Player Matchup

He Bo
He Bo
C0nstantMiss
He Bo
Level 125
God Stats
2W - 8L
1,229 SR
Queue Stats
401W - 336L
1,501 Elo+
Party 2
Ishtar
Ishtar
IntelFadiman
Ishtar
Level 64
God Stats
1W - 3L
1,298 SR
Queue Stats
298W - 357L
1,387 Elo+
Party 2
Sun Wukong
Sun Wukong
ItchyFoal235003
Sun Wukong
Level 154
God Stats
1W - 4L
1,224 SR
Queue Stats
146W - 179L
1,362 Elo+
Solo
Team Averages
Level 114
1,251 SR
1,417 Elo+

VS

Team Averages
Level 91
1,594 SR
1,841 Elo+
Xing Tian
Xing Tian
Layne92
Xing Tian
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 65L
1,358 Elo+
Solo
Vulcan
Vulcan
MEET SUSANO
Vulcan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 0L
2,023 Elo+
Party 1
Lancelot
Lancelot
uCody
Lancelot
Level 160
God Stats
24W - 3L
1,781 SR
Queue Stats
597W - 55L
2,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
11,225
624
11,592
17,940
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
14
1 / 9 / 4
10,633
591
7,114
21,166
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ItchyFoal235003
Sun Wukong
14
3 / 5 / 2
10,448
580
8,691
22,857
16,147
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Layne92
Xing Tian
15
2 / 4 / 10
12,536
696
7,735
18,980
17,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
19
7 / 1 / 10
13,028
724
29,716
10,858
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
uCody
Lancelot
19
12 / 1 / 7
13,745
764
19,183
13,815
7,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
21
21
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Ishtar
1
9
4
0.33
L
Sun Wukong
ItchyFoal235003
Sun Wukong
3
5
2
0.8
W
Xing Tian
Layne92
Xing Tian
2
4
10
1.75
W
Vulcan
7
1
10
12
W
Lancelot
uCody
Lancelot
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
56,634
61,963
Taken
43,653
28,670
Mitigated
29,669
5,266
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,592
569
0
1,676
17,940
4,835
0
8,758
8,910
33,346
0
L
Ishtar
7,114
3,771
0
0
21,166
7,688
0
15,707
5,033
0
26,967
L
Sun Wukong
ItchyFoal235003
Sun Wukong
8,691
1,262
0
3,590
22,857
16,147
0
11,974
10,569
0
29,857
W
Xing Tian
Layne92
Xing Tian
7,735
120
858
4,283
18,980
17,406
122
5,107
13,210
30,801
0
W
Vulcan
29,716
8,692
0
2,154
10,858
5,034
1,204
2,539
8,143
91,579
0
W
Lancelot
uCody
Lancelot
19,183
3,435
0
2,123
13,815
7,229
285
3,899
9,700
0
58,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
39,309
155
Minions Killed
226
0
Camps Cleared
15
840,758
Distance Traveled
1,134,085
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,225
624
57
3
0
297,533
8
L
Ishtar
10,633
591
58
3
0
285,812
2
L
Sun Wukong
10,448
580
40
2
0
257,413
2
W
Xing Tian
12,536
696
29
2
1
351,801
4
W
Vulcan
13,028
724
126
7
8
371,275
5
W
Lancelot
13,745
764
71
4
6
411,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role