Player Matchup

Morgan Le Fay
Morgan Le Fay
HighFiveOrSike
Morgan Le Fay
Level 118
God Stats
2W - 4L
1,204 SR
Queue Stats
169W - 165L
1,520 Elo+
Solo
Hel
Hel
IEatYoOGCat
Hel
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,476 Elo+
Solo
Hera
Hera
LegitVazquezz
Hera
Level 108
God Stats
3W - 2L
1,561 SR
Queue Stats
162W - 129L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WinteryWinter
Cu Chulainn
Level 129
God Stats
8W - 1L
1,909 SR
Queue Stats
146W - 116L
1,487 Elo+
Party 1
Hou Yi
Hou Yi
Zeusthed
Hou Yi
Level 157
God Stats
5W - 2L
1,578 SR
Queue Stats
167W - 133L
1,484 Elo+
Party 1
Team Averages
Level 133
1,550 SR
1,490 Elo+

VS

Team Averages
Level 107
1,481 SR
1,442 Elo+
Chaac
Chaac
Gadianton84
Chaac
Level 116
God Stats
0W - 4L
1,406 SR
Queue Stats
137W - 148L
1,489 Elo+
Party 2
Set
Set
MicroPeenis
Set
Level 102
God Stats
0W - 2L
1,408 SR
Queue Stats
248W - 266L
1,505 Elo+
Party 2
Skadi
Skadi
Nembutals
Skadi
Level 124
God Stats
3W - 5L
1,592 SR
Queue Stats
224W - 228L
1,441 Elo+
Party 2
Vamana
Vamana
TheSlamaLlama
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,388 Elo+
Party 3
Yemoja
Yemoja
VonHammer
Yemoja
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HighFiveOrSike
Morgan Le Fay
18
2 / 2 / 20
10,754
672
18,723
14,127
9,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 11
10,249
641
7,122
17,428
9,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 3 / 13
11,058
691
22,111
9,564
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
WinteryWinter
Cu Chulainn
20
5 / 1 / 15
11,308
707
18,845
22,055
33,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
Zeusthed
Hou Yi
20
10 / 1 / 10
11,787
737
27,458
16,192
10,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 7
10,744
672
15,932
29,322
25,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
4 / 6 / 1
10,625
664
17,553
18,267
12,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Nembutals
Skadi
17
2 / 7 / 6
10,752
672
15,569
17,883
9,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 4 / 4
10,855
678
18,274
25,261
32,193
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
VonHammer
Yemoja
17
1 / 1 / 7
11,284
705
4,770
17,227
15,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
24
Kills
11
11
Deaths
24
69
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Morgan Le Fay
HighFiveOrSike
Morgan Le Fay
2
2
20
6
W
3
4
11
2.13
W
4
3
13
3.5
L
4
6
1
0.75
L
Skadi
Nembutals
Skadi
2
7
6
0.71
L
3
4
4
1.25
L
Yemoja
VonHammer
Yemoja
1
1
7
4.5
W
Cu Chulainn
WinteryWinter
Cu Chulainn
5
1
15
12.5
W
Hou Yi
Zeusthed
Hou Yi
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,259
Damage
72,098
79,366
Taken
107,960
69,355
Mitigated
94,612
38,653
Healing
46,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,932
1,899
1,632
8,384
29,322
25,096
1,155
15,185
14,137
0
36,324
W
Morgan Le Fay
HighFiveOrSike
Morgan Le Fay
18,723
1,724
2,889
1,923
14,127
9,323
210
718
13,409
34,414
0
W
7,122
847
15,369
8,114
17,428
9,939
35
770
16,658
15,159
0
W
22,111
6,447
0
0
9,564
5,587
666
657
8,907
50,589
0
L
17,553
5,542
2,313
2,938
18,267
12,292
669
5,600
12,667
0
29,418
L
Skadi
Nembutals
Skadi
15,569
5,174
2,973
2,228
17,883
9,808
1,931
7,632
10,251
0
43,050
L
18,274
9,363
450
9,156
25,261
32,193
66
11,656
13,605
0
40,432
L
Yemoja
VonHammer
Yemoja
4,770
1,130
11,427
4,917
17,227
15,223
720
8,168
9,059
11,294
0
W
Cu Chulainn
WinteryWinter
Cu Chulainn
18,845
2,992
2,604
3,070
22,055
33,606
366
1,420
20,635
552
29,415
W
Hou Yi
Zeusthed
Hou Yi
27,458
10,148
1,476
3,208
16,192
10,900
681
1,205
14,987
0
39,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,156
Gold Earned
54,260
172
Minions Killed
168
0
Camps Cleared
0
1,533,684
Distance Traveled
1,486,636
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,744
672
39
2
0
290,065
0
W
Morgan Le Fay
10,754
672
34
2
0
269,801
2
W
Hel
10,249
641
24
2
0
315,487
0
W
Hera
11,058
691
56
4
0
298,533
2
L
Set
10,625
664
16
1
0
301,072
1
L
Skadi
10,752
672
68
4
0
246,783
7
L
Vamana
10,855
678
36
2
0
315,434
1
L
Yemoja
11,284
705
9
1
0
333,282
8
W
Cu Chulainn
11,308
707
19
1
0
338,636
5
W
Hou Yi
11,787
737
39
2
0
311,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role