Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DσcтσяSтяαηgε
Guan Yu
Level 47
God Stats
26W - 41L
1,470 SR
Queue Stats
82W - 91L
1,610 Elo+
Party 1
Team Averages
Level 125
1,494 SR
1,522 Elo+

VS

Team Averages
Level 31
1,505 SR
1,569 Elo+
King Arthur
King Arthur
Faiman
King Arthur
Level 51
God Stats
0W - 2L
1,320 SR
Queue Stats
5W - 4L
1,700 Elo+
Party 2
Neith
Neith
JDoragøn
Neith
Level 4
God Stats
1W - 3L
1,437 SR
Queue Stats
1W - 3L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SoAddict3d
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,777 SR
Queue Stats
5W - 5L
1,613 Elo+
Party 2
Xing Tian
Xing Tian
SymbioteHost
Xing Tian
Level 4
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 3L
1,471 Elo+
Party 2
Ao Kuang
Ao Kuang
mattgia10
Ao Kuang
Level 68
God Stats
1W - 1L
1,725 SR
Queue Stats
5W - 7L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
5 / 0 / 4
6,715
672
5,502
3,242
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
 
Mercury
11
5 / 0 / 5
6,638
664
6,418
8,010
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
 
Rama
11
1 / 1 / 0
5,855
586
2,431
7,934
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
 
Ganesha
9
1 / 0 / 5
5,286
529
3,758
7,738
4,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
4,807
481
1,491
2,695
1,789
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Faiman
King Arthur
9
0 / 2 / 0
5,112
511
1,989
6,478
3,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
JDoragøn
Neith
10
1 / 1 / 0
5,294
529
5,271
4,211
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
SoAddict3d
Morgan Le Fay
8
0 / 4 / 0
4,809
481
3,284
6,838
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SymbioteHost
Xing Tian
7
0 / 2 / 1
4,762
476
740
7,831
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
mattgia10
Ao Kuang
9
0 / 4 / 0
5,161
516
2,487
12,198
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
4
7
W
Mercury
 
Mercury
5
0
5
7.5
W
Rama
 
Rama
1
1
0
1
W
Ganesha
 
Ganesha
1
0
5
3.5
W
1
0
0
1
L
King Arthur
Faiman
King Arthur
0
2
0
0
L
Neith
JDoragøn
Neith
1
1
0
1
L
Morgan Le Fay
SoAddict3d
Morgan Le Fay
0
4
0
0
L
Xing Tian
SymbioteHost
Xing Tian
0
2
1
0.25
L
Ao Kuang
mattgia10
Ao Kuang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,600
Damage
13,771
29,619
Taken
37,556
14,086
Mitigated
16,479
6,816
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,502
526
0
945
3,242
1,925
272
1,503
1,739
42,906
0
W
Mercury
 
Mercury
6,418
4,274
0
1,380
8,010
3,105
0
2,707
5,303
0
46,099
W
Rama
 
Rama
2,431
2,157
0
3,100
7,934
2,575
275
237
7,697
0
51,867
W
Ganesha
 
Ganesha
3,758
552
72
912
7,738
4,692
0
1,770
5,968
18,903
0
W
1,491
135
50
357
2,695
1,789
0
294
2,401
0
11,701
L
King Arthur
Faiman
King Arthur
1,989
348
0
1,070
6,478
3,205
0
1,043
5,435
0
22,950
L
Neith
JDoragøn
Neith
5,271
2,413
0
1,246
4,211
1,741
0
203
4,008
0
40,798
L
Morgan Le Fay
SoAddict3d
Morgan Le Fay
3,284
445
0
161
6,838
2,482
0
2,442
4,396
34,230
0
L
Xing Tian
SymbioteHost
Xing Tian
740
165
0
825
7,831
4,515
24
3,308
4,523
8,340
0
L
Ao Kuang
mattgia10
Ao Kuang
2,487
796
0
3,285
12,198
4,536
0
2,264
9,934
44,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
25,138
308
Minions Killed
270
0
Camps Cleared
0
1,061,274
Distance Traveled
1,002,969
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,715
672
101
10
0
195,721
3
W
Mercury
6,638
664
80
8
0
233,286
2
W
Rama
5,855
586
102
10
0
192,261
0
W
Ganesha
5,286
529
9
1
0
213,465
3
W
Guan Yu
4,807
481
16
2
0
226,541
0
L
King Arthur
5,112
511
55
6
0
219,338
1
L
Neith
5,294
529
67
7
0
192,585
1
L
Morgan Le Fay
4,809
481
61
6
0
195,372
4
L
Xing Tian
4,762
476
9
1
0
186,882
0
L
Ao Kuang
5,161
516
78
8
0
208,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role