Player Matchup

Set
Set
Chop2fr
Set
Level 28
God Stats
12W - 13L
1,394 SR
Queue Stats
142W - 171L
1,229 Elo+
Party 2
Cerberus
Cerberus
N2N Chaos
Cerberus
Level 63
God Stats
11W - 10L
1,474 SR
Queue Stats
38W - 68L
1,254 Elo+
Party 2
Ishtar
Ishtar
blazinghit
Ishtar
Level 114
God Stats
2W - 3L
1,510 SR
Queue Stats
34W - 38L
1,350 Elo+
Party 1
Bellona
Bellona
frisco_gray
Bellona
Level 80
God Stats
2W - 4L
1,585 SR
Queue Stats
6W - 9L
1,387 Elo+
Solo
He Bo
He Bo
vAxtroll
He Bo
Level 87
God Stats
1W - 7L
1,217 SR
Queue Stats
14W - 21L
1,309 Elo+
Party 1
Team Averages
Level 74
1,436 SR
1,306 Elo+

VS

Team Averages
Level 30
1,632 SR
1,491 Elo+
Ishtar
Ishtar
BONESAW2352
Ishtar
Level 67
God Stats
9W - 9L
1,580 SR
Queue Stats
207W - 193L
1,374 Elo+
Solo
Arachne
Arachne
CNRigoman
Arachne
Level 18
God Stats
6W - 4L
1,653 SR
Queue Stats
28W - 21L
1,516 Elo+
Party 3
Shiva
Shiva
Mesuu
Shiva
Level 4
God Stats
2W - 0L
1,694 SR
Queue Stats
3W - 2L
1,589 Elo+
Party 3
Tiamat
Tiamat
SoulOregano1703
Tiamat
Level 47
God Stats
8W - 4L
1,736 SR
Queue Stats
32W - 24L
1,512 Elo+
Party 3
Cupid
Cupid
ceor5036
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
6
0 / 4 / 0
4,827
371
2,374
8,760
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
N2N Chaos
Cerberus
9
2 / 3 / 0
6,796
523
5,419
13,394
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
blazinghit
Ishtar
10
0 / 2 / 2
5,913
455
6,843
10,030
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
frisco_gray
Bellona
9
1 / 1 / 0
5,478
421
2,781
8,227
6,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
vAxtroll
He Bo
8
0 / 3 / 0
5,016
386
3,055
5,366
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
2 / 1 / 5
6,186
476
6,976
8,303
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
CNRigoman
Arachne
12
2 / 0 / 5
7,153
550
4,439
11,420
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
Mesuu
Shiva
13
3 / 0 / 5
7,870
605
4,844
6,351
4,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
6 / 0 / 4
8,084
622
7,755
5,858
3,767
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
ceor5036
Cupid
10
0 / 2 / 7
6,021
463
5,124
8,249
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
13
13
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
1
5
4.5
W
Arachne
CNRigoman
Arachne
2
0
5
4.5
L
Set
0
4
0
0
W
Shiva
Mesuu
Shiva
3
0
5
5.5
L
Cerberus
N2N Chaos
Cerberus
2
3
0
0.67
W
6
0
4
8
L
Ishtar
blazinghit
Ishtar
0
2
2
0.5
W
Cupid
ceor5036
Cupid
0
2
7
1.75
L
Bellona
frisco_gray
Bellona
1
1
0
1
L
He Bo
vAxtroll
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,472
Damage
29,138
45,777
Taken
40,181
28,435
Mitigated
18,630
14,122
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
6,976
4,830
0
2,952
8,303
2,910
594
1,973
6,330
0
33,885
W
Arachne
CNRigoman
Arachne
4,439
3,431
0
4,191
11,420
4,712
0
469
10,951
0
54,742
L
Set
2,374
1,618
0
3,157
8,760
2,816
0
239
8,521
0
21,157
W
Shiva
Mesuu
Shiva
4,844
1,299
0
897
6,351
4,674
225
657
5,694
0
45,536
L
Cerberus
N2N Chaos
Cerberus
5,419
129
0
4,339
13,394
12,625
47
1,511
11,883
20,418
8,033
W
7,755
452
0
3,188
5,858
3,767
360
1,994
3,864
55,225
0
L
Ishtar
blazinghit
Ishtar
6,843
3,485
0
3,726
10,030
4,078
270
1,446
8,584
0
46,995
W
Cupid
ceor5036
Cupid
5,124
2,111
359
1,521
8,249
2,567
1,118
2,924
5,325
0
23,579
L
Bellona
frisco_gray
Bellona
2,781
1,437
0
2,753
8,227
6,893
0
957
7,270
0
24,911
L
He Bo
vAxtroll
He Bo
3,055
0
0
147
5,366
2,023
0
3,602
1,764
23,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,030
Gold Earned
35,314
273
Minions Killed
374
0
Camps Cleared
0
1,133,273
Distance Traveled
1,192,647
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,186
476
50
4
0
218,543
1
W
Arachne
7,153
550
89
7
0
250,571
4
L
Set
4,827
371
51
4
0
201,781
4
W
Shiva
7,870
605
104
8
0
242,541
1
L
Cerberus
6,796
523
60
5
0
238,743
0
W
Tiamat
8,084
622
91
7
0
240,301
0
L
Ishtar
5,913
455
90
7
0
227,266
0
W
Cupid
6,021
463
40
3
0
240,691
0
L
Bellona
5,478
421
40
3
0
274,143
2
L
He Bo
5,016
386
32
2
0
191,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role