Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
GravityVFX2
Yu Huang
Level 158
God Stats
2W - 0L
1,407 SR
Queue Stats
74W - 63L
1,574 Elo+
Party 1
Charybdis
Charybdis
Slendergamyer444
Charybdis
Level 160
God Stats
2W - 1L
1,654 SR
Queue Stats
104W - 89L
1,592 Elo+
Party 1
Team Averages
Level 154
1,521 SR
1,556 Elo+

VS

Team Averages
Level 105
1,414 SR
1,460 Elo+
Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
IzSmokey TTV
Ra
Level 69
God Stats
30W - 33L
1,476 SR
Queue Stats
41W - 52L
1,433 Elo+
Party 2
Ishtar
Ishtar
Trippietea
Ishtar
Level 141
God Stats
0W - 2L
1,267 SR
Queue Stats
58W - 66L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 10
8,066
807
4,579
11,867
16,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
GravityVFX2
Yu Huang
13
8 / 1 / 5
8,357
836
9,971
6,330
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
12
5 / 1 / 6
7,951
795
10,029
8,309
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 5 / 2
6,987
699
4,404
10,537
4,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 1
6,499
650
5,584
8,992
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Trippietea
Ishtar
11
2 / 3 / 2
7,267
727
6,632
8,854
3,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
4
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
10
3
L
Thor
 
Thor
1
5
2
0.4
W
Yu Huang
GravityVFX2
Yu Huang
8
1
5
10.5
L
1
6
1
0.25
W
Charybdis
5
1
6
8
L
Ishtar
Trippietea
Ishtar
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,579
Damage
16,620
26,506
Taken
28,383
23,251
Mitigated
12,122
7,024
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,579
494
0
3,103
11,867
16,741
56
3,069
8,798
12,362
0
L
Thor
 
Thor
4,404
975
0
1,115
10,537
4,353
0
4,908
5,629
0
11,135
W
Yu Huang
GravityVFX2
Yu Huang
9,971
518
0
1,480
6,330
2,766
832
968
5,362
28,446
0
L
5,584
721
560
1,910
8,992
3,928
0
5,454
3,538
24,458
0
W
Charybdis
10,029
5,210
0
2,441
8,309
3,744
246
1,791
6,518
0
33,150
L
Ishtar
Trippietea
Ishtar
6,632
3,371
234
1,818
8,854
3,841
0
4,294
4,560
0
16,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,374
Gold Earned
20,753
107
Minions Killed
90
6
Camps Cleared
4
531,157
Distance Traveled
516,483
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,066
807
13
1
0
172,508
2
L
Thor
6,987
699
16
2
0
181,347
2
W
Yu Huang
8,357
836
39
4
4
186,766
4
L
Ra
6,499
650
51
5
4
172,331
1
W
Charybdis
7,951
795
55
6
2
171,883
0
L
Ishtar
7,267
727
23
2
0
162,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role