Player Matchup

Guan Yu
Guan Yu
CrabCakeGuy
Guan Yu
Level 42
God Stats
2W - 2L
1,274 SR
Queue Stats
104W - 87L
1,379 Elo+
Party 3
Ne Zha
Ne Zha
Deadman384
Ne Zha
Level 149
God Stats
4W - 5L
1,356 SR
Queue Stats
250W - 279L
1,371 Elo+
Solo
Kumbhakarna
Kumbhakarna
Krishnah
Kumbhakarna
Level 103
God Stats
3W - 4L
1,662 SR
Queue Stats
72W - 68L
1,342 Elo+
Party 1
Chronos
Chronos
OmegaRed541
Chronos
Level 145
God Stats
3W - 2L
1,370 SR
Queue Stats
165W - 154L
1,388 Elo+
Party 3
Discordia
Discordia
orangepinkman
Discordia
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 81L
1,336 Elo+
Party 1
Team Averages
Level 93
1,432 SR
1,363 Elo+

VS

Team Averages
Level 80
1,437 SR
1,279 Elo+
Nemesis
Nemesis
DeBaIdo
Nemesis
Level 97
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 2
Ganesha
Ganesha
King Bric
Ganesha
Level 49
God Stats
0W - 2L
1,378 SR
Queue Stats
1W - 5L
1,185 Elo+
Party 2
Horus
Horus
MIB snipermonk
Horus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 2
Lancelot
Lancelot
ShadowXiao72
Lancelot
Level 85
God Stats
5W - 4L
1,512 SR
Queue Stats
171W - 187L
1,353 Elo+
Solo
Merlin
Merlin
WheeziestJpity
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CrabCakeGuy
Guan Yu
19
1 / 2 / 21
12,251
645
15,170
21,590
27,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Deadman384
Ne Zha
20
10 / 2 / 20
14,275
751
33,679
24,085
13,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Krishnah
Kumbhakarna
20
10 / 3 / 22
14,238
749
14,064
35,349
39,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
OmegaRed541
Chronos
20
10 / 3 / 14
13,733
723
24,497
21,270
11,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
orangepinkman
Discordia
20
7 / 2 / 29
13,405
706
33,768
21,333
9,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeBaIdo
Nemesis
17
2 / 9 / 4
12,128
638
22,100
32,470
17,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
King Bric
Ganesha
20
1 / 5 / 9
11,456
603
16,313
23,373
24,927
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 9 / 1
10,986
578
11,329
25,258
25,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
ShadowXiao72
Lancelot
19
5 / 11 / 2
12,309
648
24,768
28,962
14,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 4 / 6
11,860
624
19,446
23,783
10,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
34
38
Kills
12
12
Deaths
38
106
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CrabCakeGuy
Guan Yu
1
2
21
5.75
L
Nemesis
DeBaIdo
Nemesis
2
9
4
0.44
W
Ne Zha
Deadman384
Ne Zha
10
2
20
10
L
Ganesha
King Bric
Ganesha
1
5
9
1.1
W
Kumbhakarna
Krishnah
Kumbhakarna
10
3
22
7
L
3
9
1
0.39
W
Chronos
OmegaRed541
Chronos
10
3
14
5.67
L
Lancelot
ShadowXiao72
Lancelot
5
11
2
0.55
L
1
4
6
1
W
Discordia
orangepinkman
Discordia
7
2
29
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,178
Damage
93,956
123,627
Taken
133,846
102,199
Mitigated
92,868
67,771
Healing
38,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CrabCakeGuy
Guan Yu
15,170
1,129
8,142
12,174
21,590
27,714
593
6,556
15,034
0
25,524
L
Nemesis
DeBaIdo
Nemesis
22,100
5,942
4,421
6,929
32,470
17,980
703
16,094
16,376
532
32,942
W
Ne Zha
Deadman384
Ne Zha
33,679
9,831
4,515
12,004
24,085
13,727
2,516
5,627
18,458
0
77,952
L
Ganesha
King Bric
Ganesha
16,313
1,228
2,206
3,794
23,373
24,927
306
15,492
7,881
29,469
0
W
Kumbhakarna
Krishnah
Kumbhakarna
14,064
1,478
1,633
14,684
35,349
39,765
422
8,089
27,260
19,676
0
L
11,329
3,830
1,427
2,760
25,258
25,212
332
15,538
9,720
0
20,764
W
Chronos
OmegaRed541
Chronos
24,497
1,928
396
4,116
21,270
11,074
4,162
7,937
13,333
47,207
0
L
Lancelot
ShadowXiao72
Lancelot
24,768
2,030
1,197
6,138
28,962
14,002
488
14,201
14,761
0
43,216
L
19,446
739
2,807
7,205
23,783
10,747
64
11,004
12,779
56,276
0
W
Discordia
orangepinkman
Discordia
33,768
4,214
1,428
8,679
21,333
9,919
1,041
8,082
13,251
52,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,902
Gold Earned
58,739
182
Minions Killed
157
0
Camps Cleared
0
1,841,507
Distance Traveled
1,457,615
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,251
645
28
1
0
367,941
0
L
Nemesis
12,128
638
18
1
0
291,458
5
W
Ne Zha
14,275
751
72
4
0
383,020
3
L
Ganesha
11,456
603
0
0
0
314,919
0
W
Kumbhakarna
14,238
749
14
1
0
376,944
0
L
Horus
10,986
578
26
1
0
278,318
0
W
Chronos
13,733
723
37
2
0
364,534
1
L
Lancelot
12,309
648
30
2
0
290,555
0
L
Merlin
11,860
624
83
4
0
282,365
0
W
Discordia
13,405
706
31
2
0
349,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role