Player Matchup

Ymir
Ymir
SNXGGY-SHAGGY
Ymir
Level 101
God Stats
4W - 16L
1,255 SR
Queue Stats
11W - 27L
1,252 Elo+
Solo
Bastet
Bastet
Sajmyne
Bastet
Level 68
God Stats
27W - 20L
1,736 SR
Queue Stats
63W - 70L
1,317 Elo+
Party 1
Hel
Hel
Tiartektrom
Hel
Level 69
God Stats
3W - 7L
1,335 SR
Queue Stats
3W - 11L
1,184 Elo+
Party 1
Team Averages
Level 79
1,442 SR
1,251 Elo+

VS

Team Averages
Level 88
1,525 SR
1,520 Elo+
Zhong Kui
Zhong Kui
A HAIRY PICKEL
Zhong Kui
Level 18
God Stats
4W - 3L
1,550 SR
Queue Stats
7W - 6L
1,381 Elo+
Party 2
Shiva
Shiva
Rahh Berto
Shiva
Level 118
God Stats
55W - 47L
1,564 SR
Queue Stats
260W - 229L
1,580 Elo+
Party 2
Geb
Geb
Retraccing
Geb
Level 129
God Stats
5W - 5L
1,462 SR
Queue Stats
133W - 95L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
10,635
709
7,334
23,274
29,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Sajmyne
Bastet
15
6 / 10 / 0
10,953
730
9,766
22,079
8,914
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 2
9,312
621
9,078
16,798
7,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A HAIRY PICKEL
Zhong Kui
15
4 / 5 / 11
10,988
733
16,024
16,655
10,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
18
14 / 1 / 6
12,585
839
25,899
16,476
15,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

17
2 / 2 / 17
12,072
805
12,752
16,914
16,626
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
20
20
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A HAIRY PICKEL
Zhong Kui
4
5
11
1.9
W
Shiva
14
1
6
17
W
2
2
17
5.25
L
1
4
7
1.13
L
Bastet
Sajmyne
Bastet
6
10
0
0.6
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,178
Damage
54,675
62,151
Taken
50,045
46,048
Mitigated
43,381
16,609
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A HAIRY PICKEL
Zhong Kui
16,024
2,605
0
4,215
16,655
10,885
715
4,788
11,867
35,547
0
W
Shiva
25,899
4,805
961
4,570
16,476
15,870
1,172
4,694
11,782
0
58,769
W
12,752
1,879
0
5,837
16,914
16,626
206
7,378
9,536
35,693
0
L
7,334
566
689
6,016
23,274
29,983
0
13,488
9,205
16,347
0
L
Bastet
Sajmyne
Bastet
9,766
1,588
340
1,936
22,079
8,914
0
9,621
11,701
0
36,799
L
9,078
401
2,254
5,374
16,798
7,151
0
6,321
10,087
33,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,900
Gold Earned
35,645
114
Minions Killed
176
3
Camps Cleared
10
757,190
Distance Traveled
813,556
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,988
733
47
3
1
239,086
0
W
Shiva
12,585
839
93
6
8
291,173
2
W
Geb
12,072
805
36
2
1
283,297
5
L
Ymir
10,635
709
14
1
0
248,328
1
L
Bastet
10,953
730
41
3
1
238,642
0
L
Hel
9,312
621
59
4
2
270,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role