samedi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 87L
1,406 Elo+
Party 2
Neith
Neith
Legolaslad
Neith
Level 17
God Stats
4W - 3L
1,504 SR
Queue Stats
6W - 5L
1,392 Elo+
Party 2
Mulan
Mulan
Lucius Mestrius
Mulan
Level 26
God Stats
15W - 21L
1,416 SR
Queue Stats
216W - 263L
1,391 Elo+
Party 3
Awilix
Awilix
Speedy corn89
Awilix
Level 87
God Stats
1W - 5L
1,303 SR
Queue Stats
308W - 366L
1,392 Elo+
Party 3
Bacchus
Bacchus
ZeddZorander7
Bacchus
Level 105
God Stats
4W - 13L
1,378 SR
Queue Stats
137W - 140L
1,414 Elo+
Party 2
Team Averages
Level 53
1,420 SR
1,399 Elo+

VS

Team Averages
Level 108
1,544 SR
1,575 Elo+
Pele
Pele
DaBootyBopper
Pele
Level 119
God Stats
1W - 2L
1,827 SR
Queue Stats
123W - 98L
1,550 Elo+
Party 1
Erlang Shen
Erlang Shen
IcyKillzz_
Erlang Shen
Level 138
God Stats
1W - 0L
1,438 SR
Queue Stats
25W - 19L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
JettPennington
Heimdallr
Level 157
God Stats
9W - 6L
1,615 SR
Queue Stats
81W - 45L
1,640 Elo+
Party 1
Zhong Kui
Zhong Kui
Pipzz-_-
Zhong Kui
Level 69
God Stats
4W - 3L
1,539 SR
Queue Stats
85W - 55L
1,580 Elo+
Party 1
Ganesha
Ganesha
SlaughterCobraMk
Ganesha
Level 57
God Stats
1W - 1L
1,303 SR
Queue Stats
173W - 185L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bloodcraft101
Baron Samedi
15
0 / 4 / 4
9,385
939
6,356
13,282
7,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
15
1 / 5 / 2
9,305
931
11,595
18,461
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 6 / 5
9,294
929
13,566
22,682
20,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 2
9,702
970
9,054
15,486
6,810
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
16
2 / 3 / 3
11,314
1,131
6,917
16,438
27,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

136

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 7
12,090
1,209
17,204
10,373
6,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
IcyKillzz_
Erlang Shen
17
6 / 0 / 9
11,136
1,114
15,280
11,583
10,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
JettPennington
Heimdallr
17
2 / 0 / 13
10,600
1,060
19,704
9,632
4,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Pipzz-_-
Zhong Kui
16
3 / 3 / 12
10,280
1,028
20,343
12,316
11,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 0 / 16
9,880
988
7,861
8,722
9,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
5
Kills
21
21
Deaths
5
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bloodcraft101
Baron Samedi
0
4
4
0.5
W
10
2
7
6.75
W
Erlang Shen
IcyKillzz_
Erlang Shen
6
0
9
10.5
W
Heimdallr
JettPennington
Heimdallr
2
0
13
8.5
L
Neith
1
5
2
0.4
L
0
6
5
0.42
W
Zhong Kui
Pipzz-_-
Zhong Kui
3
3
12
3
W
0
0
16
8
L
2
3
2
1
L
Bacchus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,488
Damage
80,392
86,349
Taken
52,626
70,050
Mitigated
42,720
9,630
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bloodcraft101
Baron Samedi
6,356
609
2,093
1,109
13,282
7,102
0
5,066
8,100
23,542
0
W
17,204
6,420
0
3,996
10,373
6,557
0
2,993
7,282
52
30,318
W
Erlang Shen
IcyKillzz_
Erlang Shen
15,280
6,706
0
4,123
11,583
10,865
0
2,572
8,764
36
21,109
W
Heimdallr
JettPennington
Heimdallr
19,704
6,776
0
0
9,632
4,487
0
1,765
7,702
0
60,655
L
Neith
11,595
5,004
0
1,893
18,461
8,788
0
9,069
9,256
0
37,702
L
13,566
2,504
0
2,874
22,682
20,135
0
7,437
14,720
0
21,216
W
Zhong Kui
Pipzz-_-
Zhong Kui
20,343
1,191
0
4,902
12,316
11,315
0
3,232
8,683
27,108
0
W
7,861
630
307
317
8,722
9,496
0
2,711
5,834
18,588
0
L
9,054
2,715
0
414
15,486
6,810
0
3,697
11,497
0
17,764
L
Bacchus
6,917
615
0
1,247
16,438
27,215
0
3,023
12,902
21,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,000
Gold Earned
53,986
179
Minions Killed
176
7
Camps Cleared
6
937,011
Distance Traveled
934,368
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,385
939
45
5
0
151,777
0
W
Pele
12,090
1,209
39
4
4
205,139
0
W
Erlang Shen
11,136
1,114
21
2
0
202,954
2
W
Heimdallr
10,600
1,060
105
11
1
187,852
1
L
Neith
9,305
931
72
7
0
139,778
0
L
Mulan
9,294
929
14
1
1
209,610
0
W
Zhong Kui
10,280
1,028
11
1
1
154,536
0
W
Ganesha
9,880
988
0
0
0
183,887
0
L
Awilix
9,702
970
17
2
2
243,687
0
L
Bacchus
11,314
1,131
31
3
4
192,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role