Player Matchup

Apollo
Apollo
DeftHorse13
Apollo
Level 109
God Stats
1W - 1L
1,297 SR
Queue Stats
77W - 91L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoGodsJustMen
Tsukuyomi
Level 81
God Stats
1W - 0L
1,339 SR
Queue Stats
3W - 3L
1,434 Elo+
Party 1
Yu Huang
Yu Huang
P0S3ID0NSwrath
Yu Huang
Level 160
God Stats
3W - 3L
1,561 SR
Queue Stats
305W - 286L
1,515 Elo+
Party 1
King Arthur
King Arthur
UGotThisTravis
King Arthur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,430 Elo+
Party 1
Cabrakan
Cabrakan
cr1tk1ng
Cabrakan
Level 123
God Stats
1W - 2L
1,432 SR
Queue Stats
73W - 61L
1,553 Elo+
Party 1
Team Averages
Level 112
1,426 SR
1,489 Elo+

VS

Team Averages
Level 125
1,576 SR
1,518 Elo+
Janus
Janus
Clutch 2point0
Janus
Level 115
God Stats
2W - 1L
1,510 SR
Queue Stats
91W - 71L
1,548 Elo+
Party 2
Baba Yaga
Baba Yaga
Cream Soda 666
Baba Yaga
Level 138
God Stats
7W - 6L
1,477 SR
Queue Stats
300W - 250L
1,535 Elo+
Party 2
Cerberus
Cerberus
EpiCFArm3R 92
Cerberus
Level 116
God Stats
2W - 3L
1,607 SR
Queue Stats
71W - 86L
1,464 Elo+
Party 2
Zeus
Zeus
SPARTAN Vlll
Zeus
Level 100
God Stats
10W - 2L
1,764 SR
Queue Stats
239W - 240L
1,534 Elo+
Party 2
Hun Batz
Hun Batz
pressman350
Hun Batz
Level 156
God Stats
1W - 3L
1,526 SR
Queue Stats
347W - 311L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
4 / 8 / 12
12,381
688
14,336
19,363
9,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
NoGodsJustMen
Tsukuyomi
20
6 / 5 / 13
13,471
748
15,550
22,104
21,244
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
20
12 / 5 / 8
14,348
797
31,275
19,644
10,864
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
UGotThisTravis
King Arthur
17
0 / 7 / 8
10,804
600
7,479
23,520
41,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
cr1tk1ng
Cabrakan
20
8 / 5 / 6
13,350
742
17,785
24,917
39,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 16
13,069
726
22,182
15,788
9,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Cream Soda 666
Baba Yaga
20
11 / 4 / 16
13,875
771
28,327
19,754
12,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
EpiCFArm3R 92
Cerberus
17
3 / 8 / 18
11,315
629
11,547
26,946
33,921
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 6 / 19
12,961
720
21,117
18,276
8,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
pressman350
Hun Batz
17
5 / 9 / 15
12,491
694
13,445
24,165
12,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
114
30
Kills
30
30
Deaths
31
47
Assists
84
Player
Kills
Deaths
Assists
KDA
L
6
4
16
3.5
L
Baba Yaga
Cream Soda 666
Baba Yaga
11
4
16
4.75
W
Apollo
4
8
12
1.25
L
Cerberus
EpiCFArm3R 92
Cerberus
3
8
18
1.5
W
Tsukuyomi
NoGodsJustMen
Tsukuyomi
6
5
13
2.5
W
Yu Huang
12
5
8
3.2
L
5
6
19
2.42
W
King Arthur
UGotThisTravis
King Arthur
0
7
8
0.57
W
Cabrakan
cr1tk1ng
Cabrakan
8
5
6
2.2
L
Hun Batz
pressman350
Hun Batz
5
9
15
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,425
Damage
96,618
109,548
Taken
104,929
122,473
Mitigated
75,831
34,876
Healing
39,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,182
1,009
2,388
4,662
15,788
9,071
405
8,408
7,380
47,388
0
L
Baba Yaga
Cream Soda 666
Baba Yaga
28,327
860
2,079
7,699
19,754
12,005
523
9,396
10,358
46,868
0
W
Apollo
14,336
5,145
1,835
2,031
19,363
9,185
3,266
14,453
4,910
0
35,010
L
Cerberus
EpiCFArm3R 92
Cerberus
11,547
634
1,464
5,945
26,946
33,921
115
12,758
14,188
19,812
0
W
Tsukuyomi
NoGodsJustMen
Tsukuyomi
15,550
2,464
1,069
5,531
22,104
21,244
2,297
14,724
7,380
0
37,621
W
Yu Huang
31,275
3,360
2,003
7,643
19,644
10,864
1,575
15,526
4,118
72,301
0
L
21,117
1,140
2,381
5,490
18,276
8,791
451
9,533
8,743
49,067
0
W
King Arthur
UGotThisTravis
King Arthur
7,479
493
2,335
3,034
23,520
41,855
359
17,433
6,087
0
13,188
W
Cabrakan
cr1tk1ng
Cabrakan
17,785
1,832
3,890
5,505
24,917
39,325
424
21,253
3,664
28,965
0
L
Hun Batz
pressman350
Hun Batz
13,445
4,639
3,555
3,812
24,165
12,043
217
8,965
15,200
280
22,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,354
Gold Earned
63,711
186
Minions Killed
219
0
Camps Cleared
0
1,648,085
Distance Traveled
1,593,270
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,069
726
56
3
0
348,060
0
L
Baba Yaga
13,875
771
37
2
0
356,523
0
W
Apollo
12,381
688
35
2
0
311,998
0
L
Cerberus
11,315
629
29
2
0
296,540
0
W
Tsukuyomi
13,471
748
41
2
0
346,605
0
W
Yu Huang
14,348
797
77
4
0
318,699
0
L
Zeus
12,961
720
72
4
0
295,550
1
W
King Arthur
10,804
600
11
1
0
332,013
0
W
Cabrakan
13,350
742
22
1
0
338,770
0
L
Hun Batz
12,491
694
25
1
0
296,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role