Player Matchup

Ravana
Ravana
Morningdew007
Ravana
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 118L
1,420 Elo+
Party 3
Sol
Sol
SAAAN RAY
Sol
Level 138
God Stats
6W - 9L
1,312 SR
Queue Stats
113W - 112L
1,444 Elo+
Party 3
Bacchus
Bacchus
Searti
Bacchus
Level 125
God Stats
5W - 3L
1,598 SR
Queue Stats
37W - 39L
1,443 Elo+
Party 2
Neith
Neith
YoursTruly TJ
Neith
Level 102
God Stats
7W - 6L
1,612 SR
Queue Stats
63W - 63L
1,437 Elo+
Party 3
Freya
Freya
xKIus
Freya
Level 126
God Stats
1W - 3L
1,475 SR
Queue Stats
113W - 105L
1,436 Elo+
Party 2
Team Averages
Level 128
1,499 SR
1,436 Elo+

VS

Team Averages
Level 125
1,572 SR
1,458 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
AcePuchi
Ratatoskr
Level 123
God Stats
43W - 53L
1,492 SR
Queue Stats
865W - 895L
1,399 Elo+
Party 1
Yu Huang
Yu Huang
Aqtrix
Yu Huang
Level 86
God Stats
2W - 2L
1,769 SR
Queue Stats
615W - 657L
1,403 Elo+
Party 1
Cernunnos
Cernunnos
KinGTR1lL0GY
Cernunnos
Level 149
God Stats
3W - 1L
1,599 SR
Queue Stats
80W - 80L
1,446 Elo+
Solo
Thanatos
Thanatos
Kozmix steel
Thanatos
Level 108
God Stats
17W - 12L
1,501 SR
Queue Stats
179W - 145L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,115
465
2,982
7,164
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
5,312
483
4,145
6,524
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Searti
Bacchus
8
0 / 0 / 0
4,940
449
2,678
9,011
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,289
481
2,138
4,494
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Freya
xKIus
Freya
9
0 / 1 / 0
5,031
457
1,874
6,413
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 2
5,833
530
4,312
2,691
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
AcePuchi
Ratatoskr
10
0 / 0 / 5
5,927
539
4,497
7,323
3,563
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Aqtrix
Yu Huang
10
3 / 1 / 2
6,074
552
5,122
4,915
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
KinGTR1lL0GY
Cernunnos
12
2 / 0 / 0
7,318
665
3,917
5,194
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Kozmix steel
Thanatos
10
3 / 0 / 1
5,864
533
4,680
8,821
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
8
8
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
2
1
W
Ratatoskr
AcePuchi
Ratatoskr
0
0
5
2.5
W
Yu Huang
Aqtrix
Yu Huang
3
1
2
4
W
Cernunnos
KinGTR1lL0GY
Cernunnos
2
0
0
2
W
Thanatos
Kozmix steel
Thanatos
3
0
1
3.5
L
0
3
0
0
L
1
3
0
0.33
L
Bacchus
Searti
Bacchus
0
0
0
0
L
0
1
0
0
L
Freya
xKIus
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,817
Damage
22,528
33,606
Taken
28,944
16,191
Mitigated
12,814
13,762
Healing
17,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,312
1,263
0
769
2,691
1,184
0
1,145
1,546
0
44,784
W
Ratatoskr
AcePuchi
Ratatoskr
4,497
753
0
3,521
7,323
3,563
0
3,112
4,211
0
23,363
W
Yu Huang
Aqtrix
Yu Huang
5,122
327
0
500
4,915
2,054
0
2,398
2,517
30,506
0
W
Cernunnos
KinGTR1lL0GY
Cernunnos
3,917
1,584
0
3,175
5,194
1,954
0
0
5,194
0
53,639
W
Thanatos
Kozmix steel
Thanatos
4,680
1,167
0
9,503
8,821
4,059
0
1,626
7,195
0
44,724
L
2,982
1,471
0
2,952
7,164
3,221
0
1,594
5,570
0
31,302
L
4,145
1,128
0
1,310
6,524
2,390
1,000
2,713
3,811
31,506
4,713
L
Bacchus
Searti
Bacchus
2,678
311
165
5,465
9,011
6,577
0
815
8,196
13,527
0
L
2,138
443
0
1,037
4,494
2,017
0
0
4,494
0
35,151
L
Freya
xKIus
Freya
1,874
681
0
2,833
6,413
1,986
0
0
6,413
36,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,687
Gold Earned
31,016
269
Minions Killed
362
0
Camps Cleared
0
942,617
Distance Traveled
1,038,074
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,833
530
75
7
0
179,429
1
W
Ratatoskr
5,927
539
43
4
0
223,258
1
W
Yu Huang
6,074
552
52
5
0
210,132
4
W
Cernunnos
7,318
665
115
10
0
188,583
2
W
Thanatos
5,864
533
77
7
0
236,672
2
L
Ravana
5,115
465
60
5
0
209,580
2
L
Sol
5,312
483
68
6
0
194,848
2
L
Bacchus
4,940
449
15
1
0
191,467
5
L
Neith
5,289
481
63
6
0
186,972
0
L
Freya
5,031
457
63
6
0
159,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role