Player Matchup

Skadi
Skadi
L_ACE_D
Skadi
Level 160
God Stats
4W - 5L
1,803 SR
Queue Stats
112W - 112L
1,523 Elo+
Solo
Thoth
Thoth
Maximus6215
Thoth
Level 121
God Stats
3W - 4L
1,089 SR
Queue Stats
119W - 108L
1,538 Elo+
Solo
Hun Batz
Hun Batz
Mommykins
Hun Batz
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Solo
Guan Yu
Guan Yu
ReySaderx
Guan Yu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
happyssd
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,158 Elo+
Party 1
Team Averages
Level 120
1,478 SR
1,381 Elo+

VS

Team Averages
Level 122
1,483 SR
1,489 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MouthChoker
Achilles
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 129L
1,434 Elo+
Solo
Hercules
Hercules
luisillo05
Hercules
Level 158
God Stats
10W - 11L
1,478 SR
Queue Stats
400W - 436L
1,510 Elo+
Solo
Ne Zha
Ne Zha
nightssilent
Ne Zha
Level 125
God Stats
8W - 7L
1,594 SR
Queue Stats
394W - 387L
1,491 Elo+
Solo
Lancelot
Lancelot
nysouljahx
Lancelot
Level 149
God Stats
2W - 5L
1,345 SR
Queue Stats
648W - 646L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
L_ACE_D
Skadi
17
6 / 1 / 18
10,179
925
20,644
9,335
5,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

17
4 / 2 / 17
9,692
881
16,754
8,140
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Mommykins
Hun Batz
14
4 / 4 / 15
9,146
831
11,383
9,755
4,103
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ReySaderx
Guan Yu
16
8 / 2 / 12
9,801
891
6,096
12,483
9,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
happyssd
Khepri
18
3 / 0 / 19
10,747
977
7,910
19,519
12,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 5 / 4
7,537
685
3,897
16,062
11,477
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
MouthChoker
Achilles
1
0 / 0 / 0
2,844
259
0
202
90
Hercules
luisillo05
Hercules
16
2 / 5 / 3
8,471
770
13,039
19,919
21,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
15
4 / 6 / 2
8,346
759
11,813
17,492
7,687
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Lancelot
nysouljahx
Lancelot
11
0 / 9 / 3
6,878
625
6,541
15,195
4,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
19
25
Kills
7
9
Deaths
25
81
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
4
0.6
W
Skadi
L_ACE_D
Skadi
6
1
18
15
W
4
2
17
6.25
W
Hun Batz
Mommykins
Hun Batz
4
4
15
2.88
L
Achilles
MouthChoker
Achilles
0
0
0
0
W
Guan Yu
ReySaderx
Guan Yu
8
2
12
7
W
Khepri
happyssd
Khepri
3
0
19
12.5
L
Hercules
luisillo05
Hercules
2
5
3
0.7
L
Ne Zha
4
6
2
0.83
L
Lancelot
nysouljahx
Lancelot
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,787
Damage
35,290
59,232
Taken
68,870
35,676
Mitigated
45,753
31,396
Healing
20,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,897
425
5,184
5,352
16,062
11,477
0
5,649
10,413
0
8,769
W
Skadi
L_ACE_D
Skadi
20,644
7,139
1,316
2,036
9,335
5,458
3,350
0
9,335
0
38,499
W
16,754
1,123
1,413
1,563
8,140
4,191
1,307
0
8,140
34,113
0
W
Hun Batz
Mommykins
Hun Batz
11,383
3,287
256
838
9,755
4,103
1,014
0
9,755
0
16,849
L
Achilles
MouthChoker
Achilles
0
0
0
0
202
90
0
202
0
0
0
W
Guan Yu
ReySaderx
Guan Yu
6,096
329
6,580
4,834
12,483
9,345
485
0
12,483
4,469
12,412
W
Khepri
happyssd
Khepri
7,910
880
1,561
10,999
19,519
12,579
999
0
18,235
19,229
0
L
Hercules
luisillo05
Hercules
13,039
2,382
617
5,413
19,919
21,577
0
8,686
11,233
0
31,737
L
Ne Zha
11,813
2,842
814
1,917
17,492
7,687
0
6,626
10,820
0
22,716
L
Lancelot
nysouljahx
Lancelot
6,541
776
505
764
15,195
4,922
0
5,361
9,834
0
13,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
34,076
119
Minions Killed
76
0
Camps Cleared
0
1,094,294
Distance Traveled
748,617
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,537
685
10
1
0
211,927
4
W
Skadi
10,179
925
31
3
0
227,264
1
W
Thoth
9,692
881
44
4
0
231,650
0
W
Hun Batz
9,146
831
7
1
0
195,363
0
L
Achilles
2,844
259
0
0
0
0
0
W
Guan Yu
9,801
891
14
1
0
198,426
0
W
Khepri
10,747
977
23
2
0
241,591
0
L
Hercules
8,471
770
42
4
0
187,525
0
L
Ne Zha
8,346
759
11
1
0
167,664
0
L
Lancelot
6,878
625
13
1
0
181,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role