Player Matchup

Hel
Hel
Gold II
SalvationSkarmy
Hel
Gold II
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 0L
1,992 MMR
Party 2
Hou Yi
Hou Yi
Platinum II
Vayu17
Hou Yi
Platinum II
Level 127
God Stats
27W - 0L
2,101 SR
Queue Stats
70W - 4L
2,067 MMR
Party 2
Ymir
Ymir
Platinum V
Äxinyx
Ymir
Platinum V
Level 66
God Stats
1W - 0L
1,389 SR
Queue Stats
21W - 1L
1,947 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 84
1,663 SR
2,002 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 95
1,636 SR
1,516 MMR
Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Diamond II
 
Ares
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Bronze III
SamuraiLui
Horus
Bronze III
Level 34
God Stats
0W - 1L
1,909 SR
Queue Stats
5W - 7L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,342
758
10,908
7,662
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Vayu17
Hou Yi
14
5 / 0 / 5
8,690
790
12,468
8,798
3,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Äxinyx
Ymir
14
3 / 0 / 7
9,598
873
7,017
13,114
15,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
SobekAchillesThothAh Muzen CabCupid

VS

Bans
LancelotKuzenboCabrakanMedusaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 4 / 0
7,194
654
11,192
9,387
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
 
Ares
11
0 / 3 / 1
6,959
633
4,551
12,797
11,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
11
0 / 3 / 0
6,770
615
5,357
11,497
10,137
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
0
0.25
L
Ares
 
Ares
0
3
1
0.17
W
2
1
7
5.5
L
Horus
0
3
0
0
W
Hou Yi
Vayu17
Hou Yi
5
0
5
7.5
W
Ymir
Äxinyx
Ymir
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
21,100
29,574
Taken
33,681
23,094
Mitigated
25,967
15,426
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,192
1,738
0
740
9,387
4,193
0
5,914
3,473
39,824
0
L
Ares
 
Ares
4,551
297
236
1,183
12,797
11,637
0
6,268
6,529
14,214
0
W
10,908
1,233
5,136
3,903
7,662
3,632
782
4,026
3,636
46,228
0
L
Horus
5,357
1,865
1,048
2,008
11,497
10,137
0
6,013
5,449
0
16,344
W
Hou Yi
Vayu17
Hou Yi
12,468
7,463
0
2,916
8,798
3,962
1,610
5,627
3,171
0
36,843
W
Ymir
Äxinyx
Ymir
7,017
1,627
0
3,471
13,114
15,500
319
6,320
6,794
14,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,630
Gold Earned
20,923
158
Minions Killed
106
6
Camps Cleared
4
666,855
Distance Traveled
612,646
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,194
654
56
5
3
210,661
5
L
Ares
6,959
633
20
2
0
218,895
4
W
Hel
8,342
758
96
9
1
224,908
2
L
Horus
6,770
615
30
3
1
183,090
4
W
Hou Yi
8,690
790
48
4
5
217,106
4
W
Ymir
9,598
873
14
1
0
224,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role