Player Matchup

Vulcan
Vulcan
NoctrnlMantaray
Vulcan
Level 128
God Stats
3W - 1L
1,627 SR
Queue Stats
36W - 27L
1,661 Elo+
Party 1
Xbalanque
Xbalanque
Renesaurius
Xbalanque
Level 148
God Stats
16W - 14L
1,609 SR
Queue Stats
109W - 110L
1,530 Elo+
Solo
Geb
Geb
ThePr0be
Geb
Level 129
God Stats
0W - 1L
1,731 SR
Queue Stats
17W - 8L
1,755 Elo+
Party 1
Nike
Nike
juicebxx26
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 1
Awilix
Awilix
uNPackerfan
Awilix
Level 152
God Stats
0W - 1L
1,278 SR
Queue Stats
18W - 11L
1,676 Elo+
Party 1
Team Averages
Level 125
1,549 SR
1,571 Elo+

VS

Team Averages
Level 148
1,558 SR
1,561 Elo+
Hades
Hades
BADDKITTY
Hades
Level 144
God Stats
4W - 8L
1,490 SR
Queue Stats
132W - 110L
1,541 Elo+
Party 2
Atlas
Atlas
Gordon Montoya
Atlas
Level 160
God Stats
54W - 29L
1,679 SR
Queue Stats
461W - 449L
1,583 Elo+
Solo
Loki
Loki
Reptile1425
Loki
Level 160
God Stats
9W - 8L
1,550 SR
Queue Stats
84W - 65L
1,570 Elo+
Party 2
Ra
Ra
Synergistic
Ra
Level 149
God Stats
99W - 74L
1,558 SR
Queue Stats
167W - 149L
1,519 Elo+
Party 2
Chiron
Chiron
literary-zigzag9
Chiron
Level 126
God Stats
6W - 6L
1,513 SR
Queue Stats
613W - 604L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 1
11,334
708
26,904
12,420
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Renesaurius
Xbalanque
19
3 / 5 / 5
11,289
706
20,912
16,474
7,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 7 / 5
9,548
597
13,476
21,987
13,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 3 / 7
10,408
651
10,111
18,098
15,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
17
3 / 5 / 5
10,391
649
14,147
22,580
10,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BADDKITTY
Hades
20
5 / 3 / 10
12,348
772
17,144
21,583
14,315
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 10
12,108
757
11,469
24,060
28,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 3 / 6
13,944
872
20,992
16,640
8,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
4 / 4 / 8
12,639
790
9,459
16,588
8,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 2 / 10
10,922
683
13,098
23,735
12,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
13
Kills
23
23
Deaths
13
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hades
BADDKITTY
Hades
5
3
10
3.33
W
2
1
10
7
L
6
3
1
2.17
L
Xbalanque
Renesaurius
Xbalanque
3
5
5
1.1
W
12
3
6
5
W
4
4
8
2
L
0
7
5
0.36
L
1
3
7
1.5
W
0
2
10
2.5
L
Awilix
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,550
Damage
72,162
91,559
Taken
102,606
53,259
Mitigated
72,750
6,604
Healing
35,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BADDKITTY
Hades
17,144
1,852
1,163
7,613
21,583
14,315
1,201
12,494
8,906
54,887
0
W
11,469
3,073
0
3,079
24,060
28,924
117
10,372
13,306
24,656
0
L
26,904
10,615
0
1,930
12,420
6,312
0
7,897
4,523
67,998
0
L
Xbalanque
Renesaurius
Xbalanque
20,912
2,685
0
1,125
16,474
7,409
0
5,447
11,027
0
57,843
W
20,992
7,764
0
3,466
16,640
8,705
963
1,398
15,159
0
57,209
W
9,459
1,044
5,219
5,639
16,588
8,761
2,726
5,501
10,812
58,960
0
L
13,476
1,105
0
817
21,987
13,643
0
11,378
9,409
29,737
0
L
10,111
748
0
1,534
18,098
15,594
98
7,310
10,788
0
28,663
W
13,098
4,076
1,465
8,213
23,735
12,045
2,369
10,615
12,635
0
53,494
L
Awilix
14,147
3,809
0
1,198
22,580
10,301
0
6,040
16,540
0
33,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,970
Gold Earned
61,961
296
Minions Killed
371
0
Camps Cleared
0
1,607,137
Distance Traveled
1,731,677
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,348
772
85
5
0
322,064
1
W
Atlas
12,108
757
21
1
0
358,305
5
L
Vulcan
11,334
708
94
6
0
349,731
0
L
Xbalanque
11,289
706
81
5
0
304,191
10
W
Loki
13,944
872
84
5
0
368,037
0
W
Ra
12,639
790
104
7
0
337,412
3
L
Geb
9,548
597
34
2
0
316,701
0
L
Nike
10,408
651
43
3
0
311,808
1
W
Chiron
10,922
683
77
5
0
345,859
2
L
Awilix
10,391
649
44
3
0
324,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role