Player Matchup

Chaac
Chaac
ShortyTooClean
Chaac
Level 42
God Stats
12W - 16L
1,471 SR
Queue Stats
111W - 136L
1,451 Elo+
Solo
Thoth
Thoth
SmithnWesley
Thoth
Level 79
God Stats
4W - 9L
1,425 SR
Queue Stats
584W - 421L
1,594 Elo+
Party 1
Ne Zha
Ne Zha
onepumpedmypants
Ne Zha
Level 64
God Stats
17W - 8L
1,717 SR
Queue Stats
392W - 290L
1,570 Elo+
Party 1
Team Averages
Level 62
1,537 SR
1,539 Elo+

VS

Team Averages
Level 49
1,568 SR
1,513 Elo+
Da Ji
Da Ji
 
Da Ji
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
dragonkiller035
Hades
Level 32
God Stats
5W - 2L
1,754 SR
Queue Stats
64W - 39L
1,566 Elo+
Party 2
Tyr
Tyr
uP Turtle
Tyr
Level 81
God Stats
21W - 30L
1,449 SR
Queue Stats
306W - 332L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
11,513
720
19,496
25,737
29,337
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 7
11,129
696
13,878
14,943
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 8 / 5
10,422
651
14,349
23,955
14,651
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
9 / 6 / 8
12,032
752
17,806
17,121
8,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 2 / 8
11,787
737
24,448
24,514
15,198
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 11
10,864
679
13,841
17,612
14,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
10
Kills
18
18
Deaths
10
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
6
8
2.17
L
5
5
5
1.5
L
2
5
7
1.1
W
6
2
8
5
L
3
8
5
0.69
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,723
Damage
56,095
64,635
Taken
59,247
49,000
Mitigated
38,215
10,590
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,806
3,905
0
305
17,121
8,320
0
2,638
14,483
0
32,490
L
19,496
4,231
253
6,566
25,737
29,337
261
11,159
14,578
0
40,461
L
13,878
861
0
709
14,943
5,012
0
4,694
10,249
50,168
0
W
24,448
2,858
944
11,274
24,514
15,198
135
6,850
17,664
64,315
0
L
14,349
2,567
0
3,062
23,955
14,651
161
8,978
14,977
0
35,431
W
13,841
885
0
3,696
17,612
14,697
44
4,996
12,616
0
37,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
34,683
188
Minions Killed
180
8
Camps Cleared
6
844,227
Distance Traveled
916,766
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,032
752
37
2
1
281,824
4
L
Chaac
11,513
720
58
4
0
285,892
3
L
Thoth
11,129
696
90
6
2
280,994
1
W
Hades
11,787
737
86
5
5
302,895
1
L
Ne Zha
10,422
651
40
3
6
277,341
1
W
Tyr
10,864
679
57
4
0
332,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role