Player Matchup

Neith
Neith
Diamond II
Kpieniadze
Neith
Diamond II
Level 84
God Stats
3W - 1L
1,621 SR
Queue Stats
167W - 150L
2,487 MMR
Party 2
Cabrakan
Cabrakan
Platinum II
wagnerhouse
Cabrakan
Platinum II
Level 143
God Stats
138W - 64L
1,729 SR
Queue Stats
485W - 436L
1,613 MMR
Party 2
Ravana
Ravana
Diamond IV
Τyler
Ravana
Diamond IV
Level 47
God Stats
5W - 1L
1,795 SR
Queue Stats
142W - 93L
2,280 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 91
1,715 SR
2,127 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,517 SR
1,309 MMR
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum I
Torrynt
Vulcan
Platinum I
Level 104
God Stats
62W - 63L
1,630 SR
Queue Stats
198W - 179L
2,061 MMR
Party 1
Cerberus
Cerberus
Bronze II
ihabial123
Cerberus
Bronze II
Level 156
God Stats
7W - 13L
1,420 SR
Queue Stats
311W - 399L
368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
6 / 2 / 7
12,113
757
20,750
16,624
7,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
wagnerhouse
Cabrakan
16
4 / 4 / 5
11,671
729
9,208
21,693
26,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Τyler
Ravana
16
4 / 3 / 7
11,104
694
12,678
17,013
12,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesGuan YuAh Muzen CabBaba YagaAtlas

VS

Bans
Baron SamediAresGebArtioBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 5 / 3
11,736
734
17,456
15,495
8,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Torrynt
Vulcan
16
4 / 5 / 2
10,963
685
19,738
12,139
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ihabial123
Cerberus
14
0 / 4 / 6
10,443
653
7,860
20,000
26,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
14
Kills
9
9
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
5
3
1.3
W
Neith
6
2
7
4.75
L
Vulcan
Torrynt
Vulcan
4
5
2
1
L
Cerberus
ihabial123
Cerberus
0
4
6
0.75
W
Cabrakan
wagnerhouse
Cabrakan
4
4
5
1.63
W
Ravana
Τyler
Ravana
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,636
Damage
45,054
55,330
Taken
47,634
46,728
Mitigated
40,012
16,399
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
17,456
7,526
1,694
1,980
15,495
8,158
246
3,221
12,260
0
48,479
W
Neith
20,750
5,996
0
5,013
16,624
7,507
2,013
7,719
8,905
58
84,199
L
Vulcan
Torrynt
Vulcan
19,738
9,880
0
1,979
12,139
5,254
166
1,682
10,457
55,281
0
L
Cerberus
ihabial123
Cerberus
7,860
435
0
5,049
20,000
26,600
0
4,971
15,029
22,888
0
W
Cabrakan
wagnerhouse
Cabrakan
9,208
1,133
3,045
6,360
21,693
26,321
32
13,205
8,488
20,402
0
W
Ravana
Τyler
Ravana
12,678
2,863
0
1,981
17,013
12,900
954
7,017
9,996
31
25,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
33,142
186
Minions Killed
224
7
Camps Cleared
5
859,097
Distance Traveled
817,043
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,736
734
82
5
4
249,310
2
W
Neith
12,113
757
137
9
5
281,201
2
L
Vulcan
10,963
685
84
5
1
297,351
2
L
Cerberus
10,443
653
58
4
0
270,382
3
W
Cabrakan
11,671
729
17
1
1
283,261
8
W
Ravana
11,104
694
32
2
1
294,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role