Player Matchup

Gilgamesh
Gilgamesh
Manqueephr
Gilgamesh
Level 68
God Stats
1W - 0L
1,461 SR
Queue Stats
101W - 110L
1,412 Elo+
Party 1
Terra
Terra
VirtuosoSum6
Terra
Level 123
God Stats
2W - 1L
1,287 SR
Queue Stats
178W - 185L
1,438 Elo+
Party 1
Hera
Hera
ayospecsttv
Hera
Level 105
God Stats
1W - 0L
1,327 SR
Queue Stats
136W - 127L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
ernabnoor
Heimdallr
Level 29
God Stats
3W - 5L
1,333 SR
Queue Stats
76W - 76L
1,383 Elo+
Party 1
Cliodhna
Cliodhna
lNotRambol
Cliodhna
Level 69
God Stats
13W - 6L
1,673 SR
Queue Stats
84W - 85L
1,454 Elo+
Party 1
Team Averages
Level 79
1,416 SR
1,433 Elo+

VS

Team Averages
Level 96
1,517 SR
1,402 Elo+
Cernunnos
Cernunnos
Chop2fr
Cernunnos
Level 28
God Stats
5W - 5L
1,723 SR
Queue Stats
142W - 171L
1,237 Elo+
Party 3
Pele
Pele
CoZmicDeity
Pele
Level 145
God Stats
22W - 17L
1,615 SR
Queue Stats
433W - 389L
1,537 Elo+
Party 2
Yemoja
Yemoja
D20 Nazghul
Yemoja
Level 89
God Stats
1W - 2L
1,367 SR
Queue Stats
42W - 48L
1,487 Elo+
Party 2
Thor
Thor
N2N Chaos
Thor
Level 63
God Stats
3W - 5L
1,434 SR
Queue Stats
38W - 68L
1,261 Elo+
Party 3
Freya
Freya
WhatsUpPeople98
Freya
Level 155
God Stats
5W - 4L
1,445 SR
Queue Stats
402W - 372L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Manqueephr
Gilgamesh
9
0 / 2 / 0
5,124
466
1,620
7,226
4,869
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 1
5,705
519
3,262
8,289
4,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 2 / 3
6,229
566
7,482
5,020
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ernabnoor
Heimdallr
10
1 / 0 / 0
5,814
529
4,069
5,020
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
lNotRambol
Cliodhna
12
5 / 0 / 1
6,805
619
7,067
9,883
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chop2fr
Cernunnos
10
0 / 1 / 0
5,425
493
4,975
7,643
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 3 / 0
6,182
562
6,477
9,802
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
8
0 / 1 / 1
5,380
489
1,602
6,736
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
10
1 / 2 / 1
6,074
552
4,002
8,091
6,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,352
487
4,315
7,724
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
5
5
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Chop2fr
Cernunnos
0
1
0
0
L
4
3
0
1.33
L
Yemoja
0
1
1
0.5
W
Gilgamesh
Manqueephr
Gilgamesh
0
2
0
0
L
Thor
1
2
1
0.75
W
0
1
1
0.5
L
0
2
1
0.25
W
2
2
3
1.75
W
Heimdallr
ernabnoor
Heimdallr
1
0
0
1
W
Cliodhna
lNotRambol
Cliodhna
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,500
Damage
21,371
35,438
Taken
39,996
16,411
Mitigated
20,651
11,589
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Chop2fr
Cernunnos
4,975
2,116
0
4,079
7,643
3,033
0
1,801
5,842
0
40,504
L
6,477
1,443
0
2,049
9,802
3,647
0
2,318
7,484
0
42,878
L
Yemoja
1,602
267
1,075
2,515
6,736
4,572
0
2,823
3,913
16,234
0
W
Gilgamesh
Manqueephr
Gilgamesh
1,620
382
0
871
7,226
4,869
238
0
7,226
0
19,342
L
Thor
4,002
1,008
0
1,546
8,091
6,269
0
547
7,544
0
33,096
W
3,262
107
1,856
2,102
8,289
4,231
0
1,400
6,817
21,167
0
L
4,315
1,234
0
2,460
7,724
3,130
0
3,255
4,469
26,026
0
W
7,482
2,323
0
250
5,020
1,535
437
1,409
3,377
42,306
0
W
Heimdallr
ernabnoor
Heimdallr
4,069
1,754
0
1,760
5,020
2,275
541
776
4,244
0
35,964
W
Cliodhna
lNotRambol
Cliodhna
7,067
1,437
0
4,750
9,883
3,501
612
1,830
7,857
0
46,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
28,413
290
Minions Killed
274
0
Camps Cleared
0
1,058,996
Distance Traveled
1,035,800
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,425
493
77
7
0
209,326
4
L
Pele
6,182
562
57
5
0
235,483
0
L
Yemoja
5,380
489
23
2
0
190,747
1
W
Gilgamesh
5,124
466
33
3
0
212,541
1
L
Thor
6,074
552
63
6
0
193,235
0
W
Terra
5,705
519
30
3
0
224,724
2
L
Freya
5,352
487
54
5
0
207,009
2
W
Hera
6,229
566
74
7
0
219,378
2
W
Heimdallr
5,814
529
76
7
0
159,116
0
W
Cliodhna
6,805
619
77
7
0
243,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role