Player Matchup

Eset
Eset
Drty JerzE
Eset
Level 159
God Stats
12W - 14L
1,490 SR
Queue Stats
711W - 668L
1,587 Elo+
Solo
Guan Yu
Guan Yu
F666orFeed
Guan Yu
Level 51
God Stats
0W - 1L
1,594 SR
Queue Stats
11W - 8L
1,656 Elo+
Party 3
Anubis
Anubis
TekReset
Anubis
Level 150
God Stats
4W - 9L
1,352 SR
Queue Stats
331W - 331L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
VEXjeri
Tsukuyomi
Level 145
God Stats
1W - 3L
1,333 SR
Queue Stats
140W - 113L
1,548 Elo+
Party 3
Cthulhu
Cthulhu
Zoots1
Cthulhu
Level 145
God Stats
2W - 6L
1,500 SR
Queue Stats
800W - 774L
1,600 Elo+
Solo
Team Averages
Level 130
1,454 SR
1,600 Elo+

VS

Team Averages
Level 129
1,543 SR
1,625 Elo+
Neith
Neith
DesolateWolfie
Neith
Level 155
God Stats
4W - 7L
1,322 SR
Queue Stats
156W - 134L
1,642 Elo+
Party 2
Guan Yu
Guan Yu
GIJEW70
Guan Yu
Level 154
God Stats
3W - 2L
1,695 SR
Queue Stats
68W - 52L
1,604 Elo+
Party 1
Tiamat
Tiamat
Moveablesplash
Tiamat
Level 143
God Stats
3W - 0L
1,623 SR
Queue Stats
85W - 58L
1,634 Elo+
Party 1
Sun Wukong
Sun Wukong
Zibbiezone
Sun Wukong
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 102L
1,650 Elo+
Party 2
Hades
Hades
zorgot13
Hades
Level 153
God Stats
6W - 4L
1,572 SR
Queue Stats
259W - 266L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 11 / 13
14,627
522
18,832
23,058
11,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
F666orFeed
Guan Yu
20
4 / 8 / 18
16,316
583
28,214
47,892
65,062
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
TekReset
Anubis
20
5 / 6 / 12
16,519
590
27,145
24,014
14,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
VEXjeri
Tsukuyomi
20
12 / 6 / 5
18,369
656
54,569
38,633
21,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
Zoots1
Cthulhu
20
5 / 7 / 14
17,910
640
29,435
41,751
70,313
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 21
18,043
644
39,761
33,910
16,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
GIJEW70
Guan Yu
20
7 / 4 / 23
16,937
605
13,497
43,608
69,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
7 / 6 / 15
16,632
594
28,583
28,798
21,283
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Zibbiezone
Sun Wukong
20
7 / 6 / 26
18,505
661
27,926
41,011
55,061
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hades
zorgot13
Hades
20
8 / 8 / 21
17,626
630
38,426
43,204
43,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
142
26
Kills
36
38
Deaths
28
62
Assists
106
Player
Kills
Deaths
Assists
KDA
W
7
4
21
4.38
L
0
11
13
0.59
L
Guan Yu
F666orFeed
Guan Yu
4
8
18
1.63
W
Guan Yu
GIJEW70
Guan Yu
7
4
23
4.63
W
7
6
15
2.42
L
Anubis
TekReset
Anubis
5
6
12
1.83
L
Tsukuyomi
VEXjeri
Tsukuyomi
12
6
5
2.42
W
Sun Wukong
Zibbiezone
Sun Wukong
7
6
26
3.33
L
Cthulhu
Zoots1
Cthulhu
5
7
14
1.71
W
Hades
zorgot13
Hades
8
8
21
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,195
Damage
148,193
175,348
Taken
190,531
182,729
Mitigated
206,434
69,693
Healing
109,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,761
13,697
3,801
14,834
33,910
16,867
5,354
14,488
19,422
0
102,325
L
18,832
743
3,071
2,330
23,058
11,910
2,209
11,732
11,130
36,778
0
L
Guan Yu
F666orFeed
Guan Yu
28,214
1,712
15,495
14,467
47,892
65,062
468
14,906
32,553
0
51,694
W
Guan Yu
GIJEW70
Guan Yu
13,497
559
28,586
22,875
43,608
69,700
510
13,575
30,033
0
24,594
W
28,583
1,689
2,777
5,626
28,798
21,283
817
12,974
15,824
62,092
0
L
Anubis
TekReset
Anubis
27,145
673
518
5,674
24,014
14,443
2,292
10,859
12,991
64,506
0
L
Tsukuyomi
VEXjeri
Tsukuyomi
54,569
15,763
6,373
11,809
38,633
21,001
3,386
12,168
26,193
0
100,405
W
Sun Wukong
Zibbiezone
Sun Wukong
27,926
4,121
2,327
10,003
41,011
55,061
575
14,283
26,728
658
45,606
L
Cthulhu
Zoots1
Cthulhu
29,435
913
3,923
6,033
41,751
70,313
991
16,070
24,814
72,528
0
W
Hades
zorgot13
Hades
38,426
2,592
2,884
15,617
43,204
43,523
2,383
20,092
23,112
87,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,741
Gold Earned
87,743
315
Minions Killed
301
0
Camps Cleared
0
2,420,980
Distance Traveled
2,267,607
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,043
644
126
5
0
437,120
0
L
Eset
14,627
522
58
2
0
380,937
2
L
Guan Yu
16,316
583
33
1
0
529,391
0
W
Guan Yu
16,937
605
11
0
0
547,515
0
W
Tiamat
16,632
594
66
2
0
447,269
1
L
Anubis
16,519
590
67
2
0
442,261
2
L
Tsukuyomi
18,369
656
73
3
0
547,416
0
W
Sun Wukong
18,505
661
18
1
0
444,124
6
L
Cthulhu
17,910
640
84
3
0
520,975
0
W
Hades
17,626
630
80
3
0
391,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role