Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LordTouchMee
Chaac
Level 155
God Stats
6W - 1L
1,730 SR
Queue Stats
53W - 35L
1,615 Elo+
Party 1
Fenrir
Fenrir
RahtidBeefPatty
Fenrir
Level 159
God Stats
1W - 0L
1,582 SR
Queue Stats
106W - 96L
1,615 Elo+
Party 1
Discordia
Discordia
Rawbitt
Discordia
Level 160
God Stats
1W - 0L
1,639 SR
Queue Stats
90W - 103L
1,527 Elo+
Party 1
Bastet
Bastet
Taichow
Bastet
Level 160
God Stats
1W - 0L
1,522 SR
Queue Stats
25W - 13L
1,760 Elo+
Party 1
Team Averages
Level 156
1,594 SR
1,603 Elo+

VS

Team Averages
Level 81
1,677 SR
1,528 Elo+
Hades
Hades
DeboraTeste
Hades
Level 45
God Stats
0W - 1L
1,722 SR
Queue Stats
26W - 25L
1,539 Elo+
Party 2
Rama
Rama
HylianSpirit84
Rama
Level 119
God Stats
7W - 2L
1,958 SR
Queue Stats
252W - 313L
1,529 Elo+
Party 3
Terra
Terra
ObsidianPhoenix1
Terra
Level 124
God Stats
20W - 20L
1,566 SR
Queue Stats
233W - 299L
1,479 Elo+
Party 3
Thanatos
Thanatos
chispita98
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,485 Elo+
Party 2
Cerberus
Cerberus
wesaskif
Cerberus
Level 101
God Stats
16W - 7L
1,641 SR
Queue Stats
109W - 98L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 0 / 21
11,586
1,159
21,865
4,090
1,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 20
10,971
1,097
15,055
14,487
9,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 2 / 13
11,621
1,162
11,540
14,211
9,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Rawbitt
Discordia
17
3 / 0 / 19
11,051
1,105
24,582
3,905
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Taichow
Bastet
18
8 / 1 / 17
12,021
1,202
22,180
12,516
5,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

284

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,640
964
11,258
23,104
14,218
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 4 / 3
9,685
969
10,643
16,359
7,036
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 4 / 3
10,371
1,037
3,713
21,333
24,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
chispita98
Thanatos
15
1 / 8 / 2
9,331
933
3,478
16,249
8,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
wesaskif
Cerberus
15
1 / 5 / 3
9,420
942
15,505
23,900
27,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
18
28
Kills
4
4
Deaths
28
90
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
21
15.5
L
1
7
3
0.36
L
1
4
3
0.63
W
3
1
20
13
L
0
4
3
0.38
W
9
2
13
7.75
W
Discordia
Rawbitt
Discordia
3
0
19
12.5
W
Bastet
Taichow
Bastet
8
1
17
16.5
L
Thanatos
chispita98
Thanatos
1
8
2
0.25
L
Cerberus
wesaskif
Cerberus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,222
Damage
44,597
49,209
Taken
100,945
27,954
Mitigated
81,217
8,387
Healing
22,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
21,865
6,628
0
68
4,090
1,576
0
2,628
1,368
43,342
0
L
11,258
949
1,267
2,682
23,104
14,218
0
10,679
12,425
37,290
0
L
10,643
6,783
0
1,396
16,359
7,036
0
5,723
10,636
0
41,352
W
15,055
6,166
0
3,627
14,487
9,694
0
8,753
5,461
0
29,191
L
3,713
1,333
5,961
5,359
21,333
24,541
0
11,104
10,229
17,571
0
W
11,540
3,451
0
1,257
14,211
9,540
0
9,176
4,639
0
20,375
W
Discordia
Rawbitt
Discordia
24,582
1,745
0
406
3,905
1,702
0
2,270
1,583
49,535
0
W
Bastet
Taichow
Bastet
22,180
6,302
0
3,029
12,516
5,442
0
6,368
5,682
0
36,941
L
Thanatos
chispita98
Thanatos
3,478
710
0
2,608
16,249
8,094
0
6,309
9,940
0
13,366
L
Cerberus
wesaskif
Cerberus
15,505
406
0
3,300
23,900
27,328
0
12,632
11,268
35,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,250
Gold Earned
48,447
194
Minions Killed
256
12
Camps Cleared
3
1,031,254
Distance Traveled
874,755
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,586
1,159
51
5
0
184,618
3
L
Hades
9,640
964
68
7
1
188,223
0
L
Rama
9,685
969
65
7
1
162,427
0
W
Chaac
10,971
1,097
39
4
1
206,233
1
L
Terra
10,371
1,037
22
2
0
170,901
0
W
Fenrir
11,621
1,162
11
1
2
199,216
0
W
Discordia
11,051
1,105
60
6
3
210,072
2
W
Bastet
12,021
1,202
33
3
6
231,115
1
L
Thanatos
9,331
933
27
3
1
157,644
1
L
Cerberus
9,420
942
74
7
0
195,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role