Player Matchup

Hachiman
Hachiman
Eclipsal
Hachiman
Level 102
God Stats
1W - 0L
1,736 SR
Queue Stats
98W - 100L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
LordBroScience
Kukulkan
Level 29
God Stats
21W - 26L
1,576 SR
Queue Stats
428W - 514L
1,512 Elo+
Solo
Hercules
Hercules
Shinaku12
Hercules
Level 127
God Stats
8W - 7L
1,507 SR
Queue Stats
53W - 49L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Smartfirewolf
Cthulhu
Level 113
God Stats
2W - 1L
1,617 SR
Queue Stats
37W - 34L
1,422 Elo+
Party 1
Neith
Neith
eegers
Neith
Level 27
God Stats
8W - 7L
1,579 SR
Queue Stats
13W - 12L
1,371 Elo+
Party 1
Team Averages
Level 80
1,603 SR
1,440 Elo+

VS

Team Averages
Level 88
1,495 SR
1,457 Elo+
Thanatos
Thanatos
 
Thanatos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
H3llHound339
Bellona
Level 7
God Stats
10W - 10L
1,386 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SeouI Savage
Nu Wa
Level 157
God Stats
1W - 2L
1,514 SR
Queue Stats
213W - 251L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatGuyDGoody
Baron Samedi
Level 17
God Stats
4W - 11L
1,303 SR
Queue Stats
11W - 23L
1,241 Elo+
Solo
Fenrir
Fenrir
TwIzTiD piggy
Fenrir
Level 124
God Stats
2W - 2L
1,775 SR
Queue Stats
162W - 182L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eclipsal
Hachiman
17
5 / 0 / 3
9,651
804
14,633
13,412
5,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
14
0 / 3 / 8
7,858
655
8,219
5,503
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
Shinaku12
Hercules
14
1 / 0 / 9
8,078
673
8,490
7,429
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
15
4 / 0 / 5
9,296
775
9,763
9,509
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
eegers
Neith
15
1 / 2 / 4
8,577
715
2,881
5,993
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
2 / 1 / 0
8,530
711
6,706
11,908
5,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
H3llHound339
Bellona
14
0 / 4 / 1
7,509
626
2,985
13,732
13,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 4
8,325
694
12,474
8,609
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ThatGuyDGoody
Baron Samedi
14
0 / 2 / 0
7,552
629
3,186
6,228
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 0
8,255
688
5,859
14,817
17,384
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
11
Kills
5
5
Deaths
11
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
0
2
W
Hachiman
Eclipsal
Hachiman
5
0
3
6.5
L
Bellona
H3llHound339
Bellona
0
4
1
0.13
W
Kukulkan
0
3
8
1.33
L
0
3
4
0.67
W
Hercules
Shinaku12
Hercules
1
0
9
5.5
W
Cthulhu
4
0
5
6.5
L
Baron Samedi
ThatGuyDGoody
Baron Samedi
0
2
0
0
L
3
1
0
3
W
Neith
eegers
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,986
Damage
31,210
41,846
Taken
55,294
27,884
Mitigated
43,264
13,495
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,706
762
0
10,527
11,908
5,796
79
3,205
8,612
0
38,850
W
Hachiman
Eclipsal
Hachiman
14,633
11,010
0
7,757
13,412
5,853
1,644
3,699
9,713
0
47,174
L
Bellona
H3llHound339
Bellona
2,985
1,158
0
271
13,732
13,153
658
3,834
9,758
0
15,424
W
Kukulkan
8,219
485
0
200
5,503
2,249
0
1,289
4,214
24,712
0
L
12,474
2,982
0
1,608
8,609
4,012
0
4,446
4,024
37,434
0
W
Hercules
Shinaku12
Hercules
8,490
1,767
0
2,277
7,429
5,998
0
3,346
4,083
0
15,693
W
Cthulhu
9,763
1,041
645
1,695
9,509
11,344
186
3,654
5,855
30,528
0
L
Baron Samedi
ThatGuyDGoody
Baron Samedi
3,186
184
578
449
6,228
2,919
145
2,196
3,864
18,653
0
L
5,859
1,808
0
1,666
14,817
17,384
192
4,301
10,110
0
10,848
W
Neith
eegers
Neith
2,881
1,362
0
921
5,993
2,440
522
3,672
2,321
0
30,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
40,171
226
Minions Killed
228
0
Camps Cleared
0
1,243,491
Distance Traveled
1,158,579
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,530
711
78
7
0
265,709
4
W
Hachiman
9,651
804
61
5
0
239,958
0
L
Bellona
7,509
626
27
2
0
233,355
1
W
Kukulkan
7,858
655
39
3
0
248,407
2
L
Nu Wa
8,325
694
64
5
0
214,845
3
W
Hercules
8,078
673
19
2
0
270,161
4
W
Cthulhu
9,296
775
44
4
0
270,304
1
L
Baron Samedi
7,552
629
46
4
0
192,079
0
L
Fenrir
8,255
688
13
1
0
252,591
0
W
Neith
8,577
715
63
5
0
214,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role