Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
HippiSaurio
Mercury
Level 151
God Stats
3W - 0L
1,619 SR
Queue Stats
102W - 62L
1,575 Elo+
Party 1
Discordia
Discordia
hippitrosqui
Discordia
Level 100
God Stats
8W - 2L
1,645 SR
Queue Stats
60W - 45L
1,555 Elo+
Party 1
Team Averages
Level 126
1,588 SR
1,543 Elo+

VS

Team Averages
Level 116
1,558 SR
1,506 Elo+
Atlas
Atlas
DyslexicGrizzly
Atlas
Level 66
God Stats
8W - 5L
1,648 SR
Queue Stats
30W - 30L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
Ivan Lovecraft
Ah Puch
Level 158
God Stats
27W - 24L
1,627 SR
Queue Stats
502W - 588L
1,551 Elo+
Solo
Ullr
Ullr
xYouDieIReloadx
Ullr
Level 123
God Stats
1W - 2L
1,398 SR
Queue Stats
99W - 104L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 4
6,752
675
5,790
4,971
2,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
HippiSaurio
Mercury
11
4 / 0 / 1
7,329
733
7,938
9,479
3,948
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
hippitrosqui
Discordia
11
0 / 0 / 5
6,425
643
4,841
3,468
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,714
671
3,402
10,008
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 0
6,183
618
6,334
2,350
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,759
576
3,821
9,169
3,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
4
3
L
0
2
0
0
W
Mercury
HippiSaurio
Mercury
4
0
1
4.5
L
0
0
0
0
W
Discordia
hippitrosqui
Discordia
0
0
5
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,569
Damage
13,557
17,918
Taken
21,527
7,533
Mitigated
13,112
5,249
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,790
1,944
0
1,550
4,971
2,191
0
3,482
1,489
0
25,914
L
3,402
1,283
196
2,920
10,008
8,456
0
2,374
7,634
13,270
0
W
Mercury
HippiSaurio
Mercury
7,938
2,888
0
2,918
9,479
3,948
0
4,633
4,846
0
27,001
L
6,334
336
0
1,014
2,350
976
0
1,162
1,188
26,570
0
W
Discordia
hippitrosqui
Discordia
4,841
317
0
781
3,468
1,394
0
2,332
1,136
19,137
0
L
3,821
1,792
0
500
9,169
3,680
0
1,682
7,487
0
10,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,506
Gold Earned
18,656
122
Minions Killed
99
5
Camps Cleared
4
548,183
Distance Traveled
527,851
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,752
675
58
6
3
168,944
0
L
Atlas
6,714
671
12
1
0
176,730
3
W
Mercury
7,329
733
37
4
2
201,776
5
L
Ah Puch
6,183
618
64
6
3
181,199
7
W
Discordia
6,425
643
27
3
0
177,463
1
L
Ullr
5,759
576
23
2
1
169,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role