Player Matchup

Anubis
Anubis
Dolero9190
Anubis
Level 84
God Stats
45W - 56L
1,449 SR
Queue Stats
321W - 472L
1,363 Elo+
Party 2
Ishtar
Ishtar
LupoTuonoNotte
Ishtar
Level 47
God Stats
12W - 35L
1,291 SR
Queue Stats
70W - 133L
1,266 Elo+
Party 2
Ravana
Ravana
grimlock1101
Ravana
Level 156
God Stats
2W - 6L
1,527 SR
Queue Stats
352W - 384L
1,565 Elo+
Solo
Team Averages
Level 96
1,422 SR
1,398 Elo+

VS

Team Averages
Level 80
1,645 SR
1,429 Elo+
Sylvanus
Sylvanus
HackerOrNot98
Sylvanus
Level 96
God Stats
0W - 2L
1,829 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Rama
Rama
POnCiAloKO
Rama
Level 127
God Stats
18W - 13L
1,604 SR
Queue Stats
254W - 211L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
bz2k
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dolero9190
Anubis
14
2 / 3 / 13
9,193
766
15,495
12,127
6,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 12
8,592
716
9,452
10,130
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
16
13 / 3 / 3
10,945
912
16,724
14,846
10,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HackerOrNot98
Sylvanus
11
0 / 5 / 5
7,786
649
10,012
15,467
10,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
7 / 2 / 0
9,642
804
13,397
18,143
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
bz2k
Baron Samedi
10
0 / 9 / 2
7,080
590
2,733
12,123
4,433
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
7
7
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dolero9190
Anubis
2
3
13
2.83
L
Sylvanus
HackerOrNot98
Sylvanus
0
5
5
0.5
W
1
1
12
7
L
7
2
0
3.5
L
Baron Samedi
bz2k
Baron Samedi
0
9
2
0.11
W
Ravana
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,671
Damage
26,142
37,103
Taken
45,733
21,191
Mitigated
21,862
12,552
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dolero9190
Anubis
15,495
522
0
5,352
12,127
6,902
255
4,313
7,814
48,013
0
L
Sylvanus
HackerOrNot98
Sylvanus
10,012
2,803
2,069
3,056
15,467
10,695
0
6,220
9,247
18,691
3,340
W
9,452
4,328
0
1,303
10,130
4,192
740
3,708
6,422
0
20,141
L
13,397
10,842
0
7,462
18,143
6,734
0
5,681
12,462
0
41,520
L
Baron Samedi
bz2k
Baron Samedi
2,733
462
481
508
12,123
4,433
0
4,165
7,958
12,852
0
W
Ravana
16,724
4,085
0
5,897
14,846
10,097
193
3,769
11,077
0
36,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
24,508
159
Minions Killed
122
7
Camps Cleared
4
673,819
Distance Traveled
556,718
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,193
766
86
7
3
214,852
2
L
Sylvanus
7,786
649
28
2
1
184,051
3
W
Ishtar
8,592
716
26
2
1
224,344
0
L
Rama
9,642
804
76
6
1
210,373
3
L
Baron Samedi
7,080
590
18
2
2
162,294
0
W
Ravana
10,945
912
47
4
3
234,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role