Player Matchup

Merlin
Merlin
EAGLE FOX1
Merlin
Level 129
God Stats
1W - 1L
1,262 SR
Queue Stats
79W - 83L
1,504 Elo+
Party 3
Danzaburou
Danzaburou
HONOR NIGHTWOLF
Danzaburou
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 110L
1,466 Elo+
Party 3
Sol
Sol
RunningToe
Sol
Level 143
God Stats
3W - 0L
1,815 SR
Queue Stats
67W - 60L
1,530 Elo+
Party 3
Cernunnos
Cernunnos
aHeavenlyDeath
Cernunnos
Level 145
God Stats
8W - 3L
1,677 SR
Queue Stats
418W - 401L
1,570 Elo+
Solo
Fafnir
Fafnir
jbdongo
Fafnir
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 119L
1,470 Elo+
Solo
Team Averages
Level 130
1,551 SR
1,508 Elo+

VS

Team Averages
Level 97
1,593 SR
1,422 Elo+
Tsukuyomi
Tsukuyomi
DarkHellScythe
Tsukuyomi
Level 108
God Stats
1W - 1L
1,750 SR
Queue Stats
95W - 110L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
Taizo666
Danzaburou
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,513 Elo+
Party 1
Ullr
Ullr
TheCNGent
Ullr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 53L
1,415 Elo+
Solo
Ne Zha
Ne Zha
TheSlamaLlama
Ne Zha
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,345 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VonHammer
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,713 SR
Queue Stats
13W - 17L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EAGLE FOX1
Merlin
20
6 / 5 / 11
13,171
693
23,146
13,852
7,683
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HONOR NIGHTWOLF
Danzaburou
19
2 / 4 / 14
12,071
635
10,429
15,897
8,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 2 / 17
13,465
709
29,587
21,687
13,848
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
aHeavenlyDeath
Cernunnos
20
3 / 4 / 13
12,765
672
17,479
23,335
14,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
jbdongo
Fafnir
20
9 / 3 / 10
14,354
755
12,592
30,041
67,897
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkHellScythe
Tsukuyomi
19
6 / 10 / 6
12,205
642
18,684
27,932
19,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Taizo666
Danzaburou
19
0 / 2 / 8
11,275
593
14,873
14,815
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
17
1 / 8 / 5
10,615
559
12,086
23,821
10,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 7
13,139
692
26,309
25,299
14,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
VonHammer
Ah Muzen Cab
20
5 / 2 / 7
12,754
671
16,576
15,591
7,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
51
26
Kills
18
18
Deaths
26
65
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DarkHellScythe
Tsukuyomi
6
10
6
0.9
W
Merlin
EAGLE FOX1
Merlin
6
5
11
2.3
W
Danzaburou
HONOR NIGHTWOLF
Danzaburou
2
4
14
2.25
W
6
2
17
7.25
L
Danzaburou
Taizo666
Danzaburou
0
2
8
2
L
Ullr
1
8
5
0.44
L
6
4
7
2.38
L
Ah Muzen Cab
VonHammer
Ah Muzen Cab
5
2
7
4.25
W
Cernunnos
aHeavenlyDeath
Cernunnos
3
4
13
2.38
W
Fafnir
jbdongo
Fafnir
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,233
Damage
88,528
104,812
Taken
107,458
111,985
Mitigated
60,113
41,332
Healing
44,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DarkHellScythe
Tsukuyomi
18,684
3,214
1,681
6,111
27,932
19,517
650
15,403
12,529
0
29,103
W
Merlin
EAGLE FOX1
Merlin
23,146
305
1,504
1,422
13,852
7,683
739
0
13,852
50,328
0
W
Danzaburou
HONOR NIGHTWOLF
Danzaburou
10,429
2,859
1,999
2,032
15,897
8,435
1,034
0
15,897
0
23,399
W
29,587
14,117
2,261
7,505
21,687
13,848
3,034
0
21,687
57,134
0
L
Danzaburou
Taizo666
Danzaburou
14,873
3,639
4,545
6,146
14,815
7,293
196
10,024
4,791
0
33,716
L
Ullr
12,086
3,724
3,330
3,774
23,821
10,909
132
15,774
8,047
0
22,949
L
26,309
4,654
1,234
10,089
25,299
14,599
558
14,462
10,837
0
59,074
L
Ah Muzen Cab
VonHammer
Ah Muzen Cab
16,576
4,207
2,654
4,883
15,591
7,795
1,401
9,662
5,929
0
35,542
W
Cernunnos
aHeavenlyDeath
Cernunnos
17,479
7,618
5,292
8,304
23,335
14,122
3,096
0
23,335
0
55,730
W
Fafnir
jbdongo
Fafnir
12,592
3,905
1,586
9,427
30,041
67,897
331
0
30,041
17,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,826
Gold Earned
59,988
256
Minions Killed
174
0
Camps Cleared
0
1,565,033
Distance Traveled
1,758,341
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,205
642
19
1
0
301,349
1
W
Merlin
13,171
693
71
4
0
291,668
0
W
Danzaburou
12,071
635
32
2
0
297,509
1
W
Sol
13,465
709
58
3
0
318,421
2
L
Danzaburou
11,275
593
60
3
0
346,975
3
L
Ullr
10,615
559
18
1
0
318,950
0
L
Ne Zha
13,139
692
37
2
0
394,148
0
L
Ah Muzen Cab
12,754
671
40
2
0
396,919
9
W
Cernunnos
12,765
672
84
4
0
290,326
2
W
Fafnir
14,354
755
11
1
0
367,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role