Player Matchup

Bastet
Bastet
Gurtmanglerz
Bastet
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
245W - 271L
1,426 Elo+
Solo
Charybdis
Charybdis
ImmortalPhoenix7
Charybdis
Level 102
God Stats
3W - 7L
1,274 SR
Queue Stats
203W - 153L
1,599 Elo+
Party 1
Pele
Pele
MCOSET
Pele
Level 80
God Stats
1W - 1L
1,291 SR
Queue Stats
72W - 69L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
Terribadone
Jormungandr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,548 Elo+
Party 1
Shiva
Shiva
ThxtjuiceJr
Shiva
Level 116
God Stats
2W - 0L
1,688 SR
Queue Stats
357W - 288L
1,488 Elo+
Party 1
Team Averages
Level 74
1,451 SR
1,504 Elo+

VS

Team Averages
Level 64
1,603 SR
1,447 Elo+
Zeus
Zeus
Awesomebestsbb
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Cupid
Cupid
Dash-Titan
Cupid
Level 72
God Stats
1W - 1L
1,750 SR
Queue Stats
51W - 67L
1,458 Elo+
Party 3
Athena
Athena
DatPeach3432
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,335 Elo+
Party 2
Sun Wukong
Sun Wukong
ShadowDemon37
Sun Wukong
Level 112
God Stats
3W - 2L
1,785 SR
Queue Stats
135W - 126L
1,470 Elo+
Party 2
Bastet
Bastet
xFreyjaChanx
Bastet
Level 102
God Stats
8W - 12L
1,482 SR
Queue Stats
848W - 812L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
5 / 3 / 21
11,582
724
18,721
16,720
10,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
20
11 / 4 / 12
12,890
806
19,767
15,246
7,943
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
MCOSET
Pele
20
8 / 6 / 13
12,701
794
28,456
27,827
15,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Terribadone
Jormungandr
20
4 / 6 / 15
11,730
733
15,071
25,530
22,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

18
3 / 4 / 20
10,926
683
11,737
20,386
23,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 14
12,051
753
27,956
13,574
6,096
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
19
8 / 5 / 12
12,047
753
18,630
17,661
8,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Athena
18
3 / 5 / 14
11,554
722
9,934
23,589
35,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ShadowDemon37
Sun Wukong
15
2 / 10 / 12
10,272
642
15,543
25,783
26,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
19
4 / 7 / 13
11,439
715
15,548
23,972
12,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
88
31
Kills
23
23
Deaths
31
81
Assists
65
Player
Kills
Deaths
Assists
KDA
L
6
4
14
3.25
L
Cupid
8
5
12
2.8
L
Athena
3
5
14
2
W
Bastet
5
3
21
5.17
W
Charybdis
11
4
12
4.25
W
Pele
MCOSET
Pele
8
6
13
2.42
L
Sun Wukong
ShadowDemon37
Sun Wukong
2
10
12
0.8
W
Jormungandr
Terribadone
Jormungandr
4
6
15
1.92
W
3
4
20
3.25
L
Bastet
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,752
Damage
87,611
105,709
Taken
104,579
79,139
Mitigated
89,694
37,258
Healing
32,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,956
2,651
1,236
1,486
13,574
6,096
1,201
1,667
11,907
46,823
0
L
Cupid
18,630
11,368
6,367
4,805
17,661
8,935
1,691
1,899
15,762
0
32,921
L
Athena
9,934
1,616
666
3,027
23,589
35,634
313
3,710
19,879
16,563
0
W
Bastet
18,721
4,957
1,171
3,720
16,720
10,033
1,400
6,404
10,316
0
26,924
W
Charybdis
19,767
8,234
3,271
2,484
15,246
7,943
3,788
5,022
10,224
0
43,188
W
Pele
MCOSET
Pele
28,456
6,332
3,258
9,267
27,827
15,214
2,506
10,396
17,431
0
60,288
L
Sun Wukong
ShadowDemon37
Sun Wukong
15,543
1,859
1,243
5,326
25,783
26,666
0
5,608
20,175
0
29,613
W
Jormungandr
Terribadone
Jormungandr
15,071
5,238
701
4,774
25,530
22,558
1,201
9,093
16,437
32,016
0
W
11,737
2,453
4,182
4,430
20,386
23,391
611
6,975
13,411
0
18,787
L
Bastet
15,548
4,964
1,631
6,381
23,972
12,363
1,533
2,187
21,785
0
30,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,829
Gold Earned
57,363
181
Minions Killed
160
0
Camps Cleared
0
1,440,892
Distance Traveled
1,355,476
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,051
753
44
3
0
282,632
0
L
Cupid
12,047
753
41
3
0
272,278
0
L
Athena
11,554
722
19
1
0
263,241
0
W
Bastet
11,582
724
16
1
0
315,231
0
W
Charybdis
12,890
806
49
3
0
252,695
1
W
Pele
12,701
794
52
3
0
310,496
4
L
Sun Wukong
10,272
642
24
2
0
254,986
0
W
Jormungandr
11,730
733
50
3
0
255,329
0
W
Shiva
10,926
683
14
1
0
307,141
0
L
Bastet
11,439
715
32
2
0
282,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role