Player Matchup

Sobek
Sobek
BigDaddyTyr
Sobek
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 61L
1,558 Elo+
Solo
Janus
Janus
Menzath
Janus
Level 141
God Stats
3W - 4L
1,507 SR
Queue Stats
405W - 441L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
TACCOSFORLIFE
Gilgamesh
Level 112
God Stats
1W - 4L
1,284 SR
Queue Stats
110W - 91L
1,596 Elo+
Solo
He Bo
He Bo
chrrybvby
He Bo
Level 146
God Stats
2W - 1L
1,755 SR
Queue Stats
112W - 106L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
nesquikee
Hou Yi
Level 147
God Stats
0W - 5L
1,474 SR
Queue Stats
223W - 246L
1,573 Elo+
Party 1
Team Averages
Level 133
1,504 SR
1,556 Elo+

VS

Team Averages
Level 123
1,614 SR
1,548 Elo+
Cthulhu
Cthulhu
D-V0l4T1l3
Cthulhu
Level 69
God Stats
3W - 0L
1,742 SR
Queue Stats
141W - 145L
1,540 Elo+
Solo
Chiron
Chiron
DevotedDmoney
Chiron
Level 145
God Stats
1W - 0L
1,515 SR
Queue Stats
26W - 31L
1,534 Elo+
Party 2
Mulan
Mulan
L0RD PYR0 K1NG
Mulan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,586 Elo+
Party 2
Ravana
Ravana
TheLulzyBro
Ravana
Level 156
God Stats
1W - 1L
1,811 SR
Queue Stats
24W - 19L
1,553 Elo+
Party 2
Tiamat
Tiamat
xxJEWKES06xx
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 12
11,360
757
10,370
29,689
36,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Menzath
Janus
18
4 / 7 / 10
11,828
789
18,034
13,643
6,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TACCOSFORLIFE
Gilgamesh
18
6 / 8 / 9
11,523
768
17,714
22,339
23,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
chrrybvby
He Bo
19
7 / 5 / 9
11,598
773
21,389
11,383
5,450
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hou Yi
nesquikee
Hou Yi
16
3 / 6 / 8
10,152
677
13,806
18,017
9,781
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D-V0l4T1l3
Cthulhu
19
5 / 5 / 18
11,943
796
16,303
25,753
36,508
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
7 / 4 / 16
12,219
815
29,628
23,147
11,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 5 / 17
11,820
788
13,299
21,048
22,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
19
9 / 5 / 14
12,095
806
14,191
25,161
39,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
18
3 / 3 / 19
10,955
730
12,911
18,279
14,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
115
21
Kills
31
31
Deaths
22
48
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
5
12
1.4
W
Cthulhu
D-V0l4T1l3
Cthulhu
5
5
18
2.8
W
7
4
16
3.75
W
7
5
17
3.1
L
Janus
Menzath
Janus
4
7
10
1.29
L
Gilgamesh
TACCOSFORLIFE
Gilgamesh
6
8
9
1.31
W
Ravana
9
5
14
3.2
L
He Bo
chrrybvby
He Bo
7
5
9
2.3
L
Hou Yi
nesquikee
Hou Yi
3
6
8
1.17
W
Tiamat
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,313
Damage
86,332
95,071
Taken
113,388
81,928
Mitigated
124,451
26,764
Healing
47,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,370
530
2,705
11,471
29,689
36,305
353
7,900
21,789
18,439
0
W
Cthulhu
D-V0l4T1l3
Cthulhu
16,303
1,965
9,757
5,640
25,753
36,508
205
7,485
17,658
32,093
0
W
29,628
14,456
4,114
8,788
23,147
11,751
5,595
13,297
9,494
0
54,907
W
13,299
2,139
3,105
5,325
21,048
22,332
782
9,054
11,460
0
19,301
L
Janus
Menzath
Janus
18,034
250
3,139
1,265
13,643
6,853
1,707
3,384
10,259
35,336
0
L
Gilgamesh
TACCOSFORLIFE
Gilgamesh
17,714
2,682
676
3,152
22,339
23,539
1,921
7,084
15,255
0
24,800
W
Ravana
14,191
4,107
2,487
3,270
25,161
39,206
795
12,253
12,308
0
26,280
L
He Bo
chrrybvby
He Bo
21,389
1,272
0
999
11,383
5,450
0
3,578
7,805
38,587
0
L
Hou Yi
nesquikee
Hou Yi
13,806
7,133
0
3,357
18,017
9,781
0
7,268
10,749
0
25,306
W
Tiamat
12,911
1,496
1,306
3,824
18,279
14,654
1,555
6,357
11,532
27,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,461
Gold Earned
59,032
152
Minions Killed
156
0
Camps Cleared
0
1,347,868
Distance Traveled
1,502,871
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,360
757
12
1
0
304,670
0
W
Cthulhu
11,943
796
29
2
0
311,431
3
W
Chiron
12,219
815
55
4
0
293,516
2
W
Mulan
11,820
788
12
1
0
305,820
2
L
Janus
11,828
789
56
4
0
257,160
3
L
Gilgamesh
11,523
768
16
1
0
256,492
2
W
Ravana
12,095
806
17
1
0
289,581
0
L
He Bo
11,598
773
44
3
0
296,710
0
L
Hou Yi
10,152
677
24
2
0
232,836
0
W
Tiamat
10,955
730
43
3
0
302,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role