Player Matchup

Loki
Loki
MoriMeNurse4264
Loki
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 0L
1,971 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SIR PandaMan43
Cu Chulainn
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,922 Elo+
Party 1
Rama
Rama
e3ch0no
Rama
Level 19
God Stats
5W - 0L
1,959 SR
Queue Stats
23W - 2L
1,916 Elo+
Party 1
Scylla
Scylla
thehuggiestbug
Scylla
Level 28
God Stats
1W - 0L
1,887 SR
Queue Stats
20W - 2L
2,015 Elo+
Party 1
Cthulhu
Cthulhu
ubernooobie
Cthulhu
Level 7
God Stats
2W - 1L
1,752 SR
Queue Stats
14W - 10L
1,749 Elo+
Party 1
Team Averages
Level 25
1,720 SR
1,915 Elo+

VS

Team Averages
Level 95
1,466 SR
1,502 Elo+
Baron Samedi
Baron Samedi
CHAT_RESTRICTED_
Baron Samedi
Level 66
God Stats
15W - 18L
1,503 SR
Queue Stats
282W - 252L
1,498 Elo+
Party 2
Bacchus
Bacchus
Mikerosoft
Bacchus
Level 113
God Stats
1W - 3L
1,421 SR
Queue Stats
321W - 274L
1,530 Elo+
Party 2
Poseidon
Poseidon
Sciconavak
Poseidon
Level 148
God Stats
680W - 666L
1,450 SR
Queue Stats
1,412W - 1,475L
1,490 Elo+
Solo
Bellona
Bellona
SpookyVacuum
Bellona
Level 45
God Stats
5W - 2L
1,771 SR
Queue Stats
189W - 152L
1,491 Elo+
Party 2
Hachiman
Hachiman
zaire walker
Hachiman
Level 105
God Stats
0W - 3L
1,184 SR
Queue Stats
212W - 199L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 11
11,848
1,185
15,172
12,580
6,430
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
SIR PandaMan43
Cu Chulainn
17
7 / 3 / 11
11,497
1,150
16,417
13,975
7,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
e3ch0no
Rama
18
9 / 1 / 12
12,396
1,240
24,690
13,416
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 0 / 13
10,239
1,024
12,778
5,639
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ubernooobie
Cthulhu
18
1 / 2 / 18
10,791
1,079
7,686
13,478
17,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

245

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHAT_RESTRICTED_
Baron Samedi
16
2 / 9 / 5
10,401
1,040
13,240
21,659
11,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Mikerosoft
Bacchus
15
2 / 4 / 6
11,025
1,103
11,865
19,772
35,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Sciconavak
Poseidon
16
4 / 3 / 5
11,619
1,162
11,243
10,185
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
SpookyVacuum
Bellona
15
1 / 5 / 6
9,886
989
11,607
15,930
13,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
zaire walker
Hachiman
16
0 / 5 / 7
9,785
979
6,058
13,983
5,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
26
Kills
9
9
Deaths
26
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CHAT_RESTRICTED_
Baron Samedi
2
9
5
0.5
L
Bacchus
Mikerosoft
Bacchus
2
4
6
1.25
W
8
3
11
4.5
W
Cu Chulainn
SIR PandaMan43
Cu Chulainn
7
3
11
4.17
L
Poseidon
Sciconavak
Poseidon
4
3
5
2.17
L
Bellona
SpookyVacuum
Bellona
1
5
6
0.8
W
Rama
e3ch0no
Rama
9
1
12
15
W
1
0
13
7.5
W
Cthulhu
ubernooobie
Cthulhu
1
2
18
5
L
Hachiman
zaire walker
Hachiman
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,743
Damage
54,013
59,088
Taken
81,529
41,176
Mitigated
70,533
5,981
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CHAT_RESTRICTED_
Baron Samedi
13,240
867
2,138
3,970
21,659
11,856
0
5,362
15,889
33,934
0
L
Bacchus
Mikerosoft
Bacchus
11,865
2,308
0
1,959
19,772
35,067
0
5,095
14,132
19,392
0
W
15,172
3,933
0
146
12,580
6,430
0
6,743
5,837
0
31,428
W
Cu Chulainn
SIR PandaMan43
Cu Chulainn
16,417
2,861
0
933
13,975
7,254
0
7,530
6,445
0
41,989
L
Poseidon
Sciconavak
Poseidon
11,243
2,200
237
2,693
10,185
4,389
0
1,171
9,014
51,176
0
L
Bellona
SpookyVacuum
Bellona
11,607
3,482
0
344
15,930
13,564
0
5,882
9,956
0
15,775
W
Rama
e3ch0no
Rama
24,690
22,551
0
3,651
13,416
6,739
0
8,613
4,803
0
40,929
W
12,778
1,645
0
0
5,639
2,867
0
3,581
2,058
27,914
0
W
Cthulhu
ubernooobie
Cthulhu
7,686
463
0
1,251
13,478
17,886
0
9,881
3,597
14,142
0
L
Hachiman
zaire walker
Hachiman
6,058
3,299
0
0
13,983
5,657
0
1,773
12,074
0
26,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,771
Gold Earned
52,716
195
Minions Killed
199
7
Camps Cleared
9
974,779
Distance Traveled
887,697
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,401
1,040
52
5
0
176,035
2
L
Bacchus
11,025
1,103
15
2
2
190,640
0
W
Loki
11,848
1,185
29
3
2
200,022
1
W
Cu Chulainn
11,497
1,150
58
6
0
202,016
0
L
Poseidon
11,619
1,162
93
9
5
174,349
1
L
Bellona
9,886
989
4
0
2
195,147
0
W
Rama
12,396
1,240
35
4
1
184,844
1
W
Scylla
10,239
1,024
50
5
3
184,154
0
W
Cthulhu
10,791
1,079
23
2
1
203,743
0
L
Hachiman
9,785
979
35
4
0
151,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role