Player Matchup

Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
A BetR PlayR
Jormungandr
Level 152
God Stats
18W - 23L
1,571 SR
Queue Stats
175W - 146L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
Kels952321
Baron Samedi
Level 128
God Stats
3W - 1L
1,591 SR
Queue Stats
113W - 100L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
XxBlood5hedxX
Amaterasu
Level 137
God Stats
4W - 1L
1,724 SR
Queue Stats
47W - 41L
1,544 Elo+
Party 1
Neith
Neith
whos the noob
Neith
Level 152
God Stats
75W - 50L
1,619 SR
Queue Stats
190W - 151L
1,565 Elo+
Party 1
Team Averages
Level 137
1,601 SR
1,556 Elo+

VS

Team Averages
Level 53
1,392 SR
1,345 Elo+
Bacchus
Bacchus
Fathermogahe
Bacchus
Level 25
God Stats
31W - 43L
1,347 SR
Queue Stats
51W - 82L
1,332 Elo+
Party 2
Cupid
Cupid
Josegood1212
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,340 Elo+
Party 2
Fenrir
Fenrir
Mewdy
Fenrir
Level 93
God Stats
2W - 4L
1,269 SR
Queue Stats
50W - 68L
1,349 Elo+
Party 2
Aphrodite
Aphrodite
RaidDeamon
Aphrodite
Level 87
God Stats
2W - 2L
1,497 SR
Queue Stats
79W - 116L
1,374 Elo+
Party 2
Freya
Freya
TwelveChief58
Freya
Level 33
God Stats
49W - 64L
1,349 SR
Queue Stats
69W - 94L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
8 / 2 / 21
13,030
1,185
29,019
9,414
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
A BetR PlayR
Jormungandr
19
8 / 1 / 26
12,958
1,178
24,560
15,774
22,261
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Kels952321
Baron Samedi
18
3 / 0 / 30
12,028
1,093
17,231
6,125
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
XxBlood5hedxX
Amaterasu
18
4 / 4 / 24
11,772
1,070
16,478
18,924
11,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
15 / 1 / 16
14,618
1,329
32,984
5,258
2,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

246

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fathermogahe
Bacchus
16
0 / 2 / 6
10,259
933
8,697
28,467
44,462
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 10 / 5
11,948
1,086
11,772
22,000
9,077
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Mewdy
Fenrir
16
4 / 12 / 2
11,433
1,039
10,383
26,707
11,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
RaidDeamon
Aphrodite
16
1 / 7 / 2
10,506
955
6,644
23,376
13,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 7 / 4
10,242
931
12,184
24,126
10,153
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
27
38
Kills
8
8
Deaths
38
117
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
2
21
9.25
W
Jormungandr
A BetR PlayR
Jormungandr
8
1
26
21
L
Bacchus
Fathermogahe
Bacchus
0
2
6
1.5
L
3
10
5
0.55
W
Baron Samedi
Kels952321
Baron Samedi
3
0
30
18
L
Fenrir
Mewdy
Fenrir
4
12
2
0.42
L
Aphrodite
RaidDeamon
Aphrodite
1
7
2
0.29
L
0
7
4
0.29
W
Amaterasu
XxBlood5hedxX
Amaterasu
4
4
24
4
W
15
1
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,272
Damage
49,680
55,495
Taken
124,676
45,650
Mitigated
87,922
15,381
Healing
26,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
29,019
2,127
68
1,012
9,414
4,416
0
3,401
6,013
51,347
0
W
Jormungandr
A BetR PlayR
Jormungandr
24,560
3,994
0
216
15,774
22,261
0
10,207
5,567
38,682
0
L
Bacchus
Fathermogahe
Bacchus
8,697
739
0
16
28,467
44,462
0
17,780
10,527
13,400
0
L
11,772
7,352
1,222
2,043
22,000
9,077
0
12,619
9,381
0
40,904
W
Baron Samedi
Kels952321
Baron Samedi
17,231
931
5,937
3,557
6,125
4,281
0
3,523
2,602
25,786
0
L
Fenrir
Mewdy
Fenrir
10,383
3,261
0
1,018
26,707
11,091
0
11,864
14,843
0
26,994
L
Aphrodite
RaidDeamon
Aphrodite
6,644
996
8,117
9,583
23,376
13,139
0
13,428
9,948
25,533
0
L
12,184
4,071
0
4,279
24,126
10,153
0
14,959
9,167
34,915
0
W
Amaterasu
XxBlood5hedxX
Amaterasu
16,478
6,130
0
2,910
18,924
11,902
0
8,695
10,229
0
19,782
W
32,984
10,100
0
1,681
5,258
2,790
0
1,699
3,559
0
66,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,406
Gold Earned
54,388
203
Minions Killed
202
10
Camps Cleared
6
1,080,608
Distance Traveled
989,262
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,030
1,185
72
7
4
234,464
0
W
Jormungandr
12,958
1,178
24
2
1
199,642
0
L
Bacchus
10,259
933
3
0
0
208,731
0
L
Cupid
11,948
1,086
72
7
2
189,320
0
W
Baron Samedi
12,028
1,093
23
2
0
213,446
0
L
Fenrir
11,433
1,039
25
2
1
210,126
0
L
Aphrodite
10,506
955
44
4
0
197,204
0
L
Freya
10,242
931
58
5
3
183,881
0
W
Amaterasu
11,772
1,070
6
1
3
220,945
0
W
Neith
14,618
1,329
78
7
2
212,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role