Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DaniXzz
Hel
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 80L
1,142 Elo+
Solo
Ah Puch
Ah Puch
JinSime
Ah Puch
Level 125
God Stats
4W - 1L
1,655 SR
Queue Stats
230W - 237L
1,514 Elo+
Party 1
Loki
Loki
WolfWarrior96
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
jkp0327
Gilgamesh
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
325W - 342L
1,505 Elo+
Party 1
Team Averages
Level 126
1,531 SR
1,411 Elo+

VS

Team Averages
Level 119
1,528 SR
1,459 Elo+
Poseidon
Poseidon
Bobdole04126623
Poseidon
Level 124
God Stats
7W - 4L
1,546 SR
Queue Stats
379W - 481L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
NymusX
Aphrodite
Level 106
God Stats
4W - 0L
1,541 SR
Queue Stats
252W - 270L
1,431 Elo+
Solo
Vamana
Vamana
YaBoiiiTimmy
Vamana
Level 160
God Stats
6W - 6L
1,524 SR
Queue Stats
475W - 482L
1,449 Elo+
Solo
Ah Puch
Ah Puch
oOo_Bacchus_oOo
Ah Puch
Level 108
God Stats
2W - 1L
1,696 SR
Queue Stats
57W - 54L
1,458 Elo+
Solo
Zeus
Zeus
xXJayeDuBXx
Zeus
Level 99
God Stats
6W - 11L
1,331 SR
Queue Stats
387W - 481L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 5 / 1
7,749
596
9,476
12,335
5,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
15
3 / 3 / 4
8,641
665
4,965
13,683
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
JinSime
Ah Puch
17
2 / 2 / 4
8,421
648
15,230
11,426
11,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 6 / 3
7,801
600
6,851
12,814
5,385
Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
jkp0327
Gilgamesh
15
2 / 3 / 3
8,805
677
6,130
26,172
20,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
4 / 2 / 8
10,050
773
9,433
9,839
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
NymusX
Aphrodite
17
1 / 1 / 13
9,743
749
9,754
15,225
16,375
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
16
3 / 3 / 13
10,255
789
12,846
22,523
12,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
6 / 1 / 11
10,390
799
24,156
9,820
4,879
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 2 / 7
9,883
760
13,599
7,381
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
9
Kills
19
19
Deaths
9
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
1
0.3
W
Poseidon
4
2
8
4
L
Hel
3
3
4
1.67
L
Ah Puch
JinSime
Ah Puch
2
2
4
2
W
Aphrodite
NymusX
Aphrodite
1
1
13
7.5
L
1
6
3
0.42
W
Vamana
3
3
13
3.17
L
Gilgamesh
jkp0327
Gilgamesh
2
3
3
1.17
W
6
1
11
11.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,652
Damage
69,788
76,430
Taken
64,788
49,194
Mitigated
41,378
35,958
Healing
38,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,476
345
699
1,317
12,335
5,775
0
8,610
3,725
20,704
0
W
Poseidon
9,433
890
2,057
1,958
9,839
4,691
481
4,901
4,938
25,927
0
L
Hel
4,965
27
8,219
7,176
13,683
6,058
0
9,708
3,975
8,267
0
L
Ah Puch
JinSime
Ah Puch
15,230
37
1,226
2,586
11,426
11,291
0
8,884
2,542
34,069
0
W
Aphrodite
NymusX
Aphrodite
9,754
902
9,152
8,168
15,225
16,375
619
8,100
7,125
22,653
0
L
6,851
1,393
1,001
619
12,814
5,385
0
10,022
2,792
0
13,168
W
Vamana
12,846
6,566
2,852
7,640
22,523
12,267
792
7,020
15,503
0
20,478
L
Gilgamesh
jkp0327
Gilgamesh
6,130
660
2,934
10,181
26,172
20,685
0
19,718
6,454
0
13,031
W
24,156
259
2,550
2,201
9,820
4,879
568
6,160
3,660
33,902
0
W
13,599
1,732
1,197
587
7,381
3,166
1,032
3,490
3,891
26,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,417
Gold Earned
50,321
105
Minions Killed
214
0
Camps Cleared
0
1,245,358
Distance Traveled
1,249,324
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,749
596
17
1
0
261,665
0
W
Poseidon
10,050
773
65
5
0
242,102
0
L
Hel
8,641
665
11
1
0
253,007
0
L
Ah Puch
8,421
648
50
4
0
254,942
0
W
Aphrodite
9,743
749
40
3
0
243,016
4
L
Loki
7,801
600
14
1
0
234,394
0
W
Vamana
10,255
789
20
2
0
274,859
1
L
Gilgamesh
8,805
677
13
1
0
241,350
0
W
Ah Puch
10,390
799
29
2
0
277,698
1
W
Zeus
9,883
760
60
5
0
211,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role