Player Matchup

Fenrir
Fenrir
ALB3RT1K1NG
Fenrir
Level 85
God Stats
4W - 8L
1,375 SR
Queue Stats
76W - 85L
1,376 Elo+
Party 2
Chernobog
Chernobog
GHOSTW0LF2165
Chernobog
Level 43
God Stats
1W - 2L
1,557 SR
Queue Stats
11W - 15L
1,312 Elo+
Party 2
Cerberus
Cerberus
HeinTrain
Cerberus
Level 66
God Stats
7W - 6L
1,533 SR
Queue Stats
48W - 49L
1,438 Elo+
Solo
Poseidon
Poseidon
Tanqsam13
Poseidon
Level 82
God Stats
5W - 8L
1,452 SR
Queue Stats
107W - 113L
1,380 Elo+
Party 2
Chaac
Chaac
Z1SOU
Chaac
Level 68
God Stats
1W - 5L
1,281 SR
Queue Stats
16W - 19L
1,379 Elo+
Party 2
Team Averages
Level 69
1,439 SR
1,377 Elo+

VS

Team Averages
Level 72
1,522 SR
1,366 Elo+
Discordia
Discordia
MooseNamedMike
Discordia
Level 64
God Stats
3W - 1L
1,807 SR
Queue Stats
53W - 67L
1,368 Elo+
Solo
Cupid
Cupid
MosesTheBoss11
Cupid
Level 55
God Stats
41W - 25L
1,367 SR
Queue Stats
208W - 233L
1,361 Elo+
Party 1
Amaterasu
Amaterasu
Mytosiss
Amaterasu
Level 108
God Stats
6W - 9L
1,455 SR
Queue Stats
144W - 163L
1,396 Elo+
Solo
Bacchus
Bacchus
XYouDoNoDamageX
Bacchus
Level 26
God Stats
5W - 1L
1,504 SR
Queue Stats
85W - 118L
1,356 Elo+
Party 1
Pele
Pele
mr_darksouls64
Pele
Level 109
God Stats
43W - 50L
1,478 SR
Queue Stats
248W - 279L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 3 / 1
10,193
485
13,006
19,601
10,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
GHOSTW0LF2165
Chernobog
14
2 / 4 / 4
8,744
416
10,380
11,454
4,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
HeinTrain
Cerberus
12
0 / 8 / 4
8,337
397
4,383
25,733
24,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Tanqsam13
Poseidon
14
0 / 7 / 3
8,904
424
8,322
13,855
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Z1SOU
Chaac
16
1 / 6 / 0
9,860
470
13,225
22,726
19,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MooseNamedMike
Discordia
16
3 / 3 / 3
10,131
482
5,307
8,702
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
13 / 3 / 3
11,908
567
22,176
16,283
8,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Mytosiss
Amaterasu
17
2 / 1 / 6
10,597
505
12,678
25,192
19,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 14
10,502
500
9,050
17,807
22,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 0 / 4
11,943
569
19,387
13,148
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
28
28
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
3
1
2.17
L
Chernobog
GHOSTW0LF2165
Chernobog
2
4
4
1
L
Cerberus
HeinTrain
Cerberus
0
8
4
0.25
W
Discordia
MooseNamedMike
Discordia
3
3
3
1.5
W
13
3
3
4.83
W
Amaterasu
Mytosiss
Amaterasu
2
1
6
5
L
Poseidon
Tanqsam13
Poseidon
0
7
3
0.21
W
1
2
14
4
L
Chaac
Z1SOU
Chaac
1
6
0
0.17
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,316
Damage
68,598
93,369
Taken
81,132
64,063
Mitigated
60,658
21,875
Healing
29,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,006
2,787
82
8,414
19,601
10,360
361
1,794
17,807
0
73,617
L
Chernobog
GHOSTW0LF2165
Chernobog
10,380
6,216
262
1,595
11,454
4,378
0
2,281
9,173
0
52,021
L
Cerberus
HeinTrain
Cerberus
4,383
119
61
3,011
25,733
24,994
0
5,211
20,522
32,022
0
W
Discordia
MooseNamedMike
Discordia
5,307
665
0
250
8,702
3,992
1,732
3,878
4,824
73,137
0
W
22,176
15,293
654
5,268
16,283
8,227
4,054
3,463
12,820
0
91,059
W
Amaterasu
Mytosiss
Amaterasu
12,678
6,931
0
12,444
25,192
19,845
1,121
761
24,431
0
74,886
L
Poseidon
Tanqsam13
Poseidon
8,322
869
267
3,196
13,855
5,051
193
4,189
9,666
68,577
0
W
9,050
888
389
5,445
17,807
22,261
496
2,843
14,964
27,474
0
L
Chaac
Z1SOU
Chaac
13,225
3,983
64
4,923
22,726
19,280
947
882
21,844
0
78,900
W
19,387
5,778
0
5,223
13,148
6,333
0
1,760
11,388
0
107,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,038
Gold Earned
55,081
461
Minions Killed
536
0
Camps Cleared
0
1,900,090
Distance Traveled
2,043,779
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,193
485
105
5
0
452,692
1
L
Chernobog
8,744
416
81
4
0
365,302
0
L
Cerberus
8,337
397
47
2
0
359,555
2
W
Discordia
10,131
482
109
5
0
345,981
5
W
Cupid
11,908
567
133
6
0
395,984
5
W
Amaterasu
10,597
505
117
6
0
398,445
3
L
Poseidon
8,904
424
110
5
0
371,109
5
W
Bacchus
10,502
500
27
1
0
426,153
2
L
Chaac
9,860
470
118
6
0
351,432
4
W
Pele
11,943
569
150
7
0
477,216
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role