Player Matchup

Hades
Hades
Silver II
AdmiralHarambe
Hades
Silver II
Level 122
God Stats
428W - 547L
1,514 SR
Queue Stats
535W - 744L
1,174 MMR
Solo
Hou Yi
Hou Yi
Bronze V
DSS-_-Ali
Hou Yi
Bronze V
Level 108
God Stats
1W - 6L
1,564 SR
Queue Stats
4W - 12L
1,228 MMR
Solo
Bacchus
Bacchus
Bronze V
Jstocks69
Bacchus
Bronze V
Level 95
God Stats
1W - 7L
1,378 SR
Queue Stats
7W - 26L
1,317 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,485 SR
1,240 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,737 SR
1,619 MMR
Cthulhu
Cthulhu
Gold I
Killswitch7779
Cthulhu
Gold I
Level 154
God Stats
13W - 6L
1,775 SR
Queue Stats
73W - 81L
1,582 MMR
Party 1
Ra
Ra
Gold II
TardySpace7
Ra
Gold II
Level 141
God Stats
1W - 0L
1,736 SR
Queue Stats
47W - 45L
1,582 MMR
Party 1
Ishtar
Ishtar
Gold III
xAddictedtoKush
Ishtar
Gold III
Level 123
God Stats
5W - 2L
1,699 SR
Queue Stats
32W - 30L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,567
913
3,780
4,288
2,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
DSS-_-Ali
Hou Yi
3
0 / 0 / 0
3,414
683
0
0
0
Bacchus
Jstocks69
Bacchus
6
0 / 2 / 0
3,973
795
1,348
5,409
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ah Muzen CabCabrakanZeusKumbhakarnaPoseidon

VS

Bans
AtlasUllrBaron SamediYmirMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,868
974
1,832
3,879
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 1 / 1
4,815
963
2,512
2,723
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 3
4,351
870
2,488
2,902
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
3
3
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Hou Yi
DSS-_-Ali
Hou Yi
0
0
0
0
L
Bacchus
Jstocks69
Bacchus
0
2
0
0
W
1
0
2
2
W
2
1
1
2.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,128
Damage
6,832
9,697
Taken
9,504
6,048
Mitigated
4,437
2,328
Healing
2,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,780
35
31
1,172
4,288
2,710
0
2,564
1,599
13,894
0
L
Hou Yi
DSS-_-Ali
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Jstocks69
Bacchus
1,348
35
0
1,125
5,409
3,338
0
1,853
3,397
6,054
0
W
1,832
368
0
776
3,879
2,303
237
1,618
2,261
7,126
0
W
2,512
221
420
870
2,723
1,030
407
1,919
804
13,126
0
W
2,488
1,536
0
727
2,902
1,104
690
1,823
1,079
0
11,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,954
Gold Earned
14,034
32
Minions Killed
67
2
Camps Cleared
4
165,028
Distance Traveled
261,462
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,567
913
22
4
2
73,373
2
L
Hou Yi
3,414
683
0
0
0
0
0
L
Bacchus
3,973
795
10
2
0
91,655
3
W
Cthulhu
4,868
974
13
3
3
90,776
3
W
Ra
4,815
963
26
5
1
86,452
2
W
Ishtar
4,351
870
28
6
0
84,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role