Player Matchup

Danzaburou
Danzaburou
DR Circlestrat
Danzaburou
Level 157
God Stats
13W - 7L
1,668 SR
Queue Stats
367W - 345L
1,540 Elo+
Party 1
Horus
Horus
KeviDoesIt
Horus
Level 146
God Stats
15W - 8L
1,632 SR
Queue Stats
182W - 173L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
R4ptorrrr
Ne Zha
Level 133
God Stats
6W - 2L
1,554 SR
Queue Stats
163W - 166L
1,545 Elo+
Party 1
Raijin
Raijin
TravisTheRadish
Raijin
Level 127
God Stats
4W - 1L
1,684 SR
Queue Stats
104W - 103L
1,526 Elo+
Party 1
Cerberus
Cerberus
reven03
Cerberus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,497 Elo+
Party 1
Team Averages
Level 126
1,608 SR
1,527 Elo+

VS

Team Averages
Level 110
1,502 SR
1,536 Elo+
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DrChaos_22
Ah Puch
Level 104
God Stats
14W - 6L
1,483 SR
Queue Stats
554W - 516L
1,522 Elo+
Party 3
Apollo
Apollo
ImDaltonSon
Apollo
Level 86
God Stats
4W - 7L
1,445 SR
Queue Stats
80W - 61L
1,565 Elo+
Party 2
Ravana
Ravana
Lingering_Will07
Ravana
Level 109
God Stats
23W - 13L
1,623 SR
Queue Stats
369W - 356L
1,520 Elo+
Party 3
Cu Chulainn
Cu Chulainn
demonhunter321
Cu Chulainn
Level 129
God Stats
3W - 3L
1,460 SR
Queue Stats
106W - 86L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DR Circlestrat
Danzaburou
17
1 / 1 / 4
10,656
592
10,367
10,194
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
16
3 / 1 / 3
10,448
580
11,020
15,702
14,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
R4ptorrrr
Ne Zha
16
6 / 1 / 0
10,051
558
9,425
15,944
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 3 / 1
9,173
510
11,523
12,592
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
reven03
Cerberus
13
1 / 3 / 4
8,318
462
5,029
14,408
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 2 / 2
7,791
433
4,673
17,291
15,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
DrChaos_22
Ah Puch
15
2 / 2 / 2
9,093
505
13,800
13,229
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
11
1 / 4 / 0
7,344
408
5,048
10,906
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 1
8,869
493
7,608
10,690
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
demonhunter321
Cu Chulainn
16
2 / 2 / 1
9,938
552
11,503
16,006
16,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
9
9
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
2
0.5
W
Danzaburou
DR Circlestrat
Danzaburou
1
1
4
3
L
Ah Puch
DrChaos_22
Ah Puch
2
2
2
1.5
L
Apollo
1
4
0
0.25
W
Horus
3
1
3
4.5
L
4
2
1
2.25
W
Ne Zha
R4ptorrrr
Ne Zha
6
1
0
6
W
1
3
1
0.5
L
Cu Chulainn
demonhunter321
Cu Chulainn
2
2
1
1.25
W
Cerberus
reven03
Cerberus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,364
Damage
42,632
68,840
Taken
68,122
46,024
Mitigated
45,282
15,860
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,673
956
376
1,359
17,291
15,361
0
5,266
11,894
30,358
2,104
W
Danzaburou
DR Circlestrat
Danzaburou
10,367
5,483
0
4,011
10,194
4,394
6,856
846
9,348
0
106,555
L
Ah Puch
DrChaos_22
Ah Puch
13,800
826
0
4,698
13,229
4,694
280
7,363
5,505
69,481
0
L
Apollo
5,048
2,117
0
2,517
10,906
3,627
0
1,698
9,168
0
47,230
W
Horus
11,020
5,926
398
2,764
15,702
14,480
0
1,528
14,092
0
78,750
L
7,608
2,502
0
5,036
10,690
4,663
0
1,327
9,284
0
58,408
W
Ne Zha
R4ptorrrr
Ne Zha
9,425
2,913
0
4,267
15,944
7,300
0
2,011
13,823
0
89,707
W
11,523
1,966
0
2,041
12,592
6,106
77
6,140
6,017
81,121
0
L
Cu Chulainn
demonhunter321
Cu Chulainn
11,503
1,942
0
2,389
16,006
16,937
0
287
15,719
101
82,736
W
Cerberus
reven03
Cerberus
5,029
554
0
2,379
14,408
13,744
0
6,993
7,149
21,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,646
Gold Earned
43,035
626
Minions Killed
533
0
Camps Cleared
0
1,719,243
Distance Traveled
1,634,735
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,791
433
59
3
0
324,818
7
W
Danzaburou
10,656
592
174
10
0
303,361
1
L
Ah Puch
9,093
505
131
7
0
332,895
5
L
Apollo
7,344
408
91
5
0
288,020
0
W
Horus
10,448
580
132
7
0
356,378
0
L
Ravana
8,869
493
93
5
0
360,048
3
W
Ne Zha
10,051
558
119
7
0
418,148
5
W
Raijin
9,173
510
139
8
0
304,844
3
L
Cu Chulainn
9,938
552
159
9
0
328,954
2
W
Cerberus
8,318
462
62
3
0
336,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role