Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Ceroblesm
Bakasura
Level 68
God Stats
19W - 11L
1,082 SR
Queue Stats
207W - 194L
1,445 Elo+
Party 4
Anubis
Anubis
JonGalvan94
Anubis
Level 85
God Stats
20W - 9L
1,713 SR
Queue Stats
231W - 268L
1,454 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Revan_Yin
Cu Chulainn
Level 155
God Stats
18W - 20L
1,497 SR
Queue Stats
181W - 195L
1,468 Elo+
Party 2
Hades
Hades
reneroblesm
Hades
Level 129
God Stats
9W - 10L
1,449 SR
Queue Stats
391W - 414L
1,468 Elo+
Party 4
Team Averages
Level 119
1,448 SR
1,467 Elo+

VS

Team Averages
Level 89
1,675 SR
1,507 Elo+
Baba Yaga
Baba Yaga
DripEren
Baba Yaga
Level 62
God Stats
3W - 3L
1,532 SR
Queue Stats
154W - 163L
1,524 Elo+
Party 3
King Arthur
King Arthur
JoeBeadin
King Arthur
Level 104
God Stats
18W - 18L
1,563 SR
Queue Stats
191W - 242L
1,522 Elo+
Party 3
Loki
Loki
JungleFiend
Loki
Level 84
God Stats
60W - 73L
1,435 SR
Queue Stats
476W - 529L
1,408 Elo+
Solo
Shiva
Shiva
OFFH4ND
Shiva
Level 89
God Stats
4W - 1L
1,951 SR
Queue Stats
19W - 7L
1,616 Elo+
Party 1
Rama
Rama
pope123456789
Rama
Level 107
God Stats
0W - 1L
1,892 SR
Queue Stats
42W - 47L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
3 / 1 / 9
9,689
510
6,065
15,160
20,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
Ceroblesm
Bakasura
17
4 / 2 / 7
10,506
553
8,078
15,930
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
4 / 1 / 5
10,385
547
13,132
14,642
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Revan_Yin
Cu Chulainn
17
6 / 2 / 1
11,473
604
13,416
21,406
27,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 1 / 2
10,405
548
7,811
11,721
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DripEren
Baba Yaga
15
2 / 1 / 2
8,856
466
9,699
7,964
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
JoeBeadin
King Arthur
15
2 / 3 / 1
8,945
471
13,996
17,611
20,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 8 / 5
8,739
460
10,246
16,393
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
OFFH4ND
Shiva
11
0 / 4 / 5
7,661
403
9,211
17,649
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 1
7,956
419
5,648
13,153
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
21
Kills
7
7
Deaths
21
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
1
9
7.5
W
Bakasura
Ceroblesm
Bakasura
4
2
7
3.75
L
Baba Yaga
DripEren
Baba Yaga
2
1
2
3
L
King Arthur
JoeBeadin
King Arthur
2
3
1
0.83
W
Anubis
4
1
5
6.5
L
2
8
5
0.56
L
Shiva
OFFH4ND
Shiva
0
4
5
0.63
W
Cu Chulainn
Revan_Yin
Cu Chulainn
6
2
1
3.25
L
1
5
1
0.3
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,502
Damage
48,800
78,859
Taken
72,770
69,789
Mitigated
49,974
25,311
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,065
1,084
543
3,168
15,160
20,092
116
1,649
13,441
26,654
2,103
W
Bakasura
Ceroblesm
Bakasura
8,078
5,155
0
3,974
15,930
7,941
0
2,306
13,502
0
73,875
L
Baba Yaga
DripEren
Baba Yaga
9,699
1,249
0
1,714
7,964
3,252
0
4,585
3,159
63,708
0
L
King Arthur
JoeBeadin
King Arthur
13,996
3,082
0
1,720
17,611
20,819
0
1,079
16,016
42
71,820
W
Anubis
13,132
1,355
0
8,273
14,642
7,818
2,235
2,253
12,317
93,678
943
L
10,246
3,120
0
493
16,393
6,682
0
3,860
12,044
0
68,500
L
Shiva
OFFH4ND
Shiva
9,211
1,319
822
4,196
17,649
14,782
0
7,342
9,703
126
37,245
W
Cu Chulainn
Revan_Yin
Cu Chulainn
13,416
2,714
0
3,240
21,406
27,138
434
895
20,499
0
97,848
L
5,648
4,801
0
3,680
13,153
4,439
0
9,531
3,622
0
57,841
W
7,811
743
255
5,858
11,721
6,800
824
3,085
8,365
77,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,458
Gold Earned
42,157
660
Minions Killed
468
0
Camps Cleared
0
1,778,100
Distance Traveled
1,746,497
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,689
510
42
2
0
366,320
1
W
Bakasura
10,506
553
147
8
0
433,827
8
L
Baba Yaga
8,856
466
113
6
0
337,023
4
L
King Arthur
8,945
471
116
6
0
339,972
3
W
Anubis
10,385
547
150
8
0
293,077
3
L
Loki
8,739
460
92
5
0
364,419
3
L
Shiva
7,661
403
41
2
0
385,437
6
W
Cu Chulainn
11,473
604
172
9
0
342,599
1
L
Rama
7,956
419
106
6
0
319,646
3
W
Hades
10,405
548
149
8
0
342,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role