Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DE4DG4MR-_
Cthulhu
Level 24
God Stats
8W - 12L
1,423 SR
Queue Stats
12W - 18L
1,459 Elo+
Party 2
Chaac
Chaac
bautirabocha1
Chaac
Level 23
God Stats
2W - 9L
1,168 SR
Queue Stats
17W - 37L
1,141 Elo+
Party 1
Anubis
Anubis
benjaminmarc2008
Anubis
Level 66
God Stats
2W - 5L
1,294 SR
Queue Stats
21W - 46L
1,156 Elo+
Party 1
Skadi
Skadi
tu_Loli7w7xd
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,047 Elo+
Party 1
Team Averages
Level 56
1,377 SR
1,261 Elo+

VS

Team Averages
Level 60
1,551 SR
1,383 Elo+
Olorun
Olorun
Adrixnnnn__
Olorun
Level 68
God Stats
5W - 2L
1,694 SR
Queue Stats
186W - 222L
1,404 Elo+
Party 3
Ratatoskr
Ratatoskr
EL_CUH03
Ratatoskr
Level 29
God Stats
7W - 0L
1,711 SR
Queue Stats
138W - 136L
1,417 Elo+
Party 3
Loki
Loki
ItzJustEli-_-
Loki
Level 62
God Stats
5W - 5L
1,270 SR
Queue Stats
165W - 193L
1,399 Elo+
Party 3
Heimdallr
Heimdallr
L1L_M1KE_4000
Heimdallr
Level 62
God Stats
1W - 0L
1,804 SR
Queue Stats
175W - 208L
1,367 Elo+
Party 3
Cthulhu
Cthulhu
myjay927224
Cthulhu
Level 79
God Stats
2W - 8L
1,274 SR
Queue Stats
300W - 305L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
8 / 4 / 3
11,950
520
19,520
23,749
12,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
DE4DG4MR-_
Cthulhu
15
1 / 1 / 3
9,519
414
9,655
15,049
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 4 / 3
11,640
506
15,724
20,270
13,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 8 / 2
9,891
430
8,902
22,062
12,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 2
8,951
389
5,319
14,664
6,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
9 / 3 / 2
13,107
570
23,237
23,091
12,234
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
EL_CUH03
Ratatoskr
18
0 / 4 / 4
11,595
504
7,171
20,226
13,023
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 1 / 5
13,283
578
13,265
16,636
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
L1L_M1KE_4000
Heimdallr
18
5 / 2 / 5
11,641
506
11,746
18,317
9,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
myjay927224
Cthulhu
18
6 / 4 / 7
12,638
549
13,801
24,215
30,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
14
Kills
25
25
Deaths
14
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
4
3
2.38
W
Olorun
9
3
2
3.33
L
Cthulhu
DE4DG4MR-_
Cthulhu
1
1
3
2.5
W
Ratatoskr
EL_CUH03
Ratatoskr
0
4
4
0.5
W
5
1
5
7.5
W
Heimdallr
L1L_M1KE_4000
Heimdallr
5
2
5
3.75
L
2
4
3
0.88
L
2
8
2
0.38
W
Cthulhu
myjay927224
Cthulhu
6
4
7
2.38
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,120
Damage
69,220
95,794
Taken
102,485
60,415
Mitigated
72,739
36,265
Healing
42,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
19,520
5,946
0
16,036
23,749
12,280
0
8,649
15,100
0
94,311
W
Olorun
23,237
13,823
0
15,521
23,091
12,234
3,130
7,694
15,397
94,705
16,793
L
Cthulhu
DE4DG4MR-_
Cthulhu
9,655
319
545
1,621
15,049
15,157
0
5,601
9,448
49,780
0
W
Ratatoskr
EL_CUH03
Ratatoskr
7,171
2,819
0
8,392
20,226
13,023
0
0
20,226
0
76,732
W
13,265
4,785
0
6,267
16,636
7,434
1,551
2,343
14,293
0
126,105
W
Heimdallr
L1L_M1KE_4000
Heimdallr
11,746
3,691
0
6,745
18,317
9,223
1,729
3,269
15,048
0
89,978
L
15,724
3,552
0
9,403
20,270
13,684
858
3,184
17,086
0
84,634
L
8,902
184
0
8,046
22,062
12,857
503
10,416
11,646
63,667
0
W
Cthulhu
myjay927224
Cthulhu
13,801
1,607
169
5,339
24,215
30,825
698
5,251
18,660
69,627
0
L
5,319
2,172
160
454
14,664
6,437
84
5,575
9,089
0
47,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,951
Gold Earned
62,264
495
Minions Killed
696
0
Camps Cleared
0
2,112,481
Distance Traveled
2,168,609
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,950
520
118
5
0
486,852
2
W
Olorun
13,107
570
140
6
0
386,084
2
L
Cthulhu
9,519
414
48
2
0
459,364
6
W
Ratatoskr
11,595
504
165
7
0
462,913
3
W
Loki
13,283
578
165
7
0
533,088
0
W
Heimdallr
11,641
506
126
5
0
354,620
2
L
Chaac
11,640
506
148
6
0
411,164
2
L
Anubis
9,891
430
104
5
0
320,148
0
W
Cthulhu
12,638
549
100
4
0
431,904
0
L
Skadi
8,951
389
77
3
0
434,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role