Player Matchup

Baron Samedi
Baron Samedi
Hurnian
Baron Samedi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,591 Elo+
Party 1
Chiron
Chiron
Mallardify
Chiron
Level 17
God Stats
3W - 5L
1,290 SR
Queue Stats
42W - 62L
1,195 Elo+
Party 1
Achilles
Achilles
Waspify
Achilles
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 86L
1,243 Elo+
Party 1
Team Averages
Level 75
1,430 SR
1,343 Elo+

VS

Team Averages
Level 35
1,461 SR
1,302 Elo+
Charybdis
Charybdis
AbyssalGodKing
Charybdis
Level 45
God Stats
1W - 7L
1,410 SR
Queue Stats
2W - 10L
1,025 Elo+
Solo
Hades
Hades
AkiraHRT
Hades
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
24W - 44L
1,434 Elo+
Party 2
Ares
Ares
GinkoNibui
Ares
Level 32
God Stats
4W - 9L
1,471 SR
Queue Stats
28W - 49L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hurnian
Baron Samedi
17
7 / 2 / 6
11,696
731
17,723
12,409
6,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Mallardify
Chiron
17
5 / 2 / 11
11,514
720
13,702
12,773
5,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Waspify
Achilles
16
6 / 4 / 8
11,224
702
14,747
16,753
18,901
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AbyssalGodKing
Charybdis
15
4 / 4 / 2
10,580
661
12,232
15,573
7,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
AkiraHRT
Hades
13
2 / 7 / 6
10,382
649
10,025
19,828
12,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 5
11,010
688
8,930
23,310
29,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
8
8
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AbyssalGodKing
Charybdis
4
4
2
1.25
L
Hades
AkiraHRT
Hades
2
7
6
0.71
L
2
7
5
0.64
W
Baron Samedi
Hurnian
Baron Samedi
7
2
6
5
W
Chiron
Mallardify
Chiron
5
2
11
5.25
W
Achilles
Waspify
Achilles
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,172
Damage
31,187
41,935
Taken
58,711
31,434
Mitigated
49,577
13,876
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AbyssalGodKing
Charybdis
12,232
5,635
98
3,301
15,573
7,544
711
3,820
11,569
0
55,373
L
Hades
AkiraHRT
Hades
10,025
1,235
251
3,389
19,828
12,509
739
8,334
11,025
34,255
0
L
8,930
662
0
1,405
23,310
29,524
375
6,049
16,649
20,049
0
W
Baron Samedi
Hurnian
Baron Samedi
17,723
2,083
3,502
4,668
12,409
6,835
714
6,600
5,781
52,465
0
W
Chiron
Mallardify
Chiron
13,702
6,552
1,815
3,283
12,773
5,698
1,506
6,893
5,880
0
35,260
W
Achilles
Waspify
Achilles
14,747
2,927
0
608
16,753
18,901
620
5,813
10,914
0
33,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,434
Gold Earned
31,972
170
Minions Killed
160
6
Camps Cleared
7
832,884
Distance Traveled
730,585
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,580
661
90
6
1
237,351
6
L
Hades
10,382
649
51
3
5
238,650
0
L
Ares
11,010
688
19
1
1
254,584
0
W
Baron Samedi
11,696
731
88
6
3
268,905
2
W
Chiron
11,514
720
50
3
1
284,799
1
W
Achilles
11,224
702
32
2
2
279,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role